Newer
Older
use std::collections::hash_map::Entry;
use std::collections::HashMap;
use std::hash::{Hash, Hasher};
use std::ops::{Deref, DerefMut};
use bevy::prelude::{Assets, Component, EventReader, Handle, Query, Res, Resource};
use bevy::reflect::TypeUuid;
use num_traits::AsPrimitive;
use serde::{Deserialize, Serialize};
use crate::ui::components::IconContent;
#[derive(Clone, Debug, Default, Serialize, Deserialize, Component)]
pub struct TradingState {
pub items: HashMap<ItemName, usize>,
pub gold: isize,
}
#[derive(Clone, Debug, Default, Serialize, Deserialize, Component)]
pub struct HungerState {
pub sustenance: usize,
pub starvation_ticks: f32,
}
#[derive(Clone, Debug, Default, Serialize, Deserialize)]
pub struct TradeGood {
pub name: String,
pub icon: IconContent,
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
}
impl PartialEq for TradeGood {
fn eq(&self, other: &Self) -> bool {
self.name == other.name
}
}
impl PartialEq<String> for TradeGood {
fn eq(&self, other: &String) -> bool {
&self.name == other
}
}
impl Eq for TradeGood {}
impl Hash for TradeGood {
fn hash<H: Hasher>(&self, state: &mut H) {
self.name.hash(state)
}
}
#[derive(Debug, Default, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum RosterSupplyTrend {
#[serde(alias = "converge")]
#[default]
Converge,
#[serde(alias = "consume")]
Consume,
#[serde(alias = "produce")]
Produce,
#[serde(alias = "halt")]
Halt,
}
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct RosterEntry {
pub tick_decay: f32,
pub natural_limit: usize,
pub cost_multipliers: Vec<(usize, f32)>,
#[serde(default)]
pub undersupply_trend: RosterSupplyTrend,
#[serde(default)]
pub oversupply_trend: RosterSupplyTrend,
}
#[derive(Debug, Clone, PartialEq, Default, TypeUuid, Serialize, Deserialize)]
#[serde(from = "HashMap<String, RosterEntry>")]
#[uuid = "7e395a74-7745-11ed-8b4e-ef01db57341b"]
pub struct TradeManifest(HashMap<String, RosterEntry>);
impl From<HashMap<String, RosterEntry>> for TradeManifest {
fn from(value: HashMap<String, RosterEntry>) -> Self {
Self(value)
}
}
impl Deref for TradeManifest {
type Target = HashMap<String, RosterEntry>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl DerefMut for TradeManifest {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
#[derive(Debug, Clone, PartialEq, Default, Serialize, Deserialize, Component)]
pub struct TradeManifestTickState(HashMap<String, f32>);
impl From<HashMap<String, f32>> for TradeManifestTickState {
fn from(value: HashMap<String, f32>) -> Self {
Self(value)
}
}
impl Deref for TradeManifestTickState {
type Target = HashMap<String, f32>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl DerefMut for TradeManifestTickState {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
#[derive(Debug, Clone, PartialEq, Component)]
pub struct TradeRoster {
pub goods_relations: HashMap<TradeGood, RosterEntry>,
pub production_ticks: HashMap<TradeGood, f32>,
}
impl TradingState {
pub fn spend_gold(&mut self, amount: impl AsPrimitive<isize>) -> bool {
if self.gold < amount.as_() {
false
} else {
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
true
}
}
pub fn adjust_gold(&mut self, adjustment: impl AsPrimitive<isize>) {
self.gold += adjustment.as_();
}
pub fn remove_items(
&mut self,
identifier: impl ToString,
amount: impl AsPrimitive<usize>,
) -> bool {
match self.items.entry(identifier.to_string()) {
Entry::Occupied(mut e) => {
let amount = amount.as_();
if e.get() >= &amount {
*e.get_mut() -= amount;
if e.get() == &0 {
e.remove();
}
true
} else {
false
}
}
Entry::Vacant(_) => false,
}
}
pub fn add_items(&mut self, identifier: impl ToString, amount: impl AsPrimitive<usize>) {
*self.items.entry(identifier.to_string()).or_insert(0) += amount.as_()
}
pub fn try_buy_items(
&mut self,
cost: impl AsPrimitive<isize>,
identifier: impl ToString,
amount: impl AsPrimitive<usize>,
) -> bool {
if self.spend_gold(cost) {
self.add_items(identifier, amount);
true
} else {
false
}
}
pub fn try_sell_items(
&mut self,
value: impl AsPrimitive<isize>,
identifier: impl ToString,
amount: impl AsPrimitive<usize>,
) -> bool {
if self.remove_items(identifier, amount) {
self.adjust_gold(value);
true
} else {
false
}
}
}
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
pub fn tick_manifests(
events: EventReader<WorldTickEvent>,
mut town_query: Query<(
&mut TradingState,
&Handle<TradeManifest>,
&mut TradeManifestTickState,
)>,
manifests: Res<Assets<TradeManifest>>,
) {
if events.is_empty() {
return;
}
log::info!("TICK MANIFESTS");
for (mut state, manifest, mut tick_state) in &mut town_query {
if let Some(manifest) = manifests.get(manifest) {
for (good, entry) in manifest.iter() {
let quantity = *state.items.get(good).to_owned().unwrap_or(&0);
let ts = tick_state.entry(good.clone()).or_default();
match if quantity >= entry.natural_limit {
&entry.oversupply_trend
} else {
&entry.undersupply_trend
} {
RosterSupplyTrend::Converge => {
if quantity != entry.natural_limit {
*ts += entry.tick_decay;
while ts > &mut 1.0 {
*ts -= 1.0;
if quantity > entry.natural_limit {
let mut item = state.items.entry(good.clone()).or_insert(0);
*item = item.saturating_sub(1);
} else {
let mut item = state.items.entry(good.clone()).or_insert(0);
*item = item.saturating_add(1);
}
}
}
}
RosterSupplyTrend::Consume => {
*ts += entry.tick_decay;
while ts > &mut 1.0 {
*ts -= 1.0;
let mut item = state.items.entry(good.clone()).or_insert(0);
*item = item.saturating_sub(1);
}
}
RosterSupplyTrend::Produce => {
*ts += entry.tick_decay;
while ts > &mut 1.0 {
*ts -= 1.0;
let mut item = state.items.entry(good.clone()).or_insert(0);
*item = item.saturating_add(1);
}
}
RosterSupplyTrend::Halt => {}
}
}
}
}
}