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use std::{collections::VecDeque, path::PathBuf, time::Duration};
#[path = "utils.rs"]
pub mod utils;
pub use utils::*;
use bevy::{
asset::HandleId,
input::mouse::{MouseScrollUnit, MouseWheel},
prelude::*,
reflect::{TypePath, TypeUuid},
render::render_resource::Extent3d,
window::{PrimaryWindow, WindowScaleFactorChanged},
};
use cosmic_text::{
Action, AttrsList, AttrsOwned, Buffer, BufferLine, Cursor, Edit, Editor, FontSystem, Metrics,
Shaping, SwashCache,
};
use image::{imageops::FilterType, GenericImageView};
#[derive(Clone)]
pub struct CosmicEditUi;
#[derive(Clone)]
pub struct CosmicEditSprite {
pub transform: Transform,
}
#[derive(Clone)]
pub enum CosmicNode {
Ui,
Sprite(CosmicEditSprite),
}
#[derive(Clone)]
pub enum CosmicText {
OneStyle(String),
MultiStyle(Vec<Vec<(String, cosmic_text::AttrsOwned)>>),
}
#[derive(Clone)]
pub struct CosmicMetrics {
pub font_size: f32,
pub line_height: f32,
pub scale_factor: f32,
}
/// Contains metadata for spawning cosmic edit, including text content, position, size, and style.
#[derive(Clone)]
pub struct CosmicEditMeta {
pub text: CosmicText,
pub text_pos: CosmicTextPos,
pub attrs: cosmic_text::AttrsOwned,
pub metrics: CosmicMetrics,
pub font_system_handle: Handle<CosmicFont>,
pub size: Option<(f32, f32)>, // None used for bevy-ui nodes to use parent size
pub node: CosmicNode,
pub bg: bevy::prelude::Color,
pub bg_image: Option<Handle<Image>>,
pub readonly: bool,
}
/// Enum representing the position of the cosmic text.
#[derive(Clone)]
pub enum CosmicTextPos {
Center,
TopLeft,
}
#[derive(Clone)]
pub struct EditHistoryItem {
pub cursor: Cursor,
pub lines: Vec<Vec<(String, AttrsOwned)>>,
}
#[derive(Component)]
pub struct CosmicEditHistory {
pub edits: VecDeque<EditHistoryItem>,
pub current_edit: usize,
}
#[derive(Component)]
pub struct CosmicEdit {
pub editor: Editor,
pub font_system: Handle<CosmicFont>,
pub attrs: cosmic_text::AttrsOwned,
pub text_pos: CosmicTextPos,
pub bg: bevy::prelude::Color,
pub bg_image: Option<Handle<Image>>,
pub width: f32,
pub height: f32,
pub font_size: f32,
pub line_height: f32,
pub readonly: bool,
pub is_ui_node: bool,
}
#[derive(TypeUuid, TypePath)]
#[uuid = "DC6A0357-7941-4ADE-9332-24EA87E38961"]
pub struct CosmicFont(pub FontSystem);
/// Plugin struct that adds systems and initializes resources related to cosmic edit functionality.
pub struct CosmicEditPlugin;
impl Plugin for CosmicEditPlugin {
fn build(&self, app: &mut App) {
app.add_systems(
Update,
(
cosmic_edit_bevy_events,
cosmic_edit_set_redraw,
on_scale_factor_change,
cosmic_edit_redraw_buffer_ui
.before(cosmic_edit_set_redraw)
.before(on_scale_factor_change),
cosmic_edit_redraw_buffer.before(on_scale_factor_change),
),
)
.init_resource::<ActiveEditor>()
.add_asset::<CosmicFont>()
.insert_resource(SwashCacheState {
swash_cache: SwashCache::new(),
});
}
}
/// Resource struct that keeps track of the currently active editor entity.
#[derive(Resource, Default)]
pub struct ActiveEditor {
pub entity: Option<Entity>,
}
/// Resource struct that holds configuration options for cosmic fonts.
#[derive(Resource, Default)]
pub struct CosmicFontConfig {
pub fonts_dir_path: Option<PathBuf>,
pub font_bytes: Option<Vec<&'static [u8]>>,
pub load_system_fonts: bool, // caution: this can be relatively slow
}
#[derive(Resource)]
struct SwashCacheState {
swash_cache: SwashCache,
}
pub fn create_cosmic_font_system(cosmic_font_config: CosmicFontConfig) -> FontSystem {
let locale = sys_locale::get_locale().unwrap_or_else(|| String::from("en-US"));
let mut db = cosmic_text::fontdb::Database::new();
if let Some(dir_path) = cosmic_font_config.fonts_dir_path.clone() {
db.load_fonts_dir(dir_path);
}
if let Some(custom_font_data) = &cosmic_font_config.font_bytes {
for elem in custom_font_data {
db.load_font_data(elem.to_vec());
}
}
if cosmic_font_config.load_system_fonts {
db.load_system_fonts();
}
cosmic_text::FontSystem::new_with_locale_and_db(locale, db)
}
fn on_scale_factor_change(
mut scale_factor_changed: EventReader<WindowScaleFactorChanged>,
mut cosmic_edit_query: Query<&mut CosmicEdit, With<CosmicEdit>>,
mut cosmic_fonts: ResMut<Assets<CosmicFont>>,
) {
if !scale_factor_changed.is_empty() {
let new_scale_factor = scale_factor_changed.iter().last().unwrap().scale_factor as f32;
for mut cosmic_edit in &mut cosmic_edit_query.iter_mut() {
if let Some(font_system) = cosmic_fonts.get_mut(&cosmic_edit.font_system) {
let font_system = &mut font_system.0;
let metrics = Metrics::new(cosmic_edit.font_size, cosmic_edit.line_height)
.scale(new_scale_factor);
cosmic_edit
.editor
.buffer_mut()
.set_metrics(font_system, metrics);
cosmic_edit.editor.buffer_mut().set_redraw(true);
}
}
}
}
pub fn get_node_cursor_pos(
window: &Window,
node_transform: &GlobalTransform,
size: (f32, f32),
is_ui_node: bool,
camera: &Camera,
camera_transform: &GlobalTransform,
) -> Option<(f32, f32)> {
let (x_min, y_min, x_max, y_max) = (
node_transform.affine().translation.x - size.0 / 2.,
node_transform.affine().translation.y - size.1 / 2.,
node_transform.affine().translation.x + size.0 / 2.,
node_transform.affine().translation.y + size.1 / 2.,
);
window.cursor_position().and_then(|pos| {
if is_ui_node {
if x_min < pos.x && pos.x < x_max && y_min < pos.y && pos.y < y_max {
Some((pos.x - x_min, pos.y - y_min))
} else {
None
}
} else {
camera
.viewport_to_world_2d(camera_transform, pos)
.and_then(|pos| {
if x_min < pos.x && pos.x < x_max && y_min < pos.y && pos.y < y_max {
Some((pos.x - x_min, y_max - pos.y))
} else {
None
}
})
}
})
}
/// Retrieves the cosmic text content from an editor.
///
/// # Arguments
///
/// * `editor` - A reference to the `Editor` instance containing the text content.
///
/// # Returns
///
/// A `String` containing the cosmic text content.
pub fn get_cosmic_text(buffer: &Buffer) -> String {
let mut text = String::new();
let line_count = buffer.lines.len();
for (i, line) in buffer.lines.iter().enumerate() {
text.push_str(line.text());
if i < line_count - 1 {
text.push('\n');
}
}
text
}
pub fn get_text_spans(
buffer: &Buffer,
default_attrs: AttrsOwned,
) -> Vec<Vec<(String, AttrsOwned)>> {
let mut spans = Vec::new();
for line in buffer.lines.iter() {
let mut line_spans = Vec::new();
let line_text = line.text();
let line_attrs = line.attrs_list();
if line_attrs.spans().is_empty() {
line_spans.push((line_text.to_string(), default_attrs.clone()));
} else {
let mut current_pos = 0;
for span in line_attrs.spans() {
let span_range = span.0;
let span_attrs = span.1.clone();
let start_index = span_range.start;
let end_index = span_range.end;
if start_index > current_pos {
// Add the text between the current position and the start of the span
let non_span_text = line_text[current_pos..start_index].to_string();
