- Oct 25, 2023
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sam edelsten authored
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- Oct 24, 2023
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sam edelsten authored
adds a `CosmicCanvas` component to hold the image cosmic draws to. allows easier interop between UI and Sprite widgets Each type of widget now uses a single `CosmicEditBundle`, adding widget specific components with `.insert()` or as tuples.
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- Oct 05, 2023
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StaffEngineer authored
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sam authored
* first draft * refine placeholder logic bug: inputting and deleting a char on a widget quickly (i think at cursor blink speed) hold the input visually for that blink duration. needs testing: placeholder specific attrs * fix conflict with #73 * update placeholder attrs * small fixes * fix cursor showing on empty readonly widgets --------- Co-authored-by:
StaffEngineer <velo.app1@gmail.com>
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- Oct 04, 2023
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StaffEngineer authored
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- Sep 29, 2023
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StaffEngineer authored
* Add text position Left * Support infinite-line mode * update readme * update default mode name * Add auto-height mode, refactoring * Clippy
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- Sep 27, 2023
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StaffEngineer authored
* Add text position Left * Support infinite-line mode * update readme * update default mode name
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- Sep 26, 2023
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StaffEngineer authored
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- Sep 18, 2023
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sam edelsten authored
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- Sep 17, 2023
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StaffEngineer authored
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StaffEngineer authored
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StaffEngineer authored
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StaffEngineer authored
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- Sep 14, 2023
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sam edelsten authored
should allow a user to install and use the plugin without needing their own install of cosmic-text the violet color changed slightly when i set all the colors to bevy colors >.<
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sam edelsten authored
removes CosmicEditor::set_text in favor of a set_text CosmicText component
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- Sep 12, 2023
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StaffEngineer authored
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sam edelsten authored
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sam edelsten authored
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sam edelsten authored
feels okay to use, still not 100% on implementation, especially for multistyle texts. works tho
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sam edelsten authored
set_text does not respect these limits, unsure of best way to implement them in that function. Think it's object oriented brain biting me here, need to reframe the issue
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- Sep 11, 2023
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sam edelsten authored
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