From 112175391633e80386b75c88e2b3ecfe478bc8d6 Mon Sep 17 00:00:00 2001
From: Louis Capitanchik <contact@louiscap.co>
Date: Sun, 19 Nov 2023 04:08:19 +0000
Subject: [PATCH] Bump Version

---
 Cargo.toml | 2 +-
 README.md  | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Cargo.toml b/Cargo.toml
index 4f5979e..357fa71 100644
--- a/Cargo.toml
+++ b/Cargo.toml
@@ -1,6 +1,6 @@
 [package]
 name = "micro_games_macros"
-version = "0.2.0"
+version = "0.3.0"
 edition = "2021"
 authors = ["Louis Capitanchik <contact@louiscap.co>"]
 description = "Utility macros to make it easier to build complex systems with Bevy"
diff --git a/README.md b/README.md
index 04dfdd0..e019bb7 100644
--- a/README.md
+++ b/README.md
@@ -18,7 +18,7 @@ list of that asset type. Instances of an asset need to be identifiable, though t
 asset is customisable
 
 ```rust
-#[derive(JsonLoader, TypePath, TypeUuid, Serialize, Deserialize)]
+#[derive(JsonLoader, TypePath, TypeUuid, Serialize, Deserialize, Asset)]
 #[loader(
     extension = "asset.json", uuid = "00000000-0000-0000-0000-000000000000",
     storage = inner_module::SimpleAssetLocator,
-- 
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