Skip to content
Snippets Groups Projects
lib.rs 43.9 KiB
Newer Older
StaffEngineer's avatar
StaffEngineer committed
use std::{collections::VecDeque, path::PathBuf, time::Duration};
#[path = "utils.rs"]
pub mod utils;
pub use utils::*;

use bevy::{
    asset::HandleId,
    input::mouse::{MouseScrollUnit, MouseWheel},
    prelude::*,
    reflect::{TypePath, TypeUuid},
    render::render_resource::Extent3d,
    window::{PrimaryWindow, WindowScaleFactorChanged},
};
use cosmic_text::{
    Action, AttrsList, AttrsOwned, Buffer, BufferLine, Cursor, Edit, Editor, FontSystem, Metrics,
    Shaping, SwashCache,
};
use image::{imageops::FilterType, GenericImageView};

#[derive(Clone)]
pub struct CosmicEditUi;

#[derive(Clone)]
pub struct CosmicEditSprite {
    pub transform: Transform,
}

#[derive(Clone)]
pub enum CosmicNode {
    Ui,
    Sprite(CosmicEditSprite),
}

#[derive(Clone)]
pub enum CosmicText {
    OneStyle(String),
    MultiStyle(Vec<Vec<(String, cosmic_text::AttrsOwned)>>),
}

#[derive(Clone)]
pub struct CosmicMetrics {
    pub font_size: f32,
    pub line_height: f32,
    pub scale_factor: f32,
}

/// Contains metadata for spawning cosmic edit, including text content, position, size, and style.
#[derive(Clone)]
pub struct CosmicEditMeta {
    pub text: CosmicText,
    pub text_pos: CosmicTextPos,
    pub attrs: cosmic_text::AttrsOwned,
    pub metrics: CosmicMetrics,
    pub font_system_handle: Handle<CosmicFont>,
    pub size: Option<(f32, f32)>, // None used for bevy-ui nodes to use parent size
    pub node: CosmicNode,
    pub bg: bevy::prelude::Color,
    pub bg_image: Option<Handle<Image>>,
    pub readonly: bool,
}

/// Enum representing the position of the cosmic text.
#[derive(Clone)]
pub enum CosmicTextPos {
    Center,
    TopLeft,
}

#[derive(Clone)]
pub struct EditHistoryItem {
    pub cursor: Cursor,
    pub lines: Vec<Vec<(String, AttrsOwned)>>,
}

#[derive(Component)]
pub struct CosmicEditHistory {
    pub edits: VecDeque<EditHistoryItem>,
    pub current_edit: usize,
}

#[derive(Component)]
pub struct CosmicEdit {
    pub editor: Editor,
    pub font_system: Handle<CosmicFont>,
    pub attrs: cosmic_text::AttrsOwned,
    pub text_pos: CosmicTextPos,
    pub bg: bevy::prelude::Color,
    pub bg_image: Option<Handle<Image>>,
    pub width: f32,
    pub height: f32,
    pub font_size: f32,
    pub line_height: f32,
    pub readonly: bool,
    pub is_ui_node: bool,
}

#[derive(TypeUuid, TypePath)]
#[uuid = "DC6A0357-7941-4ADE-9332-24EA87E38961"]
pub struct CosmicFont(pub FontSystem);

/// Plugin struct that adds systems and initializes resources related to cosmic edit functionality.
pub struct CosmicEditPlugin;

impl Plugin for CosmicEditPlugin {
    fn build(&self, app: &mut App) {
        app.add_systems(
            Update,
            (
                cosmic_edit_bevy_events,
                cosmic_edit_set_redraw,
                on_scale_factor_change,
                cosmic_edit_redraw_buffer_ui
                    .before(cosmic_edit_set_redraw)
                    .before(on_scale_factor_change),
                cosmic_edit_redraw_buffer.before(on_scale_factor_change),
            ),
        )
        .init_resource::<ActiveEditor>()
        .add_asset::<CosmicFont>()
        .insert_resource(SwashCacheState {
            swash_cache: SwashCache::new(),
        });
    }
}

/// Resource struct that keeps track of the currently active editor entity.
#[derive(Resource, Default)]
pub struct ActiveEditor {
    pub entity: Option<Entity>,
}

/// Resource struct that holds configuration options for cosmic fonts.
#[derive(Resource, Default)]
pub struct CosmicFontConfig {
    pub fonts_dir_path: Option<PathBuf>,
    pub font_bytes: Option<Vec<&'static [u8]>>,
    pub load_system_fonts: bool, // caution: this can be relatively slow
}

