- Dec 08, 2022
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John Mitchell authored
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John Mitchell authored
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- Nov 26, 2022
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John Mitchell authored
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John Mitchell authored
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John Mitchell authored
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- Nov 25, 2022
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John Mitchell authored
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- Nov 16, 2022
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John Mitchell authored
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- Nov 10, 2022
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StarToaster authored
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- Nov 07, 2022
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StarToaster authored
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- Oct 20, 2022
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StarToaster authored
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- Aug 18, 2022
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StarToaster authored
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HeavyRain266 authored
Signed-off-by:
HeavyRain266 <heavyrain266@pm.me>
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- Apr 24, 2022
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Gino Valente authored
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Gino Valente authored
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Gino Valente authored
Also added tests 🧪
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- Apr 19, 2022
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Gino Valente authored
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Gino Valente authored
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Gino Valente authored
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Gino Valente authored
Avoids having to run the calculation every frame when extracting.
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Gino Valente authored
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Gino Valente authored
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Gino Valente authored
More consistent. Trims trailing spaces on lines.
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Gino Valente authored
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Gino Valente authored
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Gino Valente authored
Cleaned up API. Also added some new types to better encapsulate logic and layout information.
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Gino Valente authored
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Gino Valente authored
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Gino Valente authored
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Gino Valente authored
Avoids having to run the calculation every frame when extracting.
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Gino Valente authored
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Gino Valente authored
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Gino Valente authored
More consistent. Trims trailing spaces on lines.
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- Apr 18, 2022
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Gino Valente authored
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Gino Valente authored
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Christopher Biscardi authored
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- Apr 17, 2022
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Christopher Biscardi authored
- [x] `GpuImage` requires `texture_format` now. - [ ] `ActiveCameras` was removed - https://github.com/bevyengine/bevy/commit/bf6de8962287050369cd98605490bdd7770c87b4 - [x] `CachedPipelineId` is now `CachedRenderPipelineId` and renamed `RenderPipelineCache` to `PipelineCache` - https://github.com/bevyengine/bevy/pull/3979
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- Apr 15, 2022
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Gino Valente authored
Cleaned up API. Also added some new types to better encapsulate logic and layout information.
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- Feb 05, 2022
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StarArawn authored
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- Jan 18, 2022
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StarArawn authored
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- Jan 14, 2022
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StarArawn authored
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