From 931d4ec19de15552d222c2fea65183567e67154f Mon Sep 17 00:00:00 2001
From: Louis Capitanchik <contact@louiscap.co>
Date: Mon, 5 Dec 2022 14:31:57 +0000
Subject: [PATCH] Update README

---
 README.md                  | 63 ++++++--------------------------------
 assets/maps/overworld.ldtk | 63 --------------------------------------
 2 files changed, 10 insertions(+), 116 deletions(-)
 delete mode 100644 assets/maps/overworld.ldtk

diff --git a/README.md b/README.md
index 0ed99b1..a6a2d7d 100644
--- a/README.md
+++ b/README.md
@@ -1,59 +1,16 @@
-# Bevy 2D Template
+# Trader Tales
 
-## Includes
+Feudal Capitalism Simulator
 
-- Workspace configuration w/ assets dir
-- Splash screen
-- [Websockets](https://lab.lcr.gr/microhacks/micro-bevy-remote-events)
-- [High level audio player](https://lab.lcr.gr/microhacks/micro-bevy-musicbox)
-- Basic component based follow-camera setup
-- Convenience loader for assets
-- Asset loading state to preload all assets
-- Gitlab CI template based on [Bevy Builder](https://lab.lcr.gr/microhacks/bevy-builder)
+## The Game
 
-## Usage
+Built with Rust / Bevy for the Unofficial Minifantasy Community Jam Extravaganza #1
 
-Write some code, ya dig?
+## Download
 
-This project is set up for a multi-crate bevy game, but will work equally well
-if just using a single crate for your game. `game_core` is the location of your
-entry point, assets are placed at the root of the workspace in the `assets` folder.
+Download a build of the game!
 
-Update the splash screen by replacing `assets/splash.png` - it is scaled by 
-default to fill the shortest screen side; you can include empty space in your 
-splash image as a simple way of changing the padding. `assets/splash_sting.mp3` will
-be played during the splash screen.
-
-If you need to pre-process files to generate your assets, update the `Makefile` `assets`
-command so that Gitlab CI will package them properly.
-
-Includes websocket based multiplayer building blocks, using [micro_bevy_remote_events](https://lab.lcr.gr/microhacks/micro-bevy-remote-events)
-
-Comes with a Gitlab CI configuration that will build releases for web, Windows and Linux.
-It will also publish a Gitlab pages site with the web version automatically.
-
-## Commands
-
-This project uses a Makefile to define some commands to get things going.
-
-To run the game locally on linux, get things set up by running `make setup-x11` or `make setup-wayland`
-depending on your requirements.
-
-`make run` will run the desktop version of the game, while `make run-web` will run the game in your web 
-browser. The web version requires `trunk` to be installed (`cargo install trunk`).
-
-Building the game for desktop will use a docker container to manage dependancies, but will mount
-your workspace to perform the build. `make build-linux` and `make build-windows` can be run on any platform
-with docker installed, perfect for cross-compilation without juggling dependencies. `make build-web`
-
-## License
-
-This template (and the code it contains) uses the GPL-3.0 license. This is unlikely to be changed in future on
-a template-wide basis, but if you would like to discuss having this template licensed differently for a specific
-project, please email [louis@microhacks.co.uk](mailto:louis@microhacks.co.uk).
-
-The logo found in `assets/splash.png` is licensed under the following license for use only within the context of this template.
-For clarity: Changing this splash screen asset is recommended, and a changed asset won't be subject to any licensing
-
-<p xmlns:cc="http://creativecommons.org/ns#" xmlns:dct="http://purl.org/dc/terms/"><span property="dct:title">Microhacks Logo</span> by <span property="cc:attributionName">Microhacks Ltd</span> is licensed under <a href="http://creativecommons.org/licenses/by-nc-nd/4.0/?ref=chooser-v1" target="_blank" rel="license noopener noreferrer" style="display:inline-block;">CC BY-NC-ND 4.0</a></p>
-<img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;" src="https://mirrors.creativecommons.org/presskit/icons/cc.svg?ref=chooser-v1"><img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;" src="https://mirrors.creativecommons.org/presskit/icons/by.svg?ref=chooser-v1"><img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;" src="https://mirrors.creativecommons.org/presskit/icons/nc.svg?ref=chooser-v1"><img style="height:22px!important;margin-left:3px;vertical-align:text-bottom;" src="https://mirrors.creativecommons.org/presskit/icons/nd.svg?ref=chooser-v1">
+| Version | Platform | Link         |
+|---------|----------|--------------|
+| Latest CI | Windows  | [Download](https://lab.lcr.gr/microhacks/trader-tales/-/jobs/artifacts/trunk/raw/dist/windows.zip?job=package-all) |
+| Latest CI | Linux    | [Download](https://lab.lcr.gr/microhacks/trader-tales/-/jobs/artifacts/trunk/raw/dist/linux.x86.zip?job=package-all) |
diff --git a/assets/maps/overworld.ldtk b/assets/maps/overworld.ldtk
deleted file mode 100644
index deca563..0000000
--- a/assets/maps/overworld.ldtk
+++ /dev/null
@@ -1,63 +0,0 @@
-{
-	"__header__": {
-		"fileType": "LDtk Project JSON",
-		"app": "LDtk",
-		"doc": "https://ldtk.io/json",
-		"schema": "https://ldtk.io/files/JSON_SCHEMA.json",
-		"appAuthor": "Sebastien 'deepnight' Benard",
-		"appVersion": "1.1.3",
-		"url": "https://ldtk.io"
-	},
-	"jsonVersion": "1.1.3",
-	"appBuildId": 458364,
-	"nextUid": 1,
-	"identifierStyle": "Capitalize",
-	"worldLayout": "Free",
-	"worldGridWidth": 256,
-	"worldGridHeight": 256,
-	"defaultLevelWidth": 256,
-	"defaultLevelHeight": 256,
-	"defaultPivotX": 0,
-	"defaultPivotY": 0,
-	"defaultGridSize": 16,
-	"bgColor": "#40465B",
-	"defaultLevelBgColor": "#696A79",
-	"minifyJson": false,
-	"externalLevels": false,
-	"exportTiled": false,
-	"simplifiedExport": false,
-	"imageExportMode": "None",
-	"pngFilePattern": null,
-	"backupOnSave": false,
-	"backupLimit": 10,
-	"levelNamePattern": "Level_%idx",
-	"tutorialDesc": null,
-	"flags": [],
-	"defs": { "layers": [], "entities": [], "tilesets": [], "enums": [], "externalEnums": [], "levelFields": [] },
-	"levels": [
-		{
-			"identifier": "Level_0",
-			"iid": "bb560c20-5110-11ed-89b7-477fe10d896e",
-			"uid": 0,
-			"worldX": 0,
-			"worldY": 0,
-			"worldDepth": 0,
-			"pxWid": 256,
-			"pxHei": 256,
-			"__bgColor": "#696A79",
-			"bgColor": null,
-			"useAutoIdentifier": true,
-			"bgRelPath": null,
-			"bgPos": null,
-			"bgPivotX": 0.5,
-			"bgPivotY": 0.5,
-			"__smartColor": "#ADADB5",
-			"__bgPos": null,
-			"externalRelPath": null,
-			"fieldInstances": [],
-			"layerInstances": [],
-			"__neighbours": []
-		}
-	],
-	"worlds": []
-}
\ No newline at end of file
-- 
GitLab