- Jan 26, 2022
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perlindgren authored
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Alejandro Perea authored
* Contain all layer types in an enum * Implement `as_xlayer` for `LayerType` * Make id optional * Rename `ty` to `layer_type` * Remove `layer_index` * Move `as_x` functions to tests * Fix build
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- Jan 24, 2022
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Thorbjørn Lindeijer authored
This simplifies code and should be better on memory usage since it is less fragmented. Also added `width` and `height` attributes to `Layer`. Closes #54
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- Dec 29, 2021
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alexdevteam authored
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David M authored
Parity with tile/object layers
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alexdevteam authored
Remove Map::source, add Tileset::source, change Image::source to PathBuf
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David M authored
Layer id defaults to 0 if missing, which is normally unused. Tile layer name defaults to an empty String if missing, same as object layers.
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- Dec 26, 2021
- Oct 11, 2021
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alexdevteam authored
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