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  1. Oct 01, 2022
    • Jerome Humbert's avatar
      Add more tests (#65) · eeec3713
      Jerome Humbert authored
      Add some tests to fill gaps for:
      - `UiPositionLens`
      - `Animator::set_tweenable()` and `AssetAnimator::set_tweenable()`
      - `Sequence::from_single()`
      - `Delay`'s `then()`, `times_completed()`, and `set_progress()`
      eeec3713
  2. Aug 12, 2022
  3. Aug 04, 2022
    • Jerome Humbert's avatar
      Upgrade to Bevy 0.8 · 0b69cdb6
      Jerome Humbert authored
      Upgrade to the latest released version 0.8.0 of Bevy.
      
      Add a new `bevy_asset` feature to enable animation of Bevy assets
      (types implementing the `Asset` trait). Bevy 0.8 does not contain
      `bevy_asset` in its defaul features, so this new feature reflects that
      new possibility to build Bevy and í½ƒ Bevy Tweening without support
      for the `bevy_asset` crate. The new feature is enabled by default for
      discoverability and to prevent a behavior breaking change.
      0b69cdb6
  4. Jun 14, 2022
  5. May 31, 2022
  6. Apr 23, 2022
  7. Apr 16, 2022
  8. Mar 19, 2022
    • Jerome Humbert's avatar
      Tighter dependencies with features (#9) · 6619f067
      Jerome Humbert authored
      Enable minimal dependencies with new features `bevu_sprite` and
      `bevy_ui`, removing the `bevy/render` mandatory dependency. Those new
      features are enabled by default, and enable the built-in lenses for the
      related Bevy crates. The core `bevy_tweening` crate itself does not take
      any optional Bevy dependency anymore, allowing for a slim build with
      only the core Bevy functionalities.
      6619f067
  9. Mar 05, 2022
    • Jerome Humbert's avatar
      Update links to Bevy 0.6.1 · b62bafc7
      Jerome Humbert authored
      Update all links to Bevy docs to point to v0.6.1, and add to `README.md`
      the missing predefined rotation lenses.
      b62bafc7
    • Jerome Humbert's avatar
      Add and document various rotation lenses (#6) · a7a677e2
      Jerome Humbert authored
      Add more predefined rotation lenses interpolating the angle of rotation
      instead of the `Quat` itself directly. Document at the `lens` module
      level the difference between the shortest-path lens and the
      angle-focused ones.
      
      Bug: #5
      a7a677e2
  10. Feb 21, 2022
    • Jerome Humbert's avatar
      Fix bug with color lenses · 60a9a8a7
      Jerome Humbert authored
      Fix some bug lerp'ing colored lenses (`TextColorLens`,
      `SpriteColorLens`, `ColorMaterialColorLens`) where the alpha value would
      be too high. This only affects non-opaque colors, in that for opaque
      blending the resulting alpha was `3.0` which was interpreted as opaque.
      60a9a8a7
  11. Feb 12, 2022
  12. Jan 28, 2022
  13. Jan 27, 2022
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