Previously, if a `Picker` re-picked the same action, and that action had been
set to `Success` or `Failure`, it would just keep running the action in that
state until it was time to switch to a different one.
With this version, that behavior is changed, and `Failure` and `Success`
actions that are re-picked will be respawned entirely (not even reused).
Cheers to `@doomy` on Discord for pointing out this weird behavior!
#### Bug Fixes
***thinker:** launch a new action when the current action is in an end state ([80d23f2f](https://github.com/zkat/big-brain/commit/80d23f2f2337a863c9cc3afbf944b25e3911db8c))