# rs-tiled [](https://github.com/mapeditor/rs-tiled/actions/workflows/rust.yml) [](https://crates.io/crates/tiled) Read maps from the [Tiled Map Editor](http://www.mapeditor.org/) into rust for use in video games. It is game engine agnostic and pretty barebones at the moment. Documentation is available [on docs.rs](https://docs.rs/tiled/). Code contributions are welcome as are bug reports, documentation, suggestions and criticism. [There is a package on crates.io](https://crates.io/crates/tiled), to use simply add: ``` tiled = "0.9.5" ``` to the dependencies section of your Cargo.toml. The minimum supported TMX version is 0.13. ### Example ```rust use tiled::Map; fn main() { let map = Map::parse_file("assets/tiled_base64_zlib.tmx").unwrap(); println!("{:?}", map); println!("{:?}", map.tileset_by_gid(22)); } ``` ### Licences assets/tilesheet.png by Buch (https://opengameart.org/content/sci-fi-interior-tiles) Licenced under MIT