use bevy::prelude::*; use crate::ScorerEnt; #[derive(Debug, Clone, Default)] pub struct Score(pub f32); /** This trait defines new Scorers. In general, you should use the [derive macro](derive.Scorer.html) instead. */ #[typetag::deserialize] pub trait Scorer: std::fmt::Debug + Sync + Send { fn build(&self, entity: Entity, cmd: &mut Commands) -> ScorerEnt; }