- Oct 24, 2023
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sam edelsten authored
adds a `CosmicCanvas` component to hold the image cosmic draws to. allows easier interop between UI and Sprite widgets Each type of widget now uses a single `CosmicEditBundle`, adding widget specific components with `.insert()` or as tuples.
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- Oct 13, 2023
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sam edelsten authored
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- Oct 12, 2023
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sam edelsten authored
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sam edelsten authored
Merged redraw and redraw_ui into a single function, in order to make placeholder and password code easier Moved most of redraw_common into main redraw function, having type wrangling issues with the image replace function
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