Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
rs-tiled
Manage
Activity
Members
Labels
Plan
Issues
0
Issue boards
Milestones
Code
Merge requests
0
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package Registry
Model registry
Operate
Environments
Terraform modules
Monitor
Incidents
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Microhacks
rs-tiled
Commits
3563f0f4
Commit
3563f0f4
authored
5 years ago
by
Jengamon
Browse files
Options
Downloads
Patches
Plain Diff
Fix tile flipping code
parent
f7bda672
No related branches found
No related tags found
No related merge requests found
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
assets/tiled_flipped.tmx
+10
-0
10 additions, 0 deletions
assets/tiled_flipped.tmx
src/lib.rs
+43
-24
43 additions, 24 deletions
src/lib.rs
tests/lib.rs
+24
-0
24 additions, 0 deletions
tests/lib.rs
with
77 additions
and
24 deletions
assets/tiled_flipped.tmx
0 → 100644
+
10
−
0
View file @
3563f0f4
<?xml version="1.0" encoding="UTF-8"?>
<map
version=
"1.2"
tiledversion=
"1.2.5"
orientation=
"orthogonal"
renderorder=
"right-down"
width=
"2"
height=
"2"
tilewidth=
"32"
tileheight=
"32"
infinite=
"0"
nextlayerid=
"2"
nextobjectid=
"1"
>
<tileset
firstgid=
"1"
source=
"tilesheet.tsx"
/>
<layer
id=
"1"
name=
"Tile Layer 1"
width=
"2"
height=
"2"
>
<data
encoding=
"csv"
>
3758096387,1073741827,
2147483651,536870915
</data>
</layer>
</map>
This diff is collapsed.
Click to expand it.
src/lib.rs
+
43
−
24
View file @
3563f0f4
...
@@ -511,8 +511,6 @@ impl Tileset {
...
@@ -511,8 +511,6 @@ impl Tileset {
#[derive(Debug,
PartialEq,
Clone)]
#[derive(Debug,
PartialEq,
Clone)]
pub
struct
Tile
{
pub
struct
Tile
{
pub
id
:
u32
,
pub
id
:
u32
,
pub
flip_h
:
bool
,
pub
flip_v
:
bool
,
pub
images
:
Vec
<
Image
>
,
pub
images
:
Vec
<
Image
>
,
pub
properties
:
Properties
,
pub
properties
:
Properties
,
pub
objectgroup
:
Option
<
ObjectGroup
>
,
pub
objectgroup
:
Option
<
ObjectGroup
>
,
...
@@ -521,12 +519,6 @@ pub struct Tile {
...
@@ -521,12 +519,6 @@ pub struct Tile {
pub
probability
:
f32
,
pub
probability
:
f32
,
}
}
const
FLIPPED_HORIZONTALLY_FLAG
:
u32
=
0x8
;
const
FLIPPED_VERTICALLY_FLAG
:
u32
=
0x4
;
const
FLIPPED_DIAGONALLY_FLAG
:
u32
=
0x2
;
const
ALL_FLIP_FLAGS
:
u32
=
FLIPPED_HORIZONTALLY_FLAG
|
FLIPPED_VERTICALLY_FLAG
|
FLIPPED_DIAGONALLY_FLAG
;
impl
Tile
{
impl
Tile
{
fn
new
<
R
:
Read
>
(
fn
new
<
R
:
Read
>
(
parser
:
&
mut
EventReader
<
R
>
,
parser
:
&
mut
EventReader
<
R
>
,
...
@@ -544,12 +536,6 @@ impl Tile {
...
@@ -544,12 +536,6 @@ impl Tile {
TiledError
::
MalformedAttributes
(
"tile must have an id with the correct type"
.to_string
())
TiledError
::
MalformedAttributes
(
"tile must have an id with the correct type"
.to_string
())
);
);
let
flags
=
(
id
&
ALL_FLIP_FLAGS
)
>>
28
;
let
id
:
u32
=
id
&
!
