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Commit 717311ca authored by sam edelsten's avatar sam edelsten
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tidy example use statements

parent eccc1ef8
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use bevy::{prelude::*, window::PrimaryWindow};
use bevy_cosmic_edit::{focus::FocusedWidget, *};
use util::{change_active_editor_sprite, deselect_editor_on_esc, print_editor_text};
use bevy_cosmic_edit::*;
fn setup(
mut commands: Commands,
......
use bevy::prelude::*;
use bevy_cosmic_edit::{focus::FocusedWidget, *};
use util::{change_active_editor_ui, deselect_editor_on_esc, print_editor_text};
use bevy_cosmic_edit::*;
fn setup(mut commands: Commands, mut font_system: ResMut<CosmicFontSystem>) {
let camera_bundle = Camera2dBundle {
......
use bevy::prelude::*;
use bevy_cosmic_edit::*;
use util::{bevy_color_to_cosmic, change_active_editor_ui, deselect_editor_on_esc};
#[derive(Resource)]
struct TextChangeTimer(pub Timer);
......
......@@ -2,7 +2,6 @@
use bevy::prelude::*;
use bevy_cosmic_edit::*;
use util::{bevy_color_to_cosmic, change_active_editor_ui, deselect_editor_on_esc};
fn setup(mut commands: Commands, mut font_system: ResMut<CosmicFontSystem>) {
commands.spawn(Camera2dBundle::default());
......
use bevy::prelude::*;
use bevy_cosmic_edit::*;
use util::{bevy_color_to_cosmic, change_active_editor_ui, deselect_editor_on_esc};
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.spawn(Camera2dBundle::default());
......
use bevy::{prelude::*, window::PrimaryWindow};
use bevy_cosmic_edit::*;
use util::{bevy_color_to_cosmic, change_active_editor_sprite};
fn setup(
mut commands: Commands,
......
use bevy::prelude::*;
use bevy_cosmic_edit::*;
use util::{change_active_editor_sprite, deselect_editor_on_esc, print_editor_text};
fn setup(mut commands: Commands) {
commands.spawn(Camera2dBundle::default());
......
use bevy::prelude::*;
use bevy_cosmic_edit::{placeholder::Placeholder, *};
use util::{
bevy_color_to_cosmic, change_active_editor_ui, deselect_editor_on_esc, print_editor_text,
};
use bevy_cosmic_edit::*;
fn setup(mut commands: Commands, mut font_system: ResMut<CosmicFontSystem>) {
let camera_bundle = Camera2dBundle {
......
use bevy::prelude::*;
use bevy_cosmic_edit::*;
use util::{bevy_color_to_cosmic, change_active_editor_ui};
fn setup(mut commands: Commands, mut font_system: ResMut<CosmicFontSystem>) {
commands.spawn(Camera2dBundle::default());
......
use bevy::prelude::*;
use bevy_cosmic_edit::*;
use util::{
bevy_color_to_cosmic, change_active_editor_sprite, change_active_editor_ui,
deselect_editor_on_esc,
};
fn setup(mut commands: Commands) {
commands.spawn(Camera2dBundle::default());
......
......@@ -7,7 +7,7 @@ mod input;
mod password;
mod placeholder;
mod render;
pub mod util;
mod util;
mod widget;
use std::{path::PathBuf, time::Duration};
......@@ -22,11 +22,10 @@ pub use cosmic_text::{
pub use cursor::*;
pub use focus::*;
pub use input::*;
#[cfg(target_arch = "wasm32")]
use input::{poll_wasm_paste, WasmPaste, WasmPasteAsyncChannel};
pub use password::*;
pub use placeholder::*;
pub use render::*;
pub use util::*;
pub use widget::*;
/// Plugin struct that adds systems and initializes resources related to cosmic edit functionality.
......
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