use crate::entities::{BoxSize, CollisionGroup}; use bevy::prelude::{Added, BuildChildren, Commands, Entity, Query, Transform}; use bevy_prototype_lyon::prelude::{Fill, GeometryBuilder, RectangleOrigin, ShapeBundle, Stroke}; use bevy_prototype_lyon::shapes; pub fn spawn_debug_colliders( mut commands: Commands, new_collider_query: Query<(Entity, &BoxSize, &CollisionGroup), Added<CollisionGroup>>, ) { for (entity, box_size, group) in &new_collider_query { commands.entity(entity).with_children(|commands| { let shape = shapes::Rectangle { origin: RectangleOrigin::Center, extents: **box_size, }; commands.spawn(( ShapeBundle { transform: Transform::from_xyz(0.0, 0.0, 100.0), path: GeometryBuilder::build_as(&shape), ..Default::default() }, Fill::color(group.color().with_a(0.3)), Stroke::new(group.color(), 1.5), )); }); } }