use bevy builtins; single canvas image
adds a `CosmicCanvas` component to hold the image cosmic draws to. allows easier interop between UI and Sprite widgets Each type of widget now uses a single `CosmicEditBundle`, adding widget specific components with `.insert()` or as tuples.
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- examples/basic_sprite.rs 19 additions, 14 deletionsexamples/basic_sprite.rs
- examples/basic_ui.rs 24 additions, 15 deletionsexamples/basic_ui.rs
- examples/bevy_api_testing.rs 38 additions, 22 deletionsexamples/bevy_api_testing.rs
- examples/every_option.rs 26 additions, 27 deletionsexamples/every_option.rs
- examples/font_per_widget.rs 44 additions, 28 deletionsexamples/font_per_widget.rs
- examples/image_background.rs 17 additions, 10 deletionsexamples/image_background.rs
- examples/multiple_sprites.rs 42 additions, 32 deletionsexamples/multiple_sprites.rs
- examples/readonly.rs 22 additions, 14 deletionsexamples/readonly.rs
- examples/text_input.rs 51 additions, 33 deletionsexamples/text_input.rs
- src/lib.rs 38 additions, 134 deletionssrc/lib.rs
- src/render.rs 61 additions, 55 deletionssrc/render.rs
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