-
Alejandro Perea authored
* Add basic chunk utils to infinite layers * Mark TODOs * Apply suggestions from code review Co-authored-by:
Thorbjørn Lindeijer <bjorn@lindeijer.nl> * Apply interface suggestions from code review * Update changelog Co-authored-by:
Thorbjørn Lindeijer <bjorn@lindeijer.nl>
CHANGELOG.md 3.49 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[0.10.2]
Added
- Map-wrapped chunks:
ChunkWrapper
. - Ability to access infinite tile layer chunks via
InfiniteTileLayer::chunks
,InfiniteTileLayerData::chunk_data
,InfiniteTileLayerData::get_chunk_data
&InfiniteTileLayer::get_chunk
, as well as chunk data viaChunk::get_tile_data
&ChunkWrapper::get_tile
. -
TileLayer::width
&TileLayer::height
for ergonomic access of width/height. -
FiniteTileLayerData::get_tile_data
,InfiniteTileLayerData::get_tile_data
. -
Default
derived implementation forLoader
&FilesystemResourceCache
Changed
- Update
zstd
to0.11.0
.