ALL_FLIP_FLAGS
;
let
diagon
=
flags
&
FLIPPED_DIAGONALLY_FLAG
==
FLIPPED_DIAGONALLY_FLAG
;
let
flip_h
=
(
flags
&
FLIPPED_HORIZONTALLY_FLAG
==
FLIPPED_HORIZONTALLY_FLAG
)
^
diagon
;
let
flip_v
=
(
flags
&
FLIPPED_VERTICALLY_FLAG
==
FLIPPED_VERTICALLY_FLAG
)
^
diagon
;
let
mut
images
=
Vec
::
new
();
let
mut
images
=
Vec
::
new
();
let
mut
properties
=
HashMap
::
new
();
let
mut
properties
=
HashMap
::
new
();
let
mut
objectgroup
=
None
;
let
mut
objectgroup
=
None
;
...
@@ -574,8 +560,6 @@ impl Tile {
...
@@ -574,8 +560,6 @@ impl Tile {
});
});
Ok
(
Tile
{
Ok
(
Tile
{
id
,
id
,
flip_h
,
flip_v
,
images
,
images
,
properties
,
properties
,
objectgroup
,
objectgroup
,
...
@@ -623,6 +607,39 @@ impl Image {
...
@@ -623,6 +607,39 @@ impl Image {
}
}
}
}
/// Stores the proper tile gid, along with how it is flipped.
// Maybe PartialEq and Eq should be custom, so that it ignores tile-flipping?
#[derive(Debug,
Clone,
Copy,
PartialEq,
Eq)]
pub
struct
LayerTile
{
pub
gid
:
u32
,
pub
flip_h
:
bool
,
pub
flip_v
:
bool
,
pub
flip_d
:
bool
,
}
const
FLIPPED_HORIZONTALLY_FLAG
:
u32
=
0x80000000
;
const
FLIPPED_VERTICALLY_FLAG
:
u32
=
0x40000000
;
const
FLIPPED_DIAGONALLY_FLAG
:
u32
=
0x20000000
;
const
ALL_FLIP_FLAGS
:
u32
=
FLIPPED_HORIZONTALLY_FLAG
|
FLIPPED_VERTICALLY_FLAG
|
FLIPPED_DIAGONALLY_FLAG
;
impl
LayerTile
{
pub
fn
new
(
id
:
u32
)
->
LayerTile
{
let
flags
=
id
&
ALL_FLIP_FLAGS
;
let
gid
=
id
&
!
ALL_FLIP_FLAGS
;
let
flip_d
=
flags
&
FLIPPED_DIAGONALLY_FLAG
==
FLIPPED_DIAGONALLY_FLAG
;
// Swap x and y axis (anti-diagonally) [flips over y = -x line]
let
flip_h
=
flags
&
FLIPPED_HORIZONTALLY_FLAG
==
FLIPPED_HORIZONTALLY_FLAG
;
// Flip tile over y axis
let
flip_v
=
flags
&
FLIPPED_VERTICALLY_FLAG
==
FLIPPED_VERTICALLY_FLAG
;
// Flip tile over x axis
LayerTile
{
gid
,
flip_h
,
flip_v
,
flip_d
,
}
}
}
#[derive(Debug,
PartialEq,
Clone)]
#[derive(Debug,
PartialEq,
Clone)]
pub
struct
Layer
{
pub
struct
Layer
{
pub
name
:
String
,
pub
name
:
String
,
...
@@ -630,7 +647,7 @@ pub struct Layer {
...
@@ -630,7 +647,7 @@ pub struct Layer {
pub
visible
:
bool
,
pub
visible
:
bool
,
/// The tiles are arranged in rows. Each tile is a number which can be used
/// The tiles are arranged in rows. Each tile is a number which can be used
/// to find which tileset it belongs to and can then be rendered.
/// to find which tileset it belongs to and can then be rendered.
pub
tiles
:
Vec
<
Vec
<
u32
>>
,
pub
tiles
:
Vec
<
Vec
<
LayerTile
>>
,
pub
properties
:
Properties
,
pub
properties
:
Properties
,
pub
layer_index
:
u32
,
pub
layer_index
:
u32
,
}
}
...
@@ -971,7 +988,7 @@ fn parse_data<R: Read>(
...
@@ -971,7 +988,7 @@ fn parse_data<R: Read>(
parser
:
&
mut
EventReader
<
R
>
,
parser
:
&
mut
EventReader
<
R
>
,
attrs
:
Vec
<
OwnedAttribute
>
,
attrs
:
Vec
<
OwnedAttribute
>
,
width
:
u32
,
width
:
u32
,
)
->
Result
<
Vec
<
Vec
<
u32
>>
,
TiledError
>
{
)
->
Result
<
Vec
<
Vec
<
LayerTile
>>
,
TiledError
>
{
let
((
e
,
c
),
())
=
get_attrs!
