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  1. Oct 25, 2023
  2. Oct 24, 2023
    • sam edelsten's avatar
      use bevy builtins; single canvas image · 748b8ea1
      sam edelsten authored
      adds a `CosmicCanvas` component to hold the image cosmic draws to. allows easier interop between UI and Sprite widgets
      
      Each type of widget now uses a single `CosmicEditBundle`, adding widget specific components with `.insert()` or as tuples.
      748b8ea1
  3. Oct 05, 2023
    • sam's avatar
      Placeholders (#74) · eadba6fc
      sam authored
      
      * first draft
      
      * refine placeholder logic
      
      bug: inputting and deleting a char on a widget quickly (i think at cursor blink speed) hold the input visually for that blink duration.
      
      needs testing: placeholder specific attrs
      
      * fix conflict with #73
      
      * update placeholder attrs
      
      * small fixes
      
      * fix cursor showing on empty readonly widgets
      
      ---------
      
      Co-authored-by: default avatarStaffEngineer <velo.app1@gmail.com>
      eadba6fc
  4. Oct 02, 2023
    • sam's avatar
      rewrite `draw_pixel` for correct color blending (#61) · 77720a77
      sam authored
      * rewrite `draw_pixel`
      
      causes overlayed text to appear correctly blended
      
      Breaking Changes:
       - CosmicEdit*Bundle::background_color renamed to fill_color, and takes a new `FillColor(pub Color)`
      
      * fix clippy
      77720a77
  5. Sep 29, 2023
    • StaffEngineer's avatar
      auto height && refactoring (#59) · f91db1b9
      StaffEngineer authored
      * Add text position Left
      
      * Support infinite-line mode
      
      * update readme
      
      * update default mode name
      
      * Add auto-height mode, refactoring
      
      * Clippy
      f91db1b9
  6. Sep 27, 2023
  7. Sep 18, 2023
  8. Sep 17, 2023
  9. Sep 14, 2023
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