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use bevy::prelude::*;
use bevy_svg::prelude::Svg;
use kayak_ui::prelude::{widgets::*, KStyle, *};
fn startup(
mut commands: Commands,
mut font_mapping: ResMut<FontMapping>,
asset_server: Res<AssetServer>,
) {
let camera_entity = commands
.spawn((Camera2dBundle::default(), CameraUIKayak))
.id();
font_mapping.set_default(asset_server.load("roboto.kayak_font"));
let svg: Handle<Svg> = asset_server.load("kayak.svg");
let mut widget_context = KayakRootContext::new(camera_entity);
widget_context.add_plugin(KayakWidgetsContextPlugin);
let parent_id = None;
rsx! {
<KayakAppBundle>
styles={KStyle {
position_type: StyleProp::Value(KPositionType::SelfDirected),
left: StyleProp::Value(Units::Pixels(-34.545 * 7.6)),
top: StyleProp::Value(Units::Pixels(10.0 - 95.557 * 7.6)),
>
<KSvgBundle
svg={KSvg(svg)}
styles={KStyle {
width: StyleProp::Value(Units::Pixels(800.0)),
height: StyleProp::Value(Units::Pixels(800.0)),
..Default::default()
}}
/>
</ElementBundle>
</KayakAppBundle>
};
commands.spawn((widget_context, EventDispatcher::default()));
}
fn main() {
App::new()
.insert_resource(Msaa::Sample8)
.add_plugins(DefaultPlugins.set(ImagePlugin::default_nearest()))
.add_plugin(KayakContextPlugin)
.add_plugin(KayakWidgets)
.add_plugin(bevy_svg::prelude::SvgPlugin)
.add_startup_system(startup)
.run()
}