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pub struct Score(pub(crate) f32);
impl Score {
pub fn set(&mut self, value: f32) {
if !(0.0..=100.0).contains(&value) {
panic!("Score value must be between 0.0 and 100.0");
}
self.0 = value;
}
}
This trait defines new Scorers. In general, you should use the [derive macro](derive.Scorer.html) instead.
pub trait Scorer: std::fmt::Debug + Sync + Send {
fn build(&self, entity: Entity, cmd: &mut Commands) -> ScorerEnt;