diff --git a/src/widgets/texture_atlas.rs b/src/widgets/texture_atlas.rs
index 9ea73751671f17c2b5f9e145ea07789d2f97d117..07ef35c344dfc70d64ee8108ddb8e252294aa35f 100644
--- a/src/widgets/texture_atlas.rs
+++ b/src/widgets/texture_atlas.rs
@@ -29,25 +29,12 @@ pub struct TextureAtlasProps {
 }
 
 #[widget]
-/// A widget that renders a nine-patch image background
-///
-/// A nine-patch is a special type of image that's broken into nine parts:
-///
-/// * Edges - Top, Bottom, Left, Right
-/// * Corners - Top-Left, Top-Right, Bottom-Left, Bottom-Right
-/// * Center
-///
-/// Using these parts of an image, we can construct a scalable background and border
-/// all from a single image. This is done by:
-///
-/// * Stretching the edges (vertically for left/right and horizontally for top/bottom)
-/// * Preserving the corners
-/// * Scaling the center to fill the remaining space
-///
-///
+/// A widget that renders a texture atlas
+/// Allows for the use of a partial square of an image such as in a sprite sheet
+/// 
 /// # Props
 ///
-/// __Type:__ [`NinePatchProps`]
+/// __Type:__ [`TextureAtlasProps`]
 ///
 /// | Common Prop | Accepted |
 /// | :---------: | :------: |