Crunch
Command line image manipulation, set up a pipeline once and run it against all of your assets
Usage
Crunch takes an image and applies a transformation to it. But what if you want to do two transformations? Or transform more than one image at a time?
Pipelines!
The main value of Crunch is reproducible image processing, as defined by a pipeline toml file.
Basic CLI usage:
USAGE:
crunch [OPTIONS] <IN_PATH> <OUT_PATH> <SUBCOMMAND>
ARGS:
<IN_PATH> The path to the spritesheet file
<OUT_PATH> The path to the output file
OPTIONS:
-f, --format <FORMAT> Force Crunch to read the input file as a specific format [possible
values: png, jpg, gif, ico, tga, tiff, bmp]
-h, --help Print help information
-V, --version Print version information
SUBCOMMANDS:
extrude Take each tile in an image and expand its borders by a given amount
flip Flip an image along one or both axis
help Print this message or the help of the given subcommand(s)
palette Create a palette file containing every distinct colour from the input image
pipeline Execute a pipeline file to run multiple commands on one or more images
remap Convert the colour space of an input image to the given palette
rotate Apply a clockwise rotation to the image
scale Make an image larger or smaller
Downloads
Build From Source
You can simply download this repository and run cargo build --release
to get a binary for your system. Using --release
mode
is required in all situations, as the time taken to run a command with the debug build is several orders of magnitude higher.
If you use the .local/bin
pattern for non-sudo userspace programs, you can use the included build script to simplify things. Otherwise,
follow the below instructions:
Simple Script
- Clone this repository
- Run
sh source-install.sh
Manual
- Clone this repository
- Run
cargo build --release
- Optionally,
strip
the binary - Copy
target/release/crunch
to a folder located in your$PATH