#[derive(Resource)]
struct SwashCacheState {
    swash_cache: SwashCache,
}

pub fn create_cosmic_font_system(cosmic_font_config: CosmicFontConfig) -> FontSystem {
    let locale = sys_locale::get_locale().unwrap_or_else(|| String::from("en-US"));
    let mut db = cosmic_text::fontdb::Database::new();
    if let Some(dir_path) = cosmic_font_config.fonts_dir_path.clone() {
        db.load_fonts_dir(dir_path);
    }
    if let Some(custom_font_data) = &cosmic_font_config.font_bytes {
        for elem in custom_font_data {
            db.load_font_data(elem.to_vec());
        }
    }
    if cosmic_font_config.load_system_fonts {
        db.load_system_fonts();
    }
    cosmic_text::FontSystem::new_with_locale_and_db(locale, db)
}

fn on_scale_factor_change(
    mut scale_factor_changed: EventReader<WindowScaleFactorChanged>,
    mut cosmic_edit_query: Query<&mut CosmicEdit, With<CosmicEdit>>,
    mut cosmic_fonts: ResMut<Assets<CosmicFont>>,
) {
    if !scale_factor_changed.is_empty() {
        let new_scale_factor = scale_factor_changed.iter().last().unwrap().scale_factor as f32;
        for mut cosmic_edit in &mut cosmic_edit_query.iter_mut() {
            if let Some(font_system) = cosmic_fonts.get_mut(&cosmic_edit.font_system) {
                let font_system = &mut font_system.0;
                let metrics = Metrics::new(cosmic_edit.font_size, cosmic_edit.line_height)
                    .scale(new_scale_factor);
                cosmic_edit
                    .editor
                    .buffer_mut()
                    .set_metrics(font_system, metrics);
                cosmic_edit.editor.buffer_mut().set_redraw(true);
            }
        }
    }
}

pub fn get_node_cursor_pos(
    window: &Window,
    node_transform: &GlobalTransform,
    size: (f32, f32),
    is_ui_node: bool,
    camera: &Camera,
    camera_transform: &GlobalTransform,
) -> Option<(f32, f32)> {
    let (x_min, y_min, x_max, y_max) = (
        node_transform.affine().translation.x - size.0 / 2.,
        node_transform.affine().translation.y - size.1 / 2.,
        node_transform.affine().translation.x + size.0 / 2.,
        node_transform.affine().translation.y + size.1 / 2.,
    );

    window.cursor_position().and_then(|pos| {
        if is_ui_node {
StaffEngineer's avatar
StaffEngineer committed
            if x_min < pos.x && pos.x < x_max && y_min < pos.y && pos.y < y_max {
                Some((pos.x - x_min, pos.y - y_min))
            } else {
                None
            }
        } else {
            camera
                .viewport_to_world_2d(camera_transform, pos)
                .and_then(|pos| {
                    if x_min < pos.x && pos.x < x_max && y_min < pos.y && pos.y < y_max {
                        Some((pos.x - x_min, y_max - pos.y))
                    } else {
                        None
                    }
                })
        }
    })
}

/// Retrieves the cosmic text content from an editor.
///
/// # Arguments
///
/// * `editor` - A reference to the `Editor` instance containing the text content.
///
/// # Returns
///
/// A `String` containing the cosmic text content.
pub fn get_cosmic_text(buffer: &Buffer) -> String {
    let mut text = String::new();
    let line_count = buffer.lines.len();

    for (i, line) in buffer.lines.iter().enumerate() {
        text.push_str(line.text());

        if i < line_count - 1 {
            text.push('\n');
        }
    }

    text
}

pub fn get_text_spans(
    buffer: &Buffer,
    default_attrs: AttrsOwned,
) -> Vec<Vec<(String, AttrsOwned)>> {
    let mut spans = Vec::new();
    for line in buffer.lines.iter() {
        let mut line_spans = Vec::new();
        let line_text = line.text();
        let line_attrs = line.attrs_list();
        if line_attrs.spans().is_empty() {
            line_spans.push((line_text.to_string(), default_attrs.clone()));
        } else {
            let mut current_pos = 0;
            for span in line_attrs.spans() {
                let span_range = span.0;
                let span_attrs = span.1.clone();
                let start_index = span_range.start;
                let end_index = span_range.end;
                if start_index > current_pos {
                    // Add the text between the current position and the start of the span
                    let non_span_text = line_text[current_pos..start_index].to_string();
                    line_spans.push((non_span_text, default_attrs.clone()));
                }
                let span_text = line_text[start_index..end_index].to_string();
                line_spans.push((span_text.clone(), span_attrs));
                current_pos = end_index;
            }
            if current_pos < line_text.len() {
                // Add the remaining text after the last span
                let remaining_text = line_text[current_pos..].to_string();
                line_spans.push((remaining_text, default_attrs.clone()));
            }
        }
        spans.push(line_spans);
    }
    spans
}

fn save_edit_history(cosmic_edit: &mut CosmicEdit, edit_history: &mut CosmicEditHistory) {
    let edits = &edit_history.edits;
    let current_lines = get_text_spans(cosmic_edit.editor.buffer(), cosmic_edit.attrs.clone());
    let current_edit = edit_history.current_edit;
    let mut new_edits = VecDeque::new();
    new_edits.extend(edits.iter().take(current_edit + 1).cloned());
    // remove old edits
    if new_edits.len() > 1000 {
        new_edits.drain(0..100);
    }
    new_edits.push_back(EditHistoryItem {
        cursor: cosmic_edit.editor.cursor(),
        lines: current_lines,
    });
    let len = new_edits.len();
    *edit_history = CosmicEditHistory {
        edits: new_edits,
        current_edit: len - 1,
    };
}

fn bevy_color_to_cosmic(color: bevy::prelude::Color) -> cosmic_text::Color {
    cosmic_text::Color::rgba(
        (color.r() * 255.) as u8,
        (color.g() * 255.) as u8,
        (color.b() * 255.) as u8,
        (color.a() * 255.) as u8,
    )
}

fn get_text_size(buffer: &Buffer) -> (f32, f32) {
    let width = buffer.layout_runs().map(|run| run.line_w).reduce(f32::max);
    let height = buffer.layout_runs().count() as f32 * buffer.metrics().line_height;
    if width.is_none() || height == 0. {
        return (1., 1.);
    }
    (width.unwrap(), height)
}

pub fn get_y_offset(buffer: &Buffer) -> i32 {
    let (_, text_height) = get_text_size(buffer);
    ((buffer.size().1 - text_height) / 2.0) as i32
}

pub fn get_x_offset(buffer: &Buffer) -> i32 {
    let (text_width, _) = get_text_size(buffer);
    ((buffer.size().0 - text_width) / 2.0) as i32
}

pub fn cosmic_edit_bevy_events(
    windows: Query<&Window, With<PrimaryWindow>>,
    active_editor: Res<ActiveEditor>,
    keys: Res<Input<KeyCode>>,
    mut char_evr: EventReader<ReceivedCharacter>,
    buttons: Res<Input<MouseButton>>,
    mut cosmic_edit_query: Query<
        (
            &mut CosmicEdit,
            &mut CosmicEditHistory,
            &GlobalTransform,
            Entity,
        ),
        With<CosmicEdit>,
    >,
    mut is_deleting: Local<bool>,
    mut font_system_assets: ResMut<Assets<CosmicFont>>,
    mut scroll_evr: EventReader<MouseWheel>,
    mut edits_duration: Local<Option<Duration>>,
    mut undoredo_duration: Local<Option<Duration>>,
    camera_q: Query<(&Camera, &GlobalTransform)>,
) {
    let primary_window = windows.single();
    let scale_factor = primary_window.scale_factor() as f32;
    let (camera, camera_transform) = camera_q.iter().find(|(c, _)| c.is_active).unwrap();
    for (mut cosmic_edit, mut edit_history, node_transform, entity) in
        &mut cosmic_edit_query.iter_mut()
    {
        if active_editor.entity == Some(entity) {
            if let Some(font_system) = font_system_assets.get_mut(&cosmic_edit.font_system) {
                let now_ms = get_timestamp();

                #[cfg(target_os = "macos")]
StaffEngineer's avatar
StaffEngineer committed
                let command = keys.any_pressed([KeyCode::SuperLeft, KeyCode::SuperRight]);

                #[cfg(not(target_os = "macos"))]
                let command = keys.any_pressed([KeyCode::ControlLeft, KeyCode::ControlRight]);

StaffEngineer's avatar
StaffEngineer committed
                let shift = keys.any_pressed([KeyCode::ShiftLeft, KeyCode::ShiftRight]);

                #[cfg(target_os = "macos")]
StaffEngineer's avatar
StaffEngineer committed
                let option = keys.any_pressed([KeyCode::AltLeft, KeyCode::AltRight]);

                // if shift key is pressed
                let already_has_selection = cosmic_edit.editor.select_opt().is_some();
                if shift && !already_has_selection {
                    let cursor = cosmic_edit.editor.cursor();
                    cosmic_edit.editor.set_select_opt(Some(cursor));
                }

                #[cfg(target_os = "macos")]
                let should_jump = command && option;
                #[cfg(not(target_os = "macos"))]
                let should_jump = command;

                if should_jump && keys.just_pressed(KeyCode::Left) {
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::PreviousWord);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
                    // RETURN
                    return;
                }
                if should_jump && keys.just_pressed(KeyCode::Right) {
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::NextWord);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
                    // RETURN
                    return;
                }
                if should_jump && keys.just_pressed(KeyCode::Home) {
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::BufferStart);
                    // there's a bug with cosmic text where it doesn't update the visual cursor for this action
                    // TODO: fix upstream
                    cosmic_edit.editor.buffer_mut().set_redraw(true);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
                    // RETURN
                    return;
                }
                if should_jump && keys.just_pressed(KeyCode::End) {
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::BufferEnd);
                    // there's a bug with cosmic text where it doesn't update the visual cursor for this action
                    // TODO: fix upstream
                    cosmic_edit.editor.buffer_mut().set_redraw(true);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
                    // RETURN
                    return;
                }

StaffEngineer's avatar
StaffEngineer committed
                if keys.just_pressed(KeyCode::Left) {
                    cosmic_edit.editor.action(&mut font_system.0, Action::Left);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
                    // RETURN
                    return;
StaffEngineer's avatar
StaffEngineer committed
                }
                if keys.just_pressed(KeyCode::Right) {
                    cosmic_edit.editor.action(&mut font_system.0, Action::Right);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
                    // RETURN
                    return;
StaffEngineer's avatar
StaffEngineer committed
                }
                if keys.just_pressed(KeyCode::Up) {
                    cosmic_edit.editor.action(&mut font_system.0, Action::Up);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
                    // RETURN
                    return;
StaffEngineer's avatar
StaffEngineer committed
                }
                if keys.just_pressed(KeyCode::Down) {
                    cosmic_edit.editor.action(&mut font_system.0, Action::Down);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
                    // RETURN
                    return;
StaffEngineer's avatar
StaffEngineer committed
                }
                if !cosmic_edit.readonly && keys.just_pressed(KeyCode::Back) {
                    #[cfg(target_arch = "wasm32")]
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::Backspace);
                    *is_deleting = true;
                }
                if !cosmic_edit.readonly && keys.just_released(KeyCode::Back) {
                    *is_deleting = false;
                }
                if !cosmic_edit.readonly && keys.just_pressed(KeyCode::Delete) {
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::Delete);
                }
                if keys.just_pressed(KeyCode::Escape) {
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::Escape);
                }
                if command && keys.just_pressed(KeyCode::A) {
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::BufferEnd);
                    let current_cursor = cosmic_edit.editor.cursor();
                    cosmic_edit.editor.set_select_opt(Some(Cursor {
                        line: 0,
                        index: 0,
                        affinity: current_cursor.affinity,
                        color: current_cursor.color,
                    }));
                    // RETURN
                    return;
                }
                if keys.just_pressed(KeyCode::Home) {
                    cosmic_edit.editor.action(&mut font_system.0, Action::Home);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
                    // RETURN
                    return;
                }
                if keys.just_pressed(KeyCode::End) {
                    cosmic_edit.editor.action(&mut font_system.0, Action::End);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
                    // RETURN
                    return;
                }
                if keys.just_pressed(KeyCode::PageUp) {
StaffEngineer's avatar
StaffEngineer committed
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::PageUp);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
StaffEngineer's avatar
StaffEngineer committed
                    // RETURN
                    return;
                }
                if keys.just_pressed(KeyCode::PageDown) {
StaffEngineer's avatar
StaffEngineer committed
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::PageDown);
                    if !shift {
                        cosmic_edit.editor.set_select_opt(None);
                    }
StaffEngineer's avatar
StaffEngineer committed
                    // RETURN
                    return;
                }

                // redo
tigregalis's avatar
tigregalis committed
                #[cfg(not(target_os = "windows"))]
                let requested_redo = command && shift && keys.just_pressed(KeyCode::Z);
tigregalis's avatar
tigregalis committed
                #[cfg(target_os = "windows")]
                let requested_redo = command && keys.just_pressed(KeyCode::Y);

                if !cosmic_edit.readonly && requested_redo {
StaffEngineer's avatar
StaffEngineer committed
                    let edits = &edit_history.edits;
                    if edits.is_empty() {
                        // RETURN
                        return;
                    }
                    if edit_history.current_edit == edits.len() - 1 {
                        // RETURN
                        return;
                    }
                    let idx = edit_history.current_edit + 1;
                    if let Some(current_edit) = edits.get(idx) {
                        cosmic_edit.editor.buffer_mut().lines.clear();
                        for line in current_edit.lines.iter() {
                            let mut line_text = String::new();
                            let mut attrs_list = AttrsList::new(cosmic_edit.attrs.as_attrs());
                            for (text, attrs) in line.iter() {
                                let start = line_text.len();
                                line_text.push_str(text);
                                let end = line_text.len();
                                attrs_list.add_span(start..end, attrs.as_attrs());
                            }
                            cosmic_edit.editor.buffer_mut().lines.push(BufferLine::new(
                                line_text,
                                attrs_list,
                                Shaping::Advanced,
                            ));
                        }
                        cosmic_edit.editor.set_cursor(current_edit.cursor);
                        cosmic_edit.editor.buffer_mut().set_redraw(true);
                        edit_history.current_edit += 1;
                    }
                    *undoredo_duration = Some(Duration::from_millis(now_ms as u64));
                    // RETURN
                    return;
                }
                // undo
                let requested_undo = command && keys.just_pressed(KeyCode::Z);

                if !cosmic_edit.readonly && requested_undo {
StaffEngineer's avatar
StaffEngineer committed
                    let edits = &edit_history.edits;
                    if edits.is_empty() {
                        // RETURN
                        return;
                    }
                    if edit_history.current_edit <= 1 {
                        // RETURN
                        return;
                    }
                    let idx = edit_history.current_edit - 1;
                    if let Some(current_edit) = edits.get(idx) {
                        cosmic_edit.editor.buffer_mut().lines.clear();
                        for line in current_edit.lines.iter() {
                            let mut line_text = String::new();
                            let mut attrs_list = AttrsList::new(cosmic_edit.attrs.as_attrs());
                            for (text, attrs) in line.iter() {
                                let start = line_text.len();
                                line_text.push_str(text);
                                let end = line_text.len();
                                attrs_list.add_span(start..end, attrs.as_attrs());
                            }
                            cosmic_edit.editor.buffer_mut().lines.push(BufferLine::new(
                                line_text,
                                attrs_list,
                                Shaping::Advanced,
                            ));
                        }
                        cosmic_edit.editor.set_cursor(current_edit.cursor);
                        cosmic_edit.editor.buffer_mut().set_redraw(true);
                        edit_history.current_edit -= 1;
                    }
                    *undoredo_duration = Some(Duration::from_millis(now_ms as u64));
                    // RETURN
                    return;
                }

                let mut is_clipboard = false;
                #[cfg(not(target_arch = "wasm32"))]
                {
                    if let Ok(mut clipboard) = arboard::Clipboard::new() {
                        if command && keys.just_pressed(KeyCode::C) {
                            if let Some(text) = cosmic_edit.editor.copy_selection() {
                                clipboard.set_text(text).unwrap();
                                // RETURN
                                return;
                            }
                        }
                        if !cosmic_edit.readonly && command && keys.just_pressed(KeyCode::X) {
                            if let Some(text) = cosmic_edit.editor.copy_selection() {
                                clipboard.set_text(text).unwrap();
                                cosmic_edit.editor.delete_selection();
                            }
                            is_clipboard = true;
                        }
                        if !cosmic_edit.readonly && command && keys.just_pressed(KeyCode::V) {
                            if let Ok(text) = clipboard.get_text() {
                                for c in text.chars() {
                                    cosmic_edit
                                        .editor
                                        .action(&mut font_system.0, Action::Insert(c));
                                }
                            }
                            is_clipboard = true;
                        }
                    }
                }
                let (offset_x, offset_y) = match cosmic_edit.text_pos {
                    CosmicTextPos::Center => (
                        get_x_offset(cosmic_edit.editor.buffer()),
                        get_y_offset(cosmic_edit.editor.buffer()),
                    ),
                    CosmicTextPos::TopLeft => (0, 0),
                };
                let point = |node_cursor_pos: (f32, f32)| {
                    (
                        (node_cursor_pos.0 * scale_factor) as i32 - offset_x,
                        (node_cursor_pos.1 * scale_factor) as i32 - offset_y,
                    )
                };
StaffEngineer's avatar
StaffEngineer committed
                if buttons.just_pressed(MouseButton::Left) {
                    if let Some(node_cursor_pos) = get_node_cursor_pos(
                        primary_window,
                        node_transform,
                        (cosmic_edit.width, cosmic_edit.height),
                        cosmic_edit.is_ui_node,
                        camera,
                        camera_transform,
                    ) {
                        let (x, y) = point(node_cursor_pos);
                        if shift {
                            cosmic_edit
                                .editor
                                .action(&mut font_system.0, Action::Drag { x, y });
                        } else {
                            cosmic_edit
                                .editor
                                .action(&mut font_system.0, Action::Click { x, y });
                        }
StaffEngineer's avatar
StaffEngineer committed
                    }
                    // RETURN
                    return;
                }
                if buttons.pressed(MouseButton::Left) {
                    if let Some(node_cursor_pos) = get_node_cursor_pos(
                        primary_window,
                        node_transform,
                        (cosmic_edit.width, cosmic_edit.height),
                        cosmic_edit.is_ui_node,
                        camera,
                        camera_transform,
                    ) {
                        let (x, y) = point(node_cursor_pos);
                        cosmic_edit
                            .editor
                            .action(&mut font_system.0, Action::Drag { x, y });
StaffEngineer's avatar
StaffEngineer committed
697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212
                    }
                    // RETURN
                    return;
                }
                for ev in scroll_evr.iter() {
                    match ev.unit {
                        MouseScrollUnit::Line => {
                            cosmic_edit.editor.action(
                                &mut font_system.0,
                                Action::Scroll {
                                    lines: -ev.y as i32,
                                },
                            );
                        }
                        MouseScrollUnit::Pixel => {
                            let line_height = cosmic_edit.editor.buffer().metrics().line_height;
                            cosmic_edit.editor.action(
                                &mut font_system.0,
                                Action::Scroll {
                                    lines: -(ev.y / line_height) as i32,
                                },
                            );
                        }
                    }
                }

                if cosmic_edit.readonly {
                    // RETURN
                    return;
                }

                let mut is_edit = is_clipboard;
                let mut is_return = false;
                if keys.just_pressed(KeyCode::Return) {
                    is_return = true;
                    is_edit = true;
                    // to have new line on wasm rather than E
                    cosmic_edit
                        .editor
                        .action(&mut font_system.0, Action::Insert('\n'));
                }

                if !(is_clipboard || is_return) {
                    for char_ev in char_evr.iter() {
                        is_edit = true;
                        if *is_deleting {
                            cosmic_edit
                                .editor
                                .action(&mut font_system.0, Action::Backspace);
                        } else {
                            cosmic_edit
                                .editor
                                .action(&mut font_system.0, Action::Insert(char_ev.char));
                        }
                    }
                }

                if !is_edit {
                    // RETURN
                    return;
                }

                if let Some(last_edit_duration) = *edits_duration {
                    if Duration::from_millis(now_ms as u64) - last_edit_duration
                        > Duration::from_millis(150)
                    {
                        save_edit_history(&mut cosmic_edit, &mut edit_history);
                        *edits_duration = Some(Duration::from_millis(now_ms as u64));
                    }
                } else {
                    save_edit_history(&mut cosmic_edit, &mut edit_history);
                    *edits_duration = Some(Duration::from_millis(now_ms as u64));
                }
            }
        }
    }
}

fn cosmic_edit_set_redraw(mut cosmic_edit_query: Query<&mut CosmicEdit, Added<CosmicEdit>>) {
    for mut cosmic_edit in cosmic_edit_query.iter_mut() {
        cosmic_edit.editor.buffer_mut().set_redraw(true);
    }
}

fn redraw_buffer_common(
    images: &mut ResMut<Assets<Image>>,
    swash_cache_state: &mut ResMut<SwashCacheState>,
    cosmic_edit: &mut CosmicEdit,
    img_handle: &mut Handle<Image>,
    font_system_assets: &mut ResMut<Assets<CosmicFont>>,
    scale_factor: f32,
    original_width: f32,
    original_height: f32,
) {
    let width = original_width * scale_factor;
    let height = original_height * scale_factor;
    let swash_cache = &mut swash_cache_state.swash_cache;
    if let Some(font_system) = font_system_assets.get_mut(&cosmic_edit.font_system) {
        cosmic_edit.editor.shape_as_needed(&mut font_system.0);
        if cosmic_edit.editor.buffer().redraw() {
            cosmic_edit
                .editor
                .buffer_mut()
                .set_size(&mut font_system.0, width, height);
            let font_color = cosmic_text::Color::rgb(0, 0, 0);

            let mut pixels = vec![0; width as usize * height as usize * 4];
            if let Some(bg_image) = cosmic_edit.bg_image.clone() {
                let image = images.get(&bg_image).unwrap();

                let mut dynamic_image = image.clone().try_into_dynamic().unwrap();
                if image.size().x != width || image.size().y != height {
                    dynamic_image = dynamic_image.resize_to_fill(
                        width as u32,
                        height as u32,
                        FilterType::Triangle,
                    );
                }
                for (i, (_, _, rgba)) in dynamic_image.pixels().enumerate() {
                    if let Some(p) = pixels.get_mut(i * 4..(i + 1) * 4) {
                        p[0] = rgba[0];
                        p[1] = rgba[1];
                        p[2] = rgba[2];
                        p[3] = rgba[3];
                    }
                }
            } else {
                let bg = cosmic_edit.bg;
                for pixel in pixels.chunks_exact_mut(4) {
                    pixel[0] = (bg.r() * 255.) as u8; // Red component
                    pixel[1] = (bg.g() * 255.) as u8; // Green component
                    pixel[2] = (bg.b() * 255.) as u8; // Blue component
                    pixel[3] = (bg.a() * 255.) as u8; // Alpha component
                }
            }

            let (offset_y, offset_x) = match cosmic_edit.text_pos {
                CosmicTextPos::Center => (
                    get_y_offset(cosmic_edit.editor.buffer()),
                    get_x_offset(cosmic_edit.editor.buffer()),
                ),
                CosmicTextPos::TopLeft => (0, 0),
            };
            cosmic_edit.editor.draw(
                &mut font_system.0,
                swash_cache,
                font_color,
                |x, y, w, h, color| {
                    for row in 0..h as i32 {
                        for col in 0..w as i32 {
                            draw_pixel(
                                &mut pixels,
                                width as i32,
                                height as i32,
                                x + col + offset_x,
                                y + row + offset_y,
                                color,
                            );
                        }
                    }
                },
            );
            cosmic_edit.editor.buffer_mut().set_redraw(false);

            if let Some(prev_image) = images.get_mut(img_handle) {
                if *img_handle == bevy::render::texture::DEFAULT_IMAGE_HANDLE.typed() {
                    let mut prev_image = prev_image.clone();
                    prev_image.data.clear();
                    prev_image.data.extend_from_slice(pixels.as_slice());
                    prev_image.resize(Extent3d {
                        width: width as u32,
                        height: height as u32,
                        depth_or_array_layers: 1,
                    });
                    let handle_id: HandleId = HandleId::random::<Image>();
                    let new_handle: Handle<Image> = Handle::weak(handle_id);
                    let new_handle = images.set(new_handle, prev_image);
                    *img_handle = new_handle;
                } else {
                    prev_image.data.clear();
                    prev_image.data.extend_from_slice(pixels.as_slice());
                    prev_image.resize(Extent3d {
                        width: width as u32,
                        height: height as u32,
                        depth_or_array_layers: 1,
                    });
                }
            }
        }
    }
}

fn cosmic_edit_redraw_buffer_ui(
    windows: Query<&Window, With<PrimaryWindow>>,
    mut images: ResMut<Assets<Image>>,
    mut swash_cache_state: ResMut<SwashCacheState>,
    mut cosmic_edit_query: Query<
        (&mut CosmicEdit, &mut UiImage, &Node, &mut Visibility),
        With<CosmicEdit>,
    >,
    mut font_system_assets: ResMut<Assets<CosmicFont>>,
) {
    let primary_window = windows.single();
    for (mut cosmic_edit, mut img, node, mut visibility) in &mut cosmic_edit_query.iter_mut() {
        if node.size().x != 0. && node.size().y != 0. {
            cosmic_edit.width = node.size().x;
            cosmic_edit.height = node.size().y;
        }
        let width = cosmic_edit.width;
        let height = cosmic_edit.height;

        redraw_buffer_common(
            &mut images,
            &mut swash_cache_state,
            &mut cosmic_edit,
            &mut img.texture,
            &mut font_system_assets,
            primary_window.scale_factor() as f32,
            width,
            height,
        );

        if *visibility == Visibility::Hidden
            && img.texture.clone() != bevy::render::texture::DEFAULT_IMAGE_HANDLE.typed()
        {
            *visibility = Visibility::Visible;
        }
    }
}

fn cosmic_edit_redraw_buffer(
    windows: Query<&Window, With<PrimaryWindow>>,
    mut images: ResMut<Assets<Image>>,
    mut swash_cache_state: ResMut<SwashCacheState>,
    mut cosmic_edit_query: Query<
        (&mut CosmicEdit, &mut Handle<Image>, &mut Visibility),
        With<CosmicEdit>,
    >,
    mut font_system_assets: ResMut<Assets<CosmicFont>>,
) {
    let primary_window = windows.single();
    for (mut cosmic_edit, mut handle, mut visibility) in &mut cosmic_edit_query.iter_mut() {
        let width = cosmic_edit.width;
        let height = cosmic_edit.height;
        redraw_buffer_common(
            &mut images,
            &mut swash_cache_state,
            &mut cosmic_edit,
            &mut handle,
            &mut font_system_assets,
            primary_window.scale_factor() as f32,
            width,
            height,
        );

        if *visibility == Visibility::Hidden
            && handle.clone() != bevy::render::texture::DEFAULT_IMAGE_HANDLE.typed()
        {
            *visibility = Visibility::Visible;
        }
    }
}

pub fn cosmic_edit_set_text(
    text: CosmicText,
    attrs: AttrsOwned,
    editor: &mut Editor,
    font_system: &mut FontSystem,
) {
    editor.buffer_mut().lines.clear();
    match text {
        CosmicText::OneStyle(text) => {
            editor.buffer_mut().set_text(
                font_system,
                text.as_str(),
                attrs.as_attrs(),
                Shaping::Advanced,
            );
        }
        CosmicText::MultiStyle(lines) => {
            for line in lines {
                let mut line_text = String::new();
                let mut attrs_list = AttrsList::new(attrs.as_attrs());
                for (text, attrs) in line.iter() {
                    let start = line_text.len();
                    line_text.push_str(text);
                    let end = line_text.len();
                    attrs_list.add_span(start..end, attrs.as_attrs());
                }
                editor.buffer_mut().lines.push(BufferLine::new(
                    line_text,
                    attrs_list,
                    Shaping::Advanced,
                ));
            }
        }
    }
}

/// Spawns a cosmic edit entity with the provided configuration.
///
/// # Returns
///
/// The `Entity` identifier of the spawned cosmic edit entity.
pub fn spawn_cosmic_edit(
    commands: &mut Commands,
    cosmic_fonts: &mut ResMut<Assets<CosmicFont>>,
    cosmic_edit_meta: CosmicEditMeta,
) -> Entity {
    let font_system = cosmic_fonts
        .get_mut(&cosmic_edit_meta.font_system_handle)
        .unwrap();
    let scale_factor = cosmic_edit_meta.metrics.scale_factor;
    let font_size = cosmic_edit_meta.metrics.font_size;
    let line_height = cosmic_edit_meta.metrics.line_height;
    let metrics = Metrics::new(font_size, line_height).scale(scale_factor);
    let buffer = Buffer::new(&mut font_system.0, metrics);
    let mut editor = Editor::new(buffer);
    cosmic_edit_set_text(
        cosmic_edit_meta.text,
        cosmic_edit_meta.attrs.clone(),
        &mut editor,
        &mut font_system.0,
    );
    if let Some((width, height)) = cosmic_edit_meta.size {
        editor.buffer_mut().set_size(
            &mut font_system.0,
            width * scale_factor,
            height * scale_factor,
        );
    }
    let mut cursor = editor.cursor();
    if cosmic_edit_meta.readonly {
        cursor.color = Some(bevy_color_to_cosmic(cosmic_edit_meta.bg));
    }
    editor.set_cursor(cursor);

    let mut edits = VecDeque::new();
    if !cosmic_edit_meta.readonly {
        edits.push_back(EditHistoryItem {
            cursor,
            lines: get_text_spans(editor.buffer(), cosmic_edit_meta.attrs.clone()),
        });
    }
    let edit_history = CosmicEditHistory {
        edits,
        current_edit: 0,
    };
    let mut cosmic_edit_component = CosmicEdit {
        editor,
        font_system: cosmic_edit_meta.font_system_handle,
        text_pos: cosmic_edit_meta.text_pos,
        bg: cosmic_edit_meta.bg,
        is_ui_node: false,
        font_size,
        line_height,
        width: cosmic_edit_meta.size.unwrap_or((1., 1.)).0,
        height: cosmic_edit_meta.size.unwrap_or((1., 1.)).1,
        readonly: cosmic_edit_meta.readonly,
        attrs: cosmic_edit_meta.attrs.clone(),
        bg_image: cosmic_edit_meta.bg_image,
    };
    match cosmic_edit_meta.node {
        CosmicNode::Ui => {
            cosmic_edit_component.is_ui_node = true;
            let style = Style {
                width: Val::Percent(100.),
                height: Val::Percent(100.),
                ..default()
            };
            let button_bundle = ButtonBundle {
                visibility: Visibility::Hidden,
                focus_policy: bevy::ui::FocusPolicy::Pass,
                style,
                ..default()
            };
            commands
                .spawn((button_bundle, cosmic_edit_component, edit_history))
                .id()
        }
        CosmicNode::Sprite(sprite_node) => {
            let sprite = SpriteBundle {
                visibility: Visibility::Hidden,
                sprite: Sprite {
                    custom_size: Some(Vec2::new(
                        cosmic_edit_component.width,
                        cosmic_edit_component.height,
                    )),
                    ..default()
                },
                transform: sprite_node.transform,
                ..default()
            };
            commands
                .spawn((sprite, cosmic_edit_component, edit_history))
                .id()
        }
    }
}

fn draw_pixel(
    buffer: &mut [u8],
    width: i32,
    height: i32,
    x: i32,
    y: i32,
    color: cosmic_text::Color,
) {
    let alpha = (color.0 >> 24) & 0xFF;
    if alpha == 0 {
        // Do not draw if alpha is zero
        return;
    }

    if y < 0 || y >= height {
        // Skip if y out of bounds
        return;
    }

    if x < 0 || x >= width {
        // Skip if x out of bounds
        return;
    }

    let offset = (y as usize * width as usize + x as usize) * 4;

    let mut current = buffer[offset + 2] as u32
        | (buffer[offset + 1] as u32) << 8
        | (buffer[offset] as u32) << 16
        | (buffer[offset + 3] as u32) << 24;

    if alpha >= 255 || current == 0 {
        // Alpha is 100% or current is null, replace with no blending
        current = color.0;
    } else {
        // Alpha blend with current value
        let n_alpha = 255 - alpha;
        let rb = ((n_alpha * (current & 0x00FF00FF)) + (alpha * (color.0 & 0x00FF00FF))) >> 8;
        let ag = (n_alpha * ((current & 0xFF00FF00) >> 8))
            + (alpha * (0x01000000 | ((color.0 & 0x0000FF00) >> 8)));
        current = (rb & 0x00FF00FF) | (ag & 0xFF00FF00);
    }

    buffer[offset + 2] = current as u8;
    buffer[offset + 1] = (current >> 8) as u8;
    buffer[offset] = (current >> 16) as u8;
    buffer[offset + 3] = (current >> 24) as u8;
}

#[cfg(test)]
mod tests {
    use bevy::prelude::*;
    use cosmic_text::{Attrs, AttrsOwned};

    use crate::*;

    fn test_spawn_cosmic_edit_system(
        mut commands: Commands,
        mut cosmic_fonts: ResMut<Assets<CosmicFont>>,
    ) {
        let cosmic_font_config = CosmicFontConfig {
            fonts_dir_path: None,
            font_bytes: None,
            load_system_fonts: true,
        };
        let font_system = create_cosmic_font_system(cosmic_font_config);
        let font_system_handle = cosmic_fonts.add(CosmicFont(font_system));
        let cosmic_edit_meta = CosmicEditMeta {
            text: CosmicText::OneStyle("Blah".to_string()),
            attrs: AttrsOwned::new(Attrs::new()),
            metrics: CosmicMetrics {
                font_size: 14.,
                line_height: 18.,
                scale_factor: 1.,
            },
            text_pos: CosmicTextPos::Center,
            font_system_handle,
            node: CosmicNode::Ui,
            size: None,
            bg: bevy::prelude::Color::NONE,
            readonly: false,
            bg_image: None,
        };
        spawn_cosmic_edit(&mut commands, &mut cosmic_fonts, cosmic_edit_meta);
    }

    #[test]
    fn test_spawn_cosmic_edit() {
        let mut app = App::new();
        app.add_plugins(TaskPoolPlugin::default());
        app.add_plugins(AssetPlugin::default());
        app.add_systems(Update, test_spawn_cosmic_edit_system);

        let input = Input::<KeyCode>::default();
        app.insert_resource(input);
        let mouse_input: Input<MouseButton> = Input::<MouseButton>::default();
        app.insert_resource(mouse_input);
        app.add_asset::<Image>();
        app.add_asset::<CosmicFont>();

        app.add_event::<ReceivedCharacter>();

        app.update();

        let mut text_nodes_query = app.world.query::<&CosmicEdit>();
        for node in text_nodes_query.iter(&app.world) {
            insta::assert_debug_snapshot!(node
                .editor
                .buffer()
                .lines
                .iter()
                .map(|line| line.text())
                .collect::<Vec<_>>());
        }
    }
}