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Microhacks
Trader Tales
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419ff09b479610953e5a3b7d1540cbce9b155ead
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Created with Raphaël 2.2.0
11
Dec
10
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Show Death Message
trunk
trunk
Fix encounter panel text
Encounter sets handle choices correctly
Disable logs for prod build, don't assign craft to starting point
Fix artifact paths in gitlab build
Log release folders in gitlab build
Rumours at the tavern, goods produced, secrets held
Save & load audio settings
Implement settings menu
Set up tips panel
Crafting and hunger descriptions in taverns
_skulls_
Lower starting food for player & towns
Add extra menu backgrounds, add hunger system
Actual trading with actual inventories
Generate resources
Update binary name
Adjust movement for very slow systems
Update README.md
Support one-way routes
Update resources, fix menu overlap issues in town
Remove unsued platform import
Create panel stats, shop scrolling, swap panels in town menu
Remove dead code from UI widgets
Manual sizing for buttons unless sizing is specified from outside
Update kayak_ui, include distance travelled in save data
Set up intro text, fix formatting for encounter panels
Support clean up when exiting game, add debug snapshot options
Implement main menu through kayak, load autosaves
Implement save file system
Support multiple resources in widget diffing function
Support encounter zones and encounters
Add music and UI sounds
Implement icons & left/right attachment for buttons
Update README
Handle tile maps from LDTK, show basic UI for towns
Generate overworld maps
Disable web build
Implement APack support
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