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Created with Raphaël 2.2.023Jul22Extrude world tiles, spawn world datatrunktrunkPull configs into hot-reload assetsDebug gamepad infoSimplify player inputSwitch to pixel sprites, implement basic animations based on physics stateImplement basic physics for kinematic bodiesSpawn camera, spawn basic player, include assetsRemove Cresthollow assetsImport asset loaderConfigure app scaffold
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