line_spans.push((non_span_text, default_attrs.clone()));
}
let span_text = line_text[start_index..end_index].to_string();
line_spans.push((span_text.clone(), span_attrs));
current_pos = end_index;
}
if current_pos < line_text.len() {
// Add the remaining text after the last span
let remaining_text = line_text[current_pos..].to_string();
line_spans.push((remaining_text, default_attrs.clone()));
}
}
spans.push(line_spans);
}
spans
}
fn save_edit_history(cosmic_edit: &mut CosmicEdit, edit_history: &mut CosmicEditHistory) {
let edits = &edit_history.edits;
let current_lines = get_text_spans(cosmic_edit.editor.buffer(), cosmic_edit.attrs.clone());
let current_edit = edit_history.current_edit;
let mut new_edits = VecDeque::new();
new_edits.extend(edits.iter().take(current_edit + 1).cloned());
// remove old edits
if new_edits.len() > 1000 {
new_edits.drain(0..100);
}
new_edits.push_back(EditHistoryItem {
cursor: cosmic_edit.editor.cursor(),
lines: current_lines,
});
let len = new_edits.len();
*edit_history = CosmicEditHistory {
edits: new_edits,
current_edit: len - 1,
};
}
fn bevy_color_to_cosmic(color: bevy::prelude::Color) -> cosmic_text::Color {
cosmic_text::Color::rgba(
(color.r() * 255.) as u8,
(color.g() * 255.) as u8,
(color.b() * 255.) as u8,
(color.a() * 255.) as u8,
)
}
fn get_text_size(buffer: &Buffer) -> (f32, f32) {
let width = buffer.layout_runs().map(|run| run.line_w).reduce(f32::max);
let height = buffer.layout_runs().count() as f32 * buffer.metrics().line_height;
if width.is_none() || height == 0. {
return (1., 1.);
}
(width.unwrap(), height)
}
pub fn get_y_offset(buffer: &Buffer) -> i32 {
let (_, text_height) = get_text_size(buffer);
((buffer.size().1 - text_height) / 2.0) as i32
}
pub fn get_x_offset(buffer: &Buffer) -> i32 {
let (text_width, _) = get_text_size(buffer);
((buffer.size().0 - text_width) / 2.0) as i32
}
pub fn cosmic_edit_bevy_events(
windows: Query<&Window, With<PrimaryWindow>>,
active_editor: Res<ActiveEditor>,
keys: Res<Input<KeyCode>>,
mut char_evr: EventReader<ReceivedCharacter>,
buttons: Res<Input<MouseButton>>,
mut cosmic_edit_query: Query<
(
&mut CosmicEdit,
&mut CosmicEditHistory,
&GlobalTransform,
Entity,
),
With<CosmicEdit>,
>,
mut is_deleting: Local<bool>,
mut font_system_assets: ResMut<Assets<CosmicFont>>,
mut scroll_evr: EventReader<MouseWheel>,
mut edits_duration: Local<Option<Duration>>,
mut undoredo_duration: Local<Option<Duration>>,
camera_q: Query<(&Camera, &GlobalTransform)>,
) {
let primary_window = windows.single();
let scale_factor = primary_window.scale_factor() as f32;
let (camera, camera_transform) = camera_q.iter().find(|(c, _)| c.is_active).unwrap();
for (mut cosmic_edit, mut edit_history, node_transform, entity) in
&mut cosmic_edit_query.iter_mut()
{
if active_editor.entity == Some(entity) {
if let Some(font_system) = font_system_assets.get_mut(&cosmic_edit.font_system) {
let now_ms = get_timestamp();
let command = keys.any_pressed([KeyCode::SuperLeft, KeyCode::SuperRight]);
#[cfg(not(target_os = "macos"))]
let command = keys.any_pressed([KeyCode::ControlLeft, KeyCode::ControlRight]);
let shift = keys.any_pressed([KeyCode::ShiftLeft, KeyCode::ShiftRight]);
let option = keys.any_pressed([KeyCode::AltLeft, KeyCode::AltRight]);
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// if shift key is pressed
let already_has_selection = cosmic_edit.editor.select_opt().is_some();
if shift && !already_has_selection {
let cursor = cosmic_edit.editor.cursor();
cosmic_edit.editor.set_select_opt(Some(cursor));
}
#[cfg(target_os = "macos")]
let should_jump = command && option;
#[cfg(not(target_os = "macos"))]
let should_jump = command;
