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use bevy::{prelude::*, window::PrimaryWindow};
fn setup(mut commands: Commands, windows: Query<&Window, With<PrimaryWindow>>) {
commands.spawn(Camera2dBundle::default());
let attrs = AttrsOwned::new(Attrs::new().color(CosmicColor::rgb(0, 0, 0)));
let primary_window = windows.single();
.spawn(CosmicEditUiBundle {
border_color: Color::LIME_GREEN.into(),
style: Style {
// Size and position of text box
border: UiRect::all(Val::Px(4.)),
width: Val::Percent(20.),
height: Val::Px(50.),
left: Val::Percent(40.),
top: Val::Px(100.),
},
cosmic_attrs: CosmicAttrs(attrs.clone()),
cosmic_metrics: CosmicMetrics {
font_size: 16.,
line_height: 16.,
scale_factor: primary_window.scale_factor() as f32,
},
max_lines: CosmicMaxLines(1),
text_position: CosmicTextPosition::Left { padding: 20 },