use std::{ collections::HashMap, path::{Path, PathBuf}, sync::Arc, }; use crate::Tileset; pub type ResourcePath = Path; pub type ResourcePathBuf = PathBuf; pub trait ResourceCache { fn get_tileset(&self, path: impl AsRef<ResourcePath>) -> Option<Arc<Tileset>>; fn get_or_try_insert_tileset_with<F, E>( &mut self, path: ResourcePathBuf, f: F, ) -> Result<Arc<Tileset>, E> where F: FnOnce() -> Result<Tileset, E>; } /// A cache that identifies resources by their path in the user's filesystem. #[derive(Debug)] pub struct FilesystemResourceCache { tilesets: HashMap<ResourcePathBuf, Arc<Tileset>>, } impl FilesystemResourceCache { pub fn new() -> Self { Self { tilesets: HashMap::new(), } } } impl ResourceCache for FilesystemResourceCache { fn get_tileset(&self, path: impl AsRef<ResourcePath>) -> Option<Arc<Tileset>> { self.tilesets.get(path.as_ref()).map(Clone::clone) } fn get_or_try_insert_tileset_with<F, E>( &mut self, path: ResourcePathBuf, f: F, ) -> Result<Arc<Tileset>, E> where F: FnOnce() -> Result<Tileset, E>, { Ok(match self.tilesets.entry(path) { std::collections::hash_map::Entry::Occupied(o) => o.into_mut(), std::collections::hash_map::Entry::Vacant(v) => v.insert(Arc::new(f()?)), } .clone()) } }