if should_jump && keys.just_pressed(KeyCode::Left) {
cosmic_edit
.editor
.action(&mut font_system.0, Action::PreviousWord);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
// RETURN
return;
}
if should_jump && keys.just_pressed(KeyCode::Right) {
cosmic_edit
.editor
.action(&mut font_system.0, Action::NextWord);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
// RETURN
return;
}
if should_jump && keys.just_pressed(KeyCode::Home) {
cosmic_edit
.editor
.action(&mut font_system.0, Action::BufferStart);
// there's a bug with cosmic text where it doesn't update the visual cursor for this action
// TODO: fix upstream
cosmic_edit.editor.buffer_mut().set_redraw(true);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
// RETURN
return;
}
if should_jump && keys.just_pressed(KeyCode::End) {
cosmic_edit
.editor
.action(&mut font_system.0, Action::BufferEnd);
// there's a bug with cosmic text where it doesn't update the visual cursor for this action
// TODO: fix upstream
cosmic_edit.editor.buffer_mut().set_redraw(true);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
// RETURN
return;
}
if keys.just_pressed(KeyCode::Left) {
cosmic_edit.editor.action(&mut font_system.0, Action::Left);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
// RETURN
return;
}
if keys.just_pressed(KeyCode::Right) {
cosmic_edit.editor.action(&mut font_system.0, Action::Right);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
// RETURN
return;
}
if keys.just_pressed(KeyCode::Up) {
cosmic_edit.editor.action(&mut font_system.0, Action::Up);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
// RETURN
return;
}
if keys.just_pressed(KeyCode::Down) {
cosmic_edit.editor.action(&mut font_system.0, Action::Down);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
// RETURN
return;
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}
if !cosmic_edit.readonly && keys.just_pressed(KeyCode::Back) {
#[cfg(target_arch = "wasm32")]
cosmic_edit
.editor
.action(&mut font_system.0, Action::Backspace);
*is_deleting = true;
}
if !cosmic_edit.readonly && keys.just_released(KeyCode::Back) {
*is_deleting = false;
}
if !cosmic_edit.readonly && keys.just_pressed(KeyCode::Delete) {
cosmic_edit
.editor
.action(&mut font_system.0, Action::Delete);
}
if keys.just_pressed(KeyCode::Escape) {
cosmic_edit
.editor
.action(&mut font_system.0, Action::Escape);
}
if command && keys.just_pressed(KeyCode::A) {
cosmic_edit
.editor
.action(&mut font_system.0, Action::BufferEnd);
let current_cursor = cosmic_edit.editor.cursor();
cosmic_edit.editor.set_select_opt(Some(Cursor {
line: 0,
index: 0,
affinity: current_cursor.affinity,
color: current_cursor.color,
}));
// RETURN
return;
}
if keys.just_pressed(KeyCode::Home) {
cosmic_edit.editor.action(&mut font_system.0, Action::Home);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
// RETURN
return;
}
if keys.just_pressed(KeyCode::End) {
cosmic_edit.editor.action(&mut font_system.0, Action::End);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
// RETURN
return;
}
if keys.just_pressed(KeyCode::PageUp) {
.action(&mut font_system.0, Action::PageUp);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
if keys.just_pressed(KeyCode::PageDown) {
.action(&mut font_system.0, Action::PageDown);
if !shift {
cosmic_edit.editor.set_select_opt(None);
}
let requested_redo = command && shift && keys.just_pressed(KeyCode::Z);
let requested_redo = command && keys.just_pressed(KeyCode::Y);
if !cosmic_edit.readonly && requested_redo {
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let edits = &edit_history.edits;
if edits.is_empty() {
// RETURN
return;
}
if edit_history.current_edit == edits.len() - 1 {
// RETURN
return;
}
let idx = edit_history.current_edit + 1;
if let Some(current_edit) = edits.get(idx) {
cosmic_edit.editor.buffer_mut().lines.clear();
for line in current_edit.lines.iter() {
let mut line_text = String::new();
let mut attrs_list = AttrsList::new(cosmic_edit.attrs.as_attrs());
for (text, attrs) in line.iter() {
let start = line_text.len();
line_text.push_str(text);
let end = line_text.len();
attrs_list.add_span(start..end, attrs.as_attrs());
}
cosmic_edit.editor.buffer_mut().lines.push(BufferLine::new(
line_text,
attrs_list,
Shaping::Advanced,
));
}
cosmic_edit.editor.set_cursor(current_edit.cursor);
cosmic_edit.editor.buffer_mut().set_redraw(true);
edit_history.current_edit += 1;
}
*undoredo_duration = Some(Duration::from_millis(now_ms as u64));
// RETURN
return;
}
// undo
let requested_undo = command && keys.just_pressed(KeyCode::Z);
if !cosmic_edit.readonly && requested_undo {
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let edits = &edit_history.edits;
if edits.is_empty() {
// RETURN
return;
}
if edit_history.current_edit <= 1 {
// RETURN
return;
}
let idx = edit_history.current_edit - 1;
if let Some(current_edit) = edits.get(idx) {
cosmic_edit.editor.buffer_mut().lines.clear();
for line in current_edit.lines.iter() {
let mut line_text = String::new();
let mut attrs_list = AttrsList::new(cosmic_edit.attrs.as_attrs());
for (text, attrs) in line.iter() {
let start = line_text.len();
line_text.push_str(text);
let end = line_text.len();
attrs_list.add_span(start..end, attrs.as_attrs());
}
cosmic_edit.editor.buffer_mut().lines.push(BufferLine::new(
line_text,
attrs_list,
Shaping::Advanced,
));
}
cosmic_edit.editor.set_cursor(current_edit.cursor);
cosmic_edit.editor.buffer_mut().set_redraw(true);
edit_history.current_edit -= 1;
}
*undoredo_duration = Some(Duration::from_millis(now_ms as u64));
// RETURN
return;
}
let mut is_clipboard = false;
#[cfg(not(target_arch = "wasm32"))]
{
if let Ok(mut clipboard) = arboard::Clipboard::new() {
if command && keys.just_pressed(KeyCode::C) {
if let Some(text) = cosmic_edit.editor.copy_selection() {
clipboard.set_text(text).unwrap();
// RETURN
return;
}
}
if !cosmic_edit.readonly && command && keys.just_pressed(KeyCode::X) {
if let Some(text) = cosmic_edit.editor.copy_selection() {
clipboard.set_text(text).unwrap();
cosmic_edit.editor.delete_selection();
}
is_clipboard = true;
}
if !cosmic_edit.readonly && command && keys.just_pressed(KeyCode::V) {
if let Ok(text) = clipboard.get_text() {
for c in text.chars() {
cosmic_edit
.editor
.action(&mut font_system.0, Action::Insert(c));
}
}
is_clipboard = true;
}
}
}
let (offset_x, offset_y) = match cosmic_edit.text_pos {
CosmicTextPos::Center => (
get_x_offset(cosmic_edit.editor.buffer()),
get_y_offset(cosmic_edit.editor.buffer()),
),
CosmicTextPos::TopLeft => (0, 0),
};
let point = |node_cursor_pos: (f32, f32)| {
(
(node_cursor_pos.0 * scale_factor) as i32 - offset_x,
(node_cursor_pos.1 * scale_factor) as i32 - offset_y,
)
};
if buttons.just_pressed(MouseButton::Left) {
if let Some(node_cursor_pos) = get_node_cursor_pos(
primary_window,
node_transform,
(cosmic_edit.width, cosmic_edit.height),
cosmic_edit.is_ui_node,
camera,
camera_transform,
) {
let (x, y) = point(node_cursor_pos);
if shift {
cosmic_edit
.editor
.action(&mut font_system.0, Action::Drag { x, y });
} else {
cosmic_edit
.editor
.action(&mut font_system.0, Action::Click { x, y });
}
}
// RETURN
return;
}
if buttons.pressed(MouseButton::Left) {
if let Some(node_cursor_pos) = get_node_cursor_pos(
primary_window,
node_transform,
(cosmic_edit.width, cosmic_edit.height),
cosmic_edit.is_ui_node,
camera,
camera_transform,
) {
let (x, y) = point(node_cursor_pos);
cosmic_edit
.editor
.action(&mut font_system.0, Action::Drag { x, y });
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}
// RETURN
return;
}
for ev in scroll_evr.iter() {
match ev.unit {
MouseScrollUnit::Line => {
cosmic_edit.editor.action(
&mut font_system.0,
Action::Scroll {
lines: -ev.y as i32,
},
);
}
MouseScrollUnit::Pixel => {
let line_height = cosmic_edit.editor.buffer().metrics().line_height;
cosmic_edit.editor.action(
&mut font_system.0,
Action::Scroll {
lines: -(ev.y / line_height) as i32,
},
);
}
}
}
if cosmic_edit.readonly {
// RETURN
return;
}
let mut is_edit = is_clipboard;
let mut is_return = false;
if keys.just_pressed(KeyCode::Return) {
is_return = true;
is_edit = true;
// to have new line on wasm rather than E
cosmic_edit
.editor
.action(&mut font_system.0, Action::Insert('\n'));
}
if !(is_clipboard || is_return) {
for char_ev in char_evr.iter() {
is_edit = true;
if *is_deleting {
cosmic_edit
.editor
.action(&mut font_system.0, Action::Backspace);
} else {
cosmic_edit
.editor
.action(&mut font_system.0, Action::Insert(char_ev.char));
}
}
}
if !is_edit {
// RETURN
return;
}
if let Some(last_edit_duration) = *edits_duration {
if Duration::from_millis(now_ms as u64) - last_edit_duration
> Duration::from_millis(150)
{
save_edit_history(&mut cosmic_edit, &mut edit_history);
*edits_duration = Some(Duration::from_millis(now_ms as u64));
}
} else {
save_edit_history(&mut cosmic_edit, &mut edit_history);
*edits_duration = Some(Duration::from_millis(now_ms as u64));
}
}
}
}
}
fn cosmic_edit_set_redraw(mut cosmic_edit_query: Query<&mut CosmicEdit, Added<CosmicEdit>>) {
for mut cosmic_edit in cosmic_edit_query.iter_mut() {
cosmic_edit.editor.buffer_mut().set_redraw(true);
}
}
fn redraw_buffer_common(
images: &mut ResMut<Assets<Image>>,
swash_cache_state: &mut ResMut<SwashCacheState>,
cosmic_edit: &mut CosmicEdit,
img_handle: &mut Handle<Image>,
font_system_assets: &mut ResMut<Assets<CosmicFont>>,
scale_factor: f32,
original_width: f32,
original_height: f32,
) {
let width = original_width * scale_factor;
let height = original_height * scale_factor;
let swash_cache = &mut swash_cache_state.swash_cache;
if let Some(font_system) = font_system_assets.get_mut(&cosmic_edit.font_system) {
cosmic_edit.editor.shape_as_needed(&mut font_system.0);
if cosmic_edit.editor.buffer().redraw() {
cosmic_edit
.editor
.buffer_mut()
.set_size(&mut font_system.0, width, height);
let font_color = cosmic_text::Color::rgb(0, 0, 0);
let mut pixels = vec![0; width as usize * height as usize * 4];
if let Some(bg_image) = cosmic_edit.bg_image.clone() {
let image = images.get(&bg_image).unwrap();
let mut dynamic_image = image.clone().try_into_dynamic().unwrap();
if image.size().x != width || image.size().y != height {
dynamic_image = dynamic_image.resize_to_fill(
width as u32,
height as u32,
FilterType::Triangle,
);
}
for (i, (_, _, rgba)) in dynamic_image.pixels().enumerate() {
if let Some(p) = pixels.get_mut(i * 4..(i + 1) * 4) {
p[0] = rgba[0];
p[1] = rgba[1];
p[2] = rgba[2];
p[3] = rgba[3];
}
}
} else {
let bg = cosmic_edit.bg;
for pixel in pixels.chunks_exact_mut(4) {
pixel[0] = (bg.r() * 255.) as u8; // Red component
pixel[1] = (bg.g() * 255.) as u8; // Green component
pixel[2] = (bg.b() * 255.) as u8; // Blue component
pixel[3] = (bg.a() * 255.) as u8; // Alpha component
}
}
let (offset_y, offset_x) = match cosmic_edit.text_pos {
CosmicTextPos::Center => (
get_y_offset(cosmic_edit.editor.buffer()),
get_x_offset(cosmic_edit.editor.buffer()),
),
CosmicTextPos::TopLeft => (0, 0),
};
cosmic_edit.editor.draw(
&mut font_system.0,
swash_cache,
font_color,
|x, y, w, h, color| {
for row in 0..h as i32 {
for col in 0..w as i32 {
draw_pixel(
&mut pixels,
width as i32,
height as i32,
x + col + offset_x,
y + row + offset_y,
color,
);
}
}
},
);
cosmic_edit.editor.buffer_mut().set_redraw(false);
if let Some(prev_image) = images.get_mut(img_handle) {
if *img_handle == bevy::render::texture::DEFAULT_IMAGE_HANDLE.typed() {
let mut prev_image = prev_image.clone();
prev_image.data.clear();
prev_image.data.extend_from_slice(pixels.as_slice());
prev_image.resize(Extent3d {
width: width as u32,
height: height as u32,
depth_or_array_layers: 1,
});
let handle_id: HandleId = HandleId::random::<Image>();
let new_handle: Handle<Image> = Handle::weak(handle_id);
let new_handle = images.set(new_handle, prev_image);
*img_handle = new_handle;
} else {
prev_image.data.clear();
prev_image.data.extend_from_slice(pixels.as_slice());
prev_image.resize(Extent3d {
width: width as u32,
height: height as u32,
depth_or_array_layers: 1,
});
}
}
}
}
}
fn cosmic_edit_redraw_buffer_ui(
windows: Query<&Window, With<PrimaryWindow>>,
mut images: ResMut<Assets<Image>>,
mut swash_cache_state: ResMut<SwashCacheState>,
mut cosmic_edit_query: Query<
(&mut CosmicEdit, &mut UiImage, &Node, &mut Visibility),
With<CosmicEdit>,
>,
mut font_system_assets: ResMut<Assets<CosmicFont>>,
) {
let primary_window = windows.single();
for (mut cosmic_edit, mut img, node, mut visibility) in &mut cosmic_edit_query.iter_mut() {
if node.size().x != 0. && node.size().y != 0. {
cosmic_edit.width = node.size().x;
cosmic_edit.height = node.size().y;
}
let width = cosmic_edit.width;
let height = cosmic_edit.height;
redraw_buffer_common(
&mut images,
&mut swash_cache_state,
&mut cosmic_edit,
&mut img.texture,
&mut font_system_assets,
primary_window.scale_factor() as f32,
width,
height,
);
if *visibility == Visibility::Hidden
&& img.texture.clone() != bevy::render::texture::DEFAULT_IMAGE_HANDLE.typed()
{
*visibility = Visibility::Visible;
}
}
}
fn cosmic_edit_redraw_buffer(
windows: Query<&Window, With<PrimaryWindow>>,
mut images: ResMut<Assets<Image>>,
mut swash_cache_state: ResMut<SwashCacheState>,
mut cosmic_edit_query: Query<
(&mut CosmicEdit, &mut Handle<Image>, &mut Visibility),
With<CosmicEdit>,
>,
mut font_system_assets: ResMut<Assets<CosmicFont>>,
) {
let primary_window = windows.single();
for (mut cosmic_edit, mut handle, mut visibility) in &mut cosmic_edit_query.iter_mut() {
let width = cosmic_edit.width;
let height = cosmic_edit.height;
redraw_buffer_common(
&mut images,
&mut swash_cache_state,
&mut cosmic_edit,
&mut handle,
&mut font_system_assets,
primary_window.scale_factor() as f32,
width,
height,
);
if *visibility == Visibility::Hidden
&& handle.clone() != bevy::render::texture::DEFAULT_IMAGE_HANDLE.typed()
{
*visibility = Visibility::Visible;
}
}
}
pub fn cosmic_edit_set_text(
text: CosmicText,
attrs: AttrsOwned,
editor: &mut Editor,
font_system: &mut FontSystem,
) {
editor.buffer_mut().lines.clear();
match text {
CosmicText::OneStyle(text) => {
editor.buffer_mut().set_text(
font_system,
text.as_str(),
attrs.as_attrs(),
Shaping::Advanced,
);
}
CosmicText::MultiStyle(lines) => {
for line in lines {
let mut line_text = String::new();
let mut attrs_list = AttrsList::new(attrs.as_attrs());
for (text, attrs) in line.iter() {
let start = line_text.len();
line_text.push_str(text);
let end = line_text.len();
attrs_list.add_span(start..end, attrs.as_attrs());
}
editor.buffer_mut().lines.push(BufferLine::new(
line_text,
attrs_list,
Shaping::Advanced,
));
}
}
}
}
/// Spawns a cosmic edit entity with the provided configuration.
///
/// # Returns
///
/// The `Entity` identifier of the spawned cosmic edit entity.