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use std::time::Duration;
use bevy::{
asset::HandleId,
render::render_resource::Extent3d,
window::{PrimaryWindow, WindowScaleFactorChanged},
};
use cosmic_text::{Affinity, Edit, Metrics, SwashCache};
use image::{imageops::FilterType, GenericImageView};
use crate::{
get_text_size, get_x_offset_center, get_y_offset_center, CosmicAttrs, CosmicBackground,
CosmicCanvas, CosmicEditor, CosmicFontSystem, CosmicMetrics, CosmicMode, CosmicText,
CosmicTextPosition, FillColor, Focus, PasswordInput, PlaceholderAttrs, PlaceholderText,
ReadOnly, XOffset, DEFAULT_SCALE_PLACEHOLDER,
};
#[derive(Resource)]
pub(crate) struct SwashCacheState {
pub swash_cache: SwashCache,
}
#[derive(Resource)]
pub(crate) struct CursorBlinkTimer(pub Timer);
#[derive(Resource)]
pub(crate) struct CursorVisibility(pub bool);
#[derive(Resource, Default)]
pub(crate) struct PasswordValues(pub HashMap<Entity, (String, usize)>);
#[derive(Component)]
pub(crate) struct Placeholder;
pub(crate) fn cosmic_edit_redraw_buffer(
windows: Query<&Window, With<PrimaryWindow>>,
mut images: ResMut<Assets<Image>>,
mut swash_cache_state: ResMut<SwashCacheState>,
mut cosmic_edit_query: Query<(
&mut CosmicEditor,
&CosmicAttrs,
&CosmicBackground,
&FillColor,
&CosmicTextPosition,
Option<&Node>,
Option<&mut Style>,
Option<&mut Sprite>,
&mut XOffset,
&CosmicMode,
)>,
mut font_system: ResMut<CosmicFontSystem>,
) {
let primary_window = windows.single();
let scale = primary_window.scale_factor() as f32;
for (
attrs,
background_image,
fill_color,
text_position,
node_opt,
style_opt,
sprite_opt,
mut x_offset,
mode,
) in &mut cosmic_edit_query.iter_mut()
{
editor.shape_as_needed(&mut font_system.0);
// Get numbers, do maths to find and set cursor
//
let (base_width, mut base_height) = match node_opt {
Some(node) => (node.size().x.ceil(), node.size().y.ceil()),
None => (
sprite_opt.as_ref().unwrap().custom_size.unwrap().x.ceil(),
sprite_opt.as_ref().unwrap().custom_size.unwrap().y.ceil(),
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};
let widget_width = base_width * scale;
let widget_height = base_height * scale;
let padding_x = match text_position {
CosmicTextPosition::Center => 0.,
CosmicTextPosition::TopLeft { padding } => *padding as f32,
CosmicTextPosition::Left { padding } => *padding as f32,
};
let (buffer_width, buffer_height) = match mode {
CosmicMode::InfiniteLine => (f32::MAX, widget_height),
CosmicMode::AutoHeight => (widget_width - padding_x, (i32::MAX / 2) as f32),
CosmicMode::Wrap => (widget_width - padding_x, widget_height),
};
editor
.buffer_mut()
.set_size(&mut font_system.0, buffer_width, buffer_height);
if mode == &CosmicMode::AutoHeight {
let text_size = get_text_size(editor.buffer());
let text_height = (text_size.1 + 30.) / primary_window.scale_factor() as f32;
if text_height > base_height {
base_height = text_height.ceil();
match style_opt {
Some(mut style) => style.height = Val::Px(base_height),
None => sprite_opt.unwrap().custom_size.unwrap().y = base_height,
}
}
}
let mut cursor_x = 0.;
if mode == &CosmicMode::InfiniteLine {
if let Some(line) = editor.buffer().layout_runs().next() {
for (idx, glyph) in line.glyphs.iter().enumerate() {
if editor.cursor().affinity == Affinity::Before {
if idx <= editor.cursor().index {
cursor_x += glyph.w;
}
} else if idx < editor.cursor().index {
cursor_x += glyph.w;
} else {
break;
}
}
}
}
if mode == &CosmicMode::InfiniteLine && x_offset.0.is_none() {
let padding_x = match text_position {
CosmicTextPosition::Center => get_x_offset_center(widget_width, editor.buffer()),
CosmicTextPosition::TopLeft { padding } => *padding,
CosmicTextPosition::Left { padding } => *padding,
};
*x_offset = XOffset(Some((0., widget_width - 2. * padding_x as f32)));
}
if let Some((x_min, x_max)) = x_offset.0 {
if cursor_x > x_max {
let diff = cursor_x - x_max;
*x_offset = XOffset(Some((x_min + diff, cursor_x)));
}
if cursor_x < x_min {
let diff = x_min - cursor_x;
*x_offset = XOffset(Some((cursor_x, x_max - diff)));
}
}
// Draw background
let mut pixels = vec![0; widget_width as usize * widget_height as usize * 4];
if let Some(bg_image) = background_image.0.clone() {
if let Some(image) = images.get(&bg_image) {
let mut dynamic_image = image.clone().try_into_dynamic().unwrap();
if image.size().x != widget_width || image.size().y != widget_height {
dynamic_image = dynamic_image.resize_to_fill(
widget_width as u32,
widget_height as u32,
FilterType::Triangle,
);
}
for (i, (_, _, rgba)) in dynamic_image.pixels().enumerate() {
if let Some(p) = pixels.get_mut(i * 4..(i + 1) * 4) {
p[0] = rgba[0];
p[1] = rgba[1];
p[2] = rgba[2];
p[3] = rgba[3];
}
}
}
} else {
let bg = fill_color.0;
for pixel in pixels.chunks_exact_mut(4) {
pixel[0] = (bg.r() * 255.) as u8; // Red component
pixel[1] = (bg.g() * 255.) as u8; // Green component
pixel[2] = (bg.b() * 255.) as u8; // Blue component
pixel[3] = (bg.a() * 255.) as u8; // Alpha component
}
}
// Get values for glyph draw step
let (padding_x, padding_y) = match text_position {
CosmicTextPosition::Center => (
get_x_offset_center(widget_width, editor.buffer()),
get_y_offset_center(widget_height, editor.buffer()),
),
CosmicTextPosition::TopLeft { padding } => (*padding, *padding),
CosmicTextPosition::Left { padding } => (
*padding,
get_y_offset_center(widget_height, editor.buffer()),
),
};
let font_color = attrs
.0
.color_opt
.unwrap_or(cosmic_text::Color::rgb(0, 0, 0));
// Draw glyphs
editor.draw(
&mut font_system.0,
&mut swash_cache_state.swash_cache,
font_color,
|x, y, w, h, color| {
for row in 0..h as i32 {
for col in 0..w as i32 {
draw_pixel(
&mut pixels,
widget_width as i32,
widget_height as i32,
x + col + padding_x - x_offset.0.unwrap_or((0., 0.)).0 as i32,
y + row + padding_y,
color,
);
}
}
},
);
let canvas = &mut canvas.0;
if let Some(prev_image) = images.get_mut(canvas) {
if *canvas == bevy::render::texture::DEFAULT_IMAGE_HANDLE.typed() {
let mut prev_image = prev_image.clone();
prev_image.data.clear();
prev_image.data.extend_from_slice(pixels.as_slice());
prev_image.resize(Extent3d {
width: widget_width as u32,
height: widget_height as u32,
depth_or_array_layers: 1,
});
let handle_id: HandleId = HandleId::random::<Image>();
let new_handle: Handle<Image> = Handle::weak(handle_id);
let new_handle = images.set(new_handle, prev_image);
*canvas = new_handle;
} else {
prev_image.data.clear();
prev_image.data.extend_from_slice(pixels.as_slice());
prev_image.resize(Extent3d {
width: widget_width as u32,
height: widget_height as u32,
depth_or_array_layers: 1,
});
}
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}
editor.buffer_mut().set_redraw(false);
}
}
fn draw_pixel(
buffer: &mut [u8],
width: i32,
height: i32,
x: i32,
y: i32,
color: cosmic_text::Color,
) {
// TODO: perftest this fn against previous iteration
let a_a = color.a() as u32;
if a_a == 0 {
// Do not draw if alpha is zero
return;
}
if y < 0 || y >= height {
// Skip if y out of bounds
return;
}
if x < 0 || x >= width {
// Skip if x out of bounds
return;
}
let offset = (y as usize * width as usize + x as usize) * 4;
let bg = Color::rgba_u8(
buffer[offset],
buffer[offset + 1],
buffer[offset + 2],
buffer[offset + 3],
);
// TODO: if alpha is 100% or bg is empty skip blending
let fg = Color::rgba_u8(color.r(), color.g(), color.b(), color.a());
let premul = fg * Vec3::splat(color.a() as f32 / 255.0);
let out = premul + bg * (1.0 - fg.a());
buffer[offset + 2] = (out.b() * 255.0) as u8;
buffer[offset + 1] = (out.g() * 255.0) as u8;
buffer[offset] = (out.r() * 255.0) as u8;
buffer[offset + 3] = (out.a() * 255.0) as u8;
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}
pub(crate) fn blink_cursor(
mut visibility: ResMut<CursorVisibility>,
mut timer: ResMut<CursorBlinkTimer>,
time: Res<Time>,
active_editor: ResMut<Focus>,
mut cosmic_editor_q: Query<&mut CosmicEditor, Without<ReadOnly>>,
) {
if let Some(e) = active_editor.0 {
timer.0.tick(time.delta());
if !timer.0.just_finished() && !active_editor.is_changed() {
return;
}
visibility.0 = !visibility.0;
// always start cursor visible on focus
if active_editor.is_changed() {
visibility.0 = true;
timer.0.set_elapsed(Duration::ZERO);
}
let new_color = if visibility.0 {
None
} else {
Some(cosmic_text::Color::rgba(0, 0, 0, 0))
};
if let Ok(mut editor) = cosmic_editor_q.get_mut(e) {
let editor = &mut editor.0;
let mut cursor = editor.cursor();
cursor.color = new_color;
editor.set_cursor(cursor);
editor.buffer_mut().set_redraw(true);
}
}
}
pub(crate) fn freeze_cursor_blink(
mut visibility: ResMut<CursorVisibility>,
mut timer: ResMut<CursorBlinkTimer>,
active_editor: Res<Focus>,
keys: Res<Input<KeyCode>>,
char_evr: EventReader<ReceivedCharacter>,
mut editor_q: Query<&mut CosmicEditor, Without<ReadOnly>>,
) {
let inputs = [
KeyCode::Left,
KeyCode::Right,
KeyCode::Up,
KeyCode::Down,
KeyCode::Back,
KeyCode::Return,
];
if !keys.any_pressed(inputs) && char_evr.is_empty() {
return;
}
if let Some(e) = active_editor.0 {
if let Ok(mut editor) = editor_q.get_mut(e) {
timer.0.set_elapsed(Duration::ZERO);
visibility.0 = true;
let mut cursor = editor.0.cursor();
cursor.color = None;
editor.0.set_cursor(cursor);
editor.0.buffer_mut().set_redraw(true);
}
}
}
pub(crate) fn hide_inactive_or_readonly_cursor(
mut cosmic_editor_q_readonly: Query<&mut CosmicEditor, With<ReadOnly>>,
mut cosmic_editor_q_editable: Query<(Entity, &mut CosmicEditor), Without<ReadOnly>>,
active_editor: Res<Focus>,
) {
for mut editor in &mut cosmic_editor_q_readonly.iter_mut() {
let mut cursor = editor.0.cursor();
cursor.color = Some(cosmic_text::Color::rgba(0, 0, 0, 0));
editor.0.set_cursor(cursor);
editor.0.buffer_mut().set_redraw(true);
}
for (e, mut editor) in &mut cosmic_editor_q_editable.iter_mut() {
if active_editor.is_none() || e != active_editor.0.unwrap() {
let mut cursor = editor.0.cursor();
if cursor.color == Some(cosmic_text::Color::rgba(0, 0, 0, 0)) {
cursor.color = Some(cosmic_text::Color::rgba(0, 0, 0, 0));
editor.0.set_cursor(cursor);
editor.0.buffer_mut().set_redraw(true);
}
}
}
pub(crate) fn set_initial_scale(
window_q: Query<&Window, With<PrimaryWindow>>,
mut metrics_q: Query<&mut CosmicMetrics, Added<CosmicMetrics>>,
) {
let scale = window_q.single().scale_factor() as f32;
for mut metrics in metrics_q.iter_mut() {
if metrics.scale_factor == DEFAULT_SCALE_PLACEHOLDER {
metrics.scale_factor = scale;
}
}
}
pub(crate) fn on_scale_factor_change(
mut scale_factor_changed: EventReader<WindowScaleFactorChanged>,
mut cosmic_query: Query<(&mut CosmicEditor, &CosmicMetrics, &mut XOffset)>,
mut font_system: ResMut<CosmicFontSystem>,
) {
if !scale_factor_changed.is_empty() {
let new_scale_factor = scale_factor_changed.iter().last().unwrap().scale_factor as f32;
for (mut editor, metrics, mut x_offset) in &mut cosmic_query.iter_mut() {
let font_system = &mut font_system.0;
let metrics =
Metrics::new(metrics.font_size, metrics.line_height).scale(new_scale_factor);
editor.0.buffer_mut().set_metrics(font_system, metrics);
editor.0.buffer_mut().set_redraw(true);
*x_offset = XOffset(None);
}
}
}
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pub(crate) fn cosmic_ui_to_canvas(
mut added_ui_images: Query<(&mut UiImage, &CosmicCanvas), Added<UiImage>>,
) {
for (mut ui_image, canvas) in added_ui_images.iter_mut() {
ui_image.texture = canvas.0.clone_weak();
}
}
pub(crate) fn update_handle_ui(
mut changed_handles: Query<(&mut UiImage, &CosmicCanvas), Changed<CosmicCanvas>>,
) {
for (mut ui_image, canvas) in changed_handles.iter_mut() {
ui_image.texture = canvas.0.clone_weak();
}
}
pub(crate) fn cosmic_sprite_to_canvas(
mut added_sprite_textures: Query<(&mut Handle<Image>, &CosmicCanvas), Added<Handle<Image>>>,
) {
for (mut handle, canvas) in added_sprite_textures.iter_mut() {
*handle = canvas.0.clone_weak();
}
}
pub(crate) fn update_handle_sprite(
mut changed_handles: Query<(&mut Handle<Image>, &CosmicCanvas), Changed<CosmicCanvas>>,
) {
for (mut handle, canvas) in changed_handles.iter_mut() {
*handle = canvas.0.clone_weak();
}
}
pub(crate) fn hide_password_text(
mut editor_q: Query<(Entity, &mut CosmicEditor, &CosmicAttrs, &PasswordInput)>,
mut font_system: ResMut<CosmicFontSystem>,
) {
for (entity, mut cosmic_editor, attrs, password) in editor_q.iter_mut() {
let text = cosmic_editor.get_text();
let select_opt = cosmic_editor.0.select_opt();
let mut cursor = cosmic_editor.0.cursor();
if !text.is_empty() {
cosmic_editor.set_text(
CosmicText::OneStyle(format!("{}", password.0).repeat(text.chars().count())),
attrs.0.clone(),
&mut font_system.0,
);
// multiply cursor idx and select_opt end point by password char length
// the actual char length cos '●' is 3x as long as 'a'
// This operation will need to be undone when resetting.
//
// Currently breaks entering multi-byte chars
let char_len = password.0.len_utf8();
let select_opt = match select_opt {
Some(mut select) => {
select.index *= char_len;
Some(select)
}
None => None,
};
cosmic_editor.0.set_select_opt(select_opt);
// Fixes stuck cursor on password inputs
if let Some(active) = active_editor.0 {
if entity != active {
cursor.color = Some(cosmic_text::Color::rgba(0, 0, 0, 0));
}
cosmic_editor.0.set_cursor(cursor);
}
let glyph_idx = match cosmic_editor.0.buffer().lines[0].layout_opt() {
Some(_) => cosmic_editor.0.buffer().layout_cursor(&cursor).glyph,
None => 0,
};
password_input_states.0.insert(entity, (text, glyph_idx));
}
}
pub(crate) fn restore_password_text(
mut editor_q: Query<(Entity, &mut CosmicEditor, &CosmicAttrs, &PasswordInput)>,
mut font_system: ResMut<CosmicFontSystem>,
for (entity, mut cosmic_editor, attrs, password) in editor_q.iter_mut() {
if let Some((text, _glyph_idx)) = password_input_states.0.get(&entity) {
let char_len = password.0.len_utf8();
let mut cursor = cosmic_editor.0.cursor();
let select_opt = match cosmic_editor.0.select_opt() {
Some(mut select) => {
select.index /= char_len;
Some(select)
}
None => None,
};
cosmic_editor.set_text(
crate::CosmicText::OneStyle(text.clone()),
attrs.0.clone(),
&mut font_system.0,
);
cosmic_editor.0.set_select_opt(select_opt);
cosmic_editor.0.set_cursor(cursor);
}
}
}
}
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pub(crate) fn show_placeholder(
mut editor_q: Query<(
Entity,
&mut CosmicEditor,
&PlaceholderText,
&PlaceholderAttrs,
)>,
mut font_system: ResMut<CosmicFontSystem>,
mut commands: Commands,
) {
for (entity, mut cosmic_editor, placeholder, attrs) in editor_q.iter_mut() {
if cosmic_editor.get_text().is_empty() {
cosmic_editor.set_text(placeholder.0.clone(), attrs.0.clone(), &mut font_system.0);
let mut cursor = cosmic_editor.0.cursor();
cursor.index = 0;
cosmic_editor.0.set_cursor(cursor);
commands.entity(entity).insert(Placeholder);
} else {
commands.entity(entity).remove::<Placeholder>();
}
}
}
pub(crate) fn restore_placeholder_text(
mut editor_q: Query<(&mut CosmicEditor, &CosmicAttrs), With<Placeholder>>,
mut font_system: ResMut<CosmicFontSystem>,
) {
for (mut cosmic_editor, attrs) in editor_q.iter_mut() {
cosmic_editor.set_text(
CosmicText::OneStyle("".into()),
attrs.0.clone(),
&mut font_system.0,
);
}
}