diff --git a/game_core/src/entities/player.rs b/game_core/src/entities/player.rs
index 1dda5b356c9f7da0996c59a030808ab891ff0191..c6a6fda47e2ac21c3a7162711b7c3abd00e4fbb7 100644
--- a/game_core/src/entities/player.rs
+++ b/game_core/src/entities/player.rs
@@ -54,28 +54,25 @@ pub fn handle_input(
 	input: PolyInputManager,
 	mut query: Query<(&mut Velocity, &KinematicCharacterControllerOutput), With<Player>>,
 ) {
-	let mut delta_x = None;
-	let mut delta_y = None;
-
 	for (mut velocity, controller) in &mut query {
-		if controller.grounded && input.is_jump_just_pressed() {
-			delta_y = Some(40.0);
-		}
+		let delta_y = if controller.grounded && input.is_jump_just_pressed() {
+			Some(40.0)
+		} else {
+			None
+		};
 
-		if input.is_right_pressed_or_active() {
-			delta_x = Some(200.0);
+		let delta_x = if input.is_right_pressed_or_active() {
+			200.0
 		} else if input.is_left_pressed_or_active() {
-			delta_x = Some(-200.0);
+			-200.0
 		} else {
-			delta_x = Some(0.0);
-		}
+			0.0
+		};
 
 		if let Some(dy) = delta_y {
 			velocity.y = dy;
 		}
-		if let Some(dx) = delta_x {
-			velocity.x = dx;
-		}
+		velocity.x = delta_x;
 	}
 }