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#[cfg(feature = "debug-colliders")]
mod colliders;
mod _plugin {
use bevy::app::App;
use bevy::prelude::Plugin;
pub struct DebugPlugin;
impl Plugin for DebugPlugin {
fn build(&self, app: &mut App) {
#[cfg(feature = "debug-colliders")]
app.add_system(super::colliders::spawn_debug_colliders);
}
}
}
pub use _plugin::DebugPlugin;