- Mar 28, 2022
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Alejandro Perea authored
* Improve CI; Add rustfmt & clippy jobs * Run `cargo fmt --all` * More permissive clippy job * Apply clippy suggestions * Run rustfmt again
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Alejandro Perea authored
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- Mar 14, 2022
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Alejandro Perea authored
* Add `Loader` and map loading functions * Update examples, doc & tests * Add tileset loading functions * Fix unrelated broken intradoc link * Fix intradoc link * Fix more docs * Update changelog and readme * Fix warnings * Change version, remove dead code
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- Mar 08, 2022
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Alejandro Perea authored
* Implement `Deref<Target = TData>` for `T` * Move data properties to their respective data type * Add docs to Data types * Remove properties to user-side members * Fix example/test builds * Address PR comment * Add map member properties * Address PR comments * Fix tests * Address PR comment
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- Feb 16, 2022
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Alejandro Perea authored
* Add properties to `Object` * Add properties to `FiniteTileLayer` * Add properties to `Layer` * Add properties to `ImageLayer` * Add properties to `ObjectLayerData` * Remove `data()`; Replace `map()` * Add properties to `LayerTile` * `MapWrapper` -> `map_wrapper!` * Fix examples/tests * Limit visibility of data types * Make `Tile::collision` public again * Doc tweak Co-authored-by:
Thorbjørn Lindeijer <bjorn@lindeijer.nl>
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- Feb 14, 2022
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Alejandro Perea authored
* Refactor chunk system - Add `FiniteTileLayer` & `InfiniteTileLayer` - Chunks are now stored by chunk position - Add `InternalChunk` for holding mid-parse chunk info * Fix tests * Cleanup * Make chunk constructor private * Address PR comments * Box chunk tiles * Convert numeric types before multiplication
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- Feb 12, 2022
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Anti-Alias authored
* Changed Rc to Arc * Trying to trigger a rebuild * Trying to trigger a rebuild * Testing
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- Feb 11, 2022
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Alejandro Perea authored
* Add SFML example Adds a rough demo using SFML for rendering. * Simplifications to SFML example * Rely on sfml 0.16 rather than a git revision * Avoid allocating temporary Path * Take into account margin and spacing * Directly produce a FloatRect, since it is what SFML needs * Renamed VertexMesh to QuadMesh * Use Vertex::with_pos_coords since we always passed Color::WHITE * Removed TileLayer wrapper, since it added no value * Removed handling of gid == 0 in Tilesheet::tile_rect * Update contributors list * Apply formatting * Avoid the need to inverse the camera matrix * De-hardcode the tile size Also fixes the example a bit, because the map was drawn too small. * Update workflow * Try fixing CI issue by removing rust-cache * Fix CI * Fix map asset path * Merge SFML and Rust workflow * Misc changes * Merge upstream/master * Update example to master * Fix line endings * Fixed comment Co-authored-by:
Thorbjørn Lindeijer <bjorn@lindeijer.nl>
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- Feb 10, 2022
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Anti-Alias authored
* Adding group layer support * Added test case and fixed parsing code * Adding comma * Adding missing newline * Merging GID changes * Merging GID changes * Cleaning files * Cleaning files * Cleaning files
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- Feb 09, 2022
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Alejandro Perea authored
* Partial commit * Partial commit * Partial commit * Some suggested changes and fixed tests (except infinite) * Replaced `tile` member in `LayerTileRef` with a function to get an `Option<&Tile>`. * Replaced `Map::get_tile_by_gid` with `Map::get_tileset_for_gid`, which just returns the `Option<&Tileset>`. It also does a reverse search, which fixes the lookup in case an external tileset has grown since the map was last saved. * Replaced `Tileset::get_tile_by_gid` with `Tileset::get_tile`, since subtracting of the `first_gid` already happens when creating the `LayerTileRef`. Also, we eventually should remove `first_gid` from `Tileset`, since it should be possible to share a single tileset instance betweeen several maps. * Pre-allocate the tiles hash map for the expected number of tiles and use `or_default` instead of `or_insert_with(Default::default)`. * [nonbuilding] Move ownership of tilesets - Moves the ownership of tilesets from Map to an object implementing `TilesetCache` * Clean up * More cleanup * Organize layers into modules * Further modularization * Add layer wrappers * Implement `Clone + PartialEq + Debug` for wrappers * Fix example * Fix all tests except for test_infinite_tileset * Move layer utils to its own module * Better `Map::layers` documentation * `TilesetCache` -> `cache::ResourceCache` * Add `ResourcePath`, rename and add errors * Interface changes - Move embedded tilesets from cache to map - Store `Option<LayerTileData>` instead of `LayerTileData` * parser ->`&mut impl Iterator<Item=XmlEventResult>` * Document that tilesets are ordered by first GID * Fix the layer tiles using GIDs issue * Run `cargo fix` * Fix `test_infinite_tileset` tests * Implement a way to access object tile data * Rename `TiledWrapper` to `MapWrapper` * More efficient `get_or_try_insert_tileset_with` * Add `ResourcePathBuf`, use `Rc<Tileset>` in `Map` * Remove `MapTileset::first_gid` * Run `cargo fix` * Remove unrelated `Tileset` changes * Requested changes * Avoid reference counting when accessing tiles * Store tile data instead of (u32, u32)` in objects * Remove unneeded functions from `ResourceCache` * Address PR comments * Misc improvements in `layers::tile` * Improve example * Convert `LayerTile` properties to fields Co-authored-by:
Thorbjørn Lindeijer <bjorn@lindeijer.nl>
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- Jan 26, 2022
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Thorbjørn Lindeijer authored
* Expose types at the top level While the modules are great for organizing the code internally, it is more convenient for users of the create when the types are available at the top level. This avoids the verbosity like "map::Map". * Changelog updated Removed the lines stating where which class has been moved, since all these classes are not available at the top level again. Also removed some things which I didn't think we actually noteworthy for people reading up on what had changed. * Restored some changelog items Removal of these items unrelated to how the data types are exposed.
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- Dec 28, 2021
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alexdevteam authored
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- Oct 12, 2021
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alexdevteam authored
Move parse functions to its respective types, rename `Colour` for consistency with PropertyValue::ColorValue, add documentation to map members, add Map::source, misc improvements
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- Nov 25, 2019
- Dec 18, 2018
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Frizi authored
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- Nov 01, 2015
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Axel Magnuson authored
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- May 02, 2015
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Davis Silverman authored
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- Mar 27, 2015
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Matthew Hall authored
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- Mar 23, 2015
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Matthew Hall authored
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- Mar 15, 2015
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Matthew Hall authored
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- Jan 30, 2015
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Matthew Hall authored
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- Jan 11, 2015
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Matthew Hall authored
Something weird happens with slicing syntax. from_str changed to parse
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- Oct 11, 2014
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Matthew Hall authored
Before this commit parse took an EventReader. Change so that it takes a Buffer
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- Oct 07, 2014
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Matthew Hall authored
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