Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
Kenney Jam 2023
Manage
Activity
Members
Code
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Analyze
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Louis
Kenney Jam 2023
Commits
981aaaee
Verified
Commit
981aaaee
authored
1 year ago
by
Louis
Browse files
Options
Downloads
Patches
Plain Diff
Remove Cresthollow assets
parent
d8786405
No related branches found
No related tags found
Loading
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
game_core/src/assets/startup.rs
+3
-92
3 additions, 92 deletions
game_core/src/assets/startup.rs
with
3 additions
and
92 deletions
game_core/src/assets/startup.rs
+
3
−
92
View file @
981aaaee
...
@@ -12,101 +12,12 @@ pub fn start_preload_resources(
...
@@ -12,101 +12,12 @@ pub fn start_preload_resources(
next_state
.set
(
AppState
::
Setup
);
next_state
.set
(
AppState
::
Setup
);
}
}
pub
fn
start_load_resources
(
mut
loader
:
AssetTypeLoader
)
{
pub
fn
start_load_resources
(
mut
loader
:
AssetTypeLoader
)
{}
loader
.load_images
(
&
[
(
"splash.png"
,
"splash"
),
(
"cresthollow.png"
,
"menu_bg"
),
(
"interface/basic_frame.png"
,
"basic_frame"
),
(
"interface/banner.png"
,
"banner"
),
(
"interface/button_pressed.png"
,
"button_down"
),
(
"interface/button_raised.png"
,
"button_up"
),
(
"interface/button_hover.png"
,
"button_over"
),
(
"interface/vertical_bar.png"
,
"resource_bar"
),
(
"interface/vertical_bar_bg.png"
,
"resource_bar_bg"
),
(
"interface/vertical_bar_fg.png"
,
"resource_bar_fg"
),
(
"interface/health_bar.png"
,
"bar_red"
),
(
"interface/mana_bar.png"
,
"bar_blue"
),
(
"interface/stamina_bar.png"
,
"bar_yellow"
),
(
"interface/energy_bar.png"
,
"bar_green"
),
]);
loader
.load_audio
(
&
[
pub
fn
check_load_resources
(
loader
:
AssetTypeLoader
,
mut
next_state
:
ResMut
<
NextState
<
AppState
>>
)
{
(
"splash_sting.ogg"
,
"splash_sting"
),
(
"music/menu.ogg"
,
"menu_track"
),
(
"effects/running_001.ogg"
,
"running_001"
),
(
"effects/fire_crackle_001.ogg"
,
"fire_crackle_001"
),
(
"effects/cave_ambience.ogg"
,
"cave_ambience"
),
(
"effects/ui_confirm.ogg"
,
"ui_confirm"
),
(
"effects/ui_ping.ogg"
,
"ui_ping"
),
]);
loader
.load_font
(
&
[
(
"fonts/royal.ttf"
,
"royal"
),
(
"fonts/equipe.ttf"
,
"equipe"
),
(
"fonts/cursed.ttf"
,
"cursed"
),
(
"fonts/cursed_bold.ttf"
,
"cursed_bold"
),
]);
loader
.load_spritesheet
(
&
SpriteSheetConfig
::
squares
(
16
,
32
,
64
),
&
[
(
"sheets/items.png"
,
"items"
),
(
"sheets/fx.png"
,
"fx"
),
(
"sheets/or_interface.png"
,
"interface"
),
(
"sheets/projectiles.png"
,
"projectiles"
),
],
);
loader
.load_spritesheet
(
&
SpriteSheetConfig
::
squares
(
32
,
16
,
32
),
&
[
(
"sheets/creatures/town_guard_human.png"
,
"town_guard_human"
),
(
"sheets/creatures/town_guard_orc.png"
,
"town_guard_orc"
),
(
"sheets/creatures/town_guard_dwarf.png"
,
"town_guard_dwarf"
),
(
"sheets/creatures/town_guard_elf.png"
,
"town_guard_elf"
),
],
);
loader
.load_spritesheet
(
&
SpriteSheetConfig
::
squares
(
32
,
32
,
32
),
&
[
(
"sheets/creatures/human_base.png"
,
"human_base"
),
(
"sheets/creatures/goblin_base.png"
,
"goblin_base"
),
(
"sheets/creatures/skeleton.png"
,
"skeleton"
),
(
"sheets/creatures/flame_acolyte.png"
,
"flame_acolyte"
),
(
"sheets/creatures/divine_warrior.png"
,
"divine_warrior"
),
],
);
loader
.load_spritesheet
(
&
SpriteSheetConfig
::
squares
(
16
,
64
,
64
),
&
[
(
"sheets/world_dawn.png"
,
"world"
),
(
"sheets/characters.png"
,
"characters"
),
],
);
loader
.load_animation
(
&
[
(
"animations/humanoid.anim.json"
,
"humanoid"
),
(
"animations/skeleton.anim.json"
,
"skeleton"
),
(
"animations/flame_acolyte.anim.json"
,
"flame_acolyte"
),
(
"animations/guards.anim.json"
,
"town_guards"
),
]);
loader
.load_ldtk
(
&
[
(
"ldtk/dawnish.ldtk"
,
"tile_data"
),
(
"ldtk/cresthollow_world.ldtk"
,
"cresthollow_world"
),
]);
}
pub
fn
check_load_resources
(
mut
commands
:
Commands
,
loader
:
AssetTypeLoader
,
mut
next_state
:
ResMut
<
NextState
<
AppState
>>
,
)
{
let
load_states
=
loader
.get_all_load_state
();
let
load_states
=
loader
.get_all_load_state
();
if
load_states
.iter
()
.all
(|
state
|
*
state
==
LoadState
::
Loaded
)
{
if
load_states
.iter
()
.all
(|
state
|
*
state
==
LoadState
::
Loaded
)
{
info!
(
"Assets loaded successfully"
);
info!
(
"Assets loaded successfully"
);
next_state
.set
(
AppState
::
Splash
);
next_state
.set
(
AppState
::
InGame
);
}
}
}
}
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment