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sam edelsten authoredef84f0ed
lib.rs 4.54 KiB
#![allow(clippy::type_complexity)]
mod buffer;
mod cosmic_edit;
mod cursor;
mod events;
mod focus;
mod input;
mod password;
mod placeholder;
mod render;
mod util;
mod widget;
use std::{path::PathBuf, time::Duration};
use bevy::{prelude::*, transform::TransformSystem};
pub use buffer::*;
pub use cosmic_edit::*;
pub use cosmic_text::{
Action, Attrs, AttrsOwned, Buffer, Color as CosmicColor, Cursor, Edit, Editor, Family,
FontSystem, Metrics, Shaping, Style as FontStyle, Weight as FontWeight,
};
pub use cursor::*;
pub use events::*;
pub use focus::*;
pub use input::*;
pub use password::*;
pub use placeholder::*;
pub use render::*;
pub use util::*;
pub use widget::*;
/// Plugin struct that adds systems and initializes resources related to cosmic edit functionality.
#[derive(Default)]
pub struct CosmicEditPlugin {
pub font_config: CosmicFontConfig,
pub change_cursor: CursorConfig,
}
impl Plugin for CosmicEditPlugin {
fn build(&self, app: &mut App) {
let font_system = create_cosmic_font_system(self.font_config.clone());
app.add_plugins((
BufferPlugin,
RenderPlugin,
WidgetPlugin,
InputPlugin,
FocusPlugin,
CursorPlugin,
PlaceholderPlugin,
PasswordPlugin,
EventsPlugin,
))
.insert_resource(CosmicFontSystem(font_system));
#[cfg(target_arch = "wasm32")]
{
let (tx, rx) = crossbeam_channel::bounded::<WasmPaste>(1);
app.insert_resource(WasmPasteAsyncChannel { tx, rx })
.add_systems(Update, poll_wasm_paste);
}
}
}
#[cfg(feature = "multicam")]
#[derive(Component)]
pub struct CosmicPrimaryCamera;
#[derive(Default, Clone)]
pub enum CursorConfig {
#[default]
Default,
Events,
None,
}
/// Resource struct that holds configuration options for cosmic fonts.
#[derive(Resource, Clone)]
pub struct CosmicFontConfig {
pub fonts_dir_path: Option<PathBuf>,
pub font_bytes: Option<Vec<&'static [u8]>>,
pub load_system_fonts: bool, // caution: this can be relatively slow
}
impl Default for CosmicFontConfig {
fn default() -> Self {
let fallback_font = include_bytes!("./font/FiraMono-Regular-subset.ttf");
Self {
load_system_fonts: true,
font_bytes: Some(vec![fallback_font]),
fonts_dir_path: None,
}
}
}
fn create_cosmic_font_system(cosmic_font_config: CosmicFontConfig) -> FontSystem {
let locale = sys_locale::get_locale().unwrap_or_else(|| String::from("en-US"));
let mut db = cosmic_text::fontdb::Database::new();
if let Some(dir_path) = cosmic_font_config.fonts_dir_path.clone() {
db.load_fonts_dir(dir_path);
}
if let Some(custom_font_data) = &cosmic_font_config.font_bytes {
for elem in custom_font_data {
db.load_font_data(elem.to_vec());
}
}
if cosmic_font_config.load_system_fonts {
db.load_system_fonts();
}
cosmic_text::FontSystem::new_with_locale_and_db(locale, db)
}
#[cfg(test)]
mod tests {
use crate::*;
use self::buffer::CosmicBuffer;
fn test_spawn_cosmic_edit_system(
mut commands: Commands,
mut font_system: ResMut<CosmicFontSystem>,
) {
let attrs = Attrs::new();
commands.spawn(CosmicEditBundle {
buffer: CosmicBuffer::new(&mut font_system, Metrics::new(20., 20.)).with_rich_text(
&mut font_system,
vec![("Blah", attrs)],
attrs,
),
..Default::default()
});
}
#[test]
fn test_spawn_cosmic_edit() {
let mut app = App::new();
app.add_plugins(TaskPoolPlugin::default());
app.add_plugins(AssetPlugin::default());
app.insert_resource(CosmicFontSystem(create_cosmic_font_system(
CosmicFontConfig::default(),
)));
app.add_systems(Update, test_spawn_cosmic_edit_system);
let input = ButtonInput::<KeyCode>::default();
app.insert_resource(input);
let mouse_input: ButtonInput<MouseButton> = ButtonInput::<MouseButton>::default();
app.insert_resource(mouse_input);
app.add_event::<ReceivedCharacter>();
app.update();
let mut text_nodes_query = app.world.query::<&CosmicBuffer>();
for cosmic_editor in text_nodes_query.iter(&app.world) {
insta::assert_debug_snapshot!(cosmic_editor
.lines
.iter()
.map(|line| line.text())
.collect::<Vec<_>>());
}
}
}