(
let
((
e
,
c
),
())
=
get_attrs!
(
attrs
,
attrs
,
optionals
:
[
optionals
:
[
...
@@ -989,7 +1006,7 @@ fn parse_data<R: Read>(
...
@@ -989,7 +1006,7 @@ fn parse_data<R: Read>(
))
))
}
}
(
Some
(
e
),
None
)
=>
match
e
.as_ref
()
{
(
Some
(
e
),
None
)
=>
match
e
.as_ref
()
{
"base64"
=>
return
parse_base64
(
parser
)
.map
(|
v
|
convert_to_
u32
(
&
v
,
width
)),
"base64"
=>
return
parse_base64
(
parser
)
.map
(|
v
|
convert_to_
tile
(
&
v
,
width
)),
"csv"
=>
return
decode_csv
(
parser
),
"csv"
=>
return
decode_csv
(
parser
),
e
=>
return
Err
(
TiledError
::
Other
(
format!
(
"Unknown encoding format {}"
,
e
))),
e
=>
return
Err
(
TiledError
::
Other
(
format!
(
"Unknown encoding format {}"
,
e
))),
},
},
...
@@ -997,12 +1014,12 @@ fn parse_data<R: Read>(
...
@@ -997,12 +1014,12 @@ fn parse_data<R: Read>(
(
"base64"
,
"zlib"
)
=>
{
(
"base64"
,
"zlib"
)
=>
{
return
parse_base64
(
parser
)
return
parse_base64
(
parser
)
.and_then
(
decode_zlib
)
.and_then
(
decode_zlib
)
.map
(|
v
|
convert_to_
u32
(
&
v
,
width
))
.map
(|
v
|
convert_to_
tile
(
&
v
,
width
))
}
}
(
"base64"
,
"gzip"
)
=>
{
(
"base64"
,
"gzip"
)
=>
{
return
parse_base64
(
parser
)
return
parse_base64
(
parser
)
.and_then
(
decode_gzip
)
.and_then
(
decode_gzip
)
.map
(|
v
|
convert_to_
u32
(
&
v
,
width
))
.map
(|
v
|
convert_to_
tile
(
&
v
,
width
))
}
}
(
e
,
c
)
=>
{
(
e
,
c
)
=>
{
return
Err
(
TiledError
::
Other
(
format!
(
return
Err
(
TiledError
::
Other
(
format!
(
...
@@ -1054,11 +1071,11 @@ fn decode_gzip(data: Vec<u8>) -> Result<Vec<u8>, TiledError> {
...
@@ -1054,11 +1071,11 @@ fn decode_gzip(data: Vec<u8>) -> Result<Vec<u8>, TiledError> {
Ok
(
data
)
Ok
(
data
)
}
}
fn
decode_csv
<
R
:
Read
>
(
parser
:
&
mut
EventReader
<
R
>
)
->
Result
<
Vec
<
Vec
<
u32
>>
,
TiledError
>
{
fn
decode_csv
<
R
:
Read
>
(
parser
:
&
mut
EventReader
<
R
>
)
->
Result
<
Vec
<
Vec
<
LayerTile
>>
,
TiledError
>
{
loop
{
loop
{
match
try
!
(
parser
.next
()
.map_err
(
TiledError
::
XmlDecodingError
))
{
match
try
!
(
parser
.next
()
.map_err
(
TiledError
::
XmlDecodingError
))
{
XmlEvent
::
Characters
(
s
)
=>
{
XmlEvent
::
Characters
(
s
)
=>
{
let
mut
rows
:
Vec
<
Vec
<
u32
>>
=
Vec
::
new
();
let
mut
rows
:
Vec
<
Vec
<
LayerTile
>>
=
Vec
::
new
();
for
row
in
s
.split
(
'\n'
)
{
for
row
in
s
.split
(
'\n'
)
{
if
row
.trim
()
==
""
{
if
row
.trim
()
==
""
{
continue
;
continue
;
...
@@ -1067,6 +1084,7 @@ fn decode_csv<R: Read>(parser: &mut EventReader<R>) -> Result<Vec<Vec<u32>>, Til
...
@@ -1067,6 +1084,7 @@ fn decode_csv<R: Read>(parser: &mut EventReader<R>) -> Result<Vec<Vec<u32>>, Til
row
.split
(
','
)
row
.split
(
','
)
.filter
(|
v
|
v
.trim
()
!=
""
)
.filter
(|
v
|
v
.trim
()
!=
""
)
.map
(|
v
|
v
.replace
(
'\r'
,
""
)
.parse
()
.unwrap
())
.map
(|
v
|
v
.replace
(
'\r'
,
""
)
.parse
()
.unwrap
())
.map
(|
id
|
LayerTile
::
new
(
id
))
.collect
(),
.collect
(),
);
);
}
}
...
@@ -1082,7 +1100,7 @@ fn decode_csv<R: Read>(parser: &mut EventReader<R>) -> Result<Vec<Vec<u32>>, Til
...
@@ -1082,7 +1100,7 @@ fn decode_csv<R: Read>(parser: &mut EventReader<R>) -> Result<Vec<Vec<u32>>, Til
}
}
}
}
fn
convert_to_
u32
(
all
:
&
Vec
<
u8
>
,
width
:
u32
)
->
Vec
<
Vec
<
u32
>>
{
fn
convert_to_
tile
(
all
:
&
Vec
<
u8
>
,
width
:
u32
)
->
Vec
<
Vec
<
LayerTile
>>
{
let
mut
data
=
Vec
::
new
();
let
mut
data
=
Vec
::
new
();
for
chunk
in
all
.chunks
((
width
*
4
)
as
usize
)
{
for
chunk
in
all
.chunks
((
width
*
4
)
as
usize
)
{
let
mut
row
=
Vec
::
new
();
let
mut
row
=
Vec
::
new
();
...
@@ -1092,6 +1110,7 @@ fn convert_to_u32(all: &Vec<u8>, width: u32) -> Vec<Vec<u32>> {
...
@@ -1092,6 +1110,7 @@ fn convert_to_u32(all: &Vec<u8>, width: u32) -> Vec<Vec<u32>> {
+
((
chunk
[
start
+
2
]
as
u32
)
<<
16
)
+
((
chunk
[
start
+
2
]
as
u32
)
<<
16
)
+
((
chunk
[
start
+
1
]
as
u32
)
<<
8
)
+
((
chunk
[
start
+
1
]
as
u32
)
<<
8
)
+
chunk
[
start
]
as
u32
;
+
chunk
[
start
]
as
u32
;
let
n
=
LayerTile
::
new
(
n
);
row
.push
(
n
);
row
.push
(
n
);
}
}
data
.push
(
row
);
data
.push
(
row
);
...
...
This diff is collapsed.
Click to expand it.
tests/lib.rs
+
24
−
0
View file @
3563f0f4
...
@@ -79,3 +79,27 @@ fn test_object_group_property() {
...
@@ -79,3 +79,27 @@ fn test_object_group_property() {
};
};
assert!
(
prop_value
);
assert!
(
prop_value
);
}
}
#[test]
fn
test_flipped_gid
()
{
let
r
=
read_from_file_with_path
(
&
Path
::
new
(
"assets/tiled_flipped.tmx"
))
.unwrap
();
let
t1
=
r
.layers
[
0
]
.tiles
[
0
][
0
];
let
t2
=
r
.layers
[
0
]
.tiles
[
0
][
1
];
let
t3
=
r
.layers
[
0
]
.tiles
[
1
][
0
];
let
t4
=
r
.layers
[
0
]
.tiles
[
1
][
1
];
assert_eq!
(
t1
.gid
,
t2
.gid
);
assert_eq!
(
t2
.gid
,
t3
.gid
);
assert_eq!
(
t3
.gid
,
t4
.gid
);
assert!
(
t1
.flip_d
);
assert!
(
t1
.flip_h
);
assert!
(
t1
.flip_v
);
assert!
(
!
t2
.flip_d
);
assert!
(
!
t2
.flip_h
);
assert!
(
t2
.flip_v
);
assert!
(
!
t3
.flip_d
);
assert!
(
t3
.flip_h
);
assert!
(
!
t3
.flip_v
);
assert!
(
t4
.flip_d
);
assert!
(
!
t4
.flip_h
);
assert!
(
!
t4
.flip_v
);
}
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment