- Aug 06, 2022
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Alex Saveau authored
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- Aug 04, 2022
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Jerome Humbert authored
This reverts commit 87ac60b2.
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Jerome Humbert authored
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Jerome Humbert authored
Upgrade to the latest released version 0.8.0 of Bevy. Add a new `bevy_asset` feature to enable animation of Bevy assets (types implementing the `Asset` trait). Bevy 0.8 does not contain `bevy_asset` in its defaul features, so this new feature reflects that new possibility to build Bevy and í½ Bevy Tweening without support for the `bevy_asset` crate. The new feature is enabled by default for discoverability and to prevent a behavior breaking change.
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Jerome Humbert authored
This reverts commit 6a871576.
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- Aug 03, 2022
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Alex Saveau authored
Remove `TweeningType` and split its functionalities between a new `RepeatCount` controlling the number of repeats of an animation on one hand, and `RepeatStrategy` controlling the way an animation restarts after a loop ended on the other hand. This allows more granular control on the type of playback. Remove the `tweening_type` parameter from `Tween<T>::new()` and replace it with builder methods `with_repeat_count()` and `with_repeat_strategy()`. Remove `is_looping()` from all tweenables, which was not implemented for most of them anyway.
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- Jun 01, 2022
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Alex Saveau authored
Fix double-boxing by removing the `IntoBoxDynTweenable` trait and the impl of `Tweenable<T>` for `Box<dyn Tweenable>`, and instead using some `From` conversion implemented per concrete type.
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- May 17, 2022
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Alex Saveau authored
This lets you not have to run after every single system and instead just pass in the label.
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- May 14, 2022
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Alex Saveau authored
It needs to be built-in because otherwise you have to completely recreate the animation to change the speed.
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- Apr 24, 2022
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Jerome Humbert authored
Allow a `Tween` to play backward by setting its direction with `Tween::set_direction()`.
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- Apr 16, 2022
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Jerome Humbert authored
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- Mar 19, 2022
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Jerome Humbert authored
Enable minimal dependencies with new features `bevu_sprite` and `bevy_ui`, removing the `bevy/render` mandatory dependency. Those new features are enabled by default, and enable the built-in lenses for the related Bevy crates. The core `bevy_tweening` crate itself does not take any optional Bevy dependency anymore, allowing for a slim build with only the core Bevy functionalities.
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- Mar 05, 2022
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Jerome Humbert authored
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Jerome Humbert authored
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- Feb 24, 2022
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Jerome Humbert authored
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- Feb 21, 2022
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Jerome Humbert authored
Fix some bug lerp'ing colored lenses (`TextColorLens`, `SpriteColorLens`, `ColorMaterialColorLens`) where the alpha value would be too high. This only affects non-opaque colors, in that for opaque blending the resulting alpha was `3.0` which was interpreted as opaque.
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- Feb 16, 2022
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Jerome Humbert authored
- Add `TweenCompleted::user_data` to help identify the tween which raised the event. - Improved several docs. - Update CHANGELOG. - Update README with mention of events and callbacks.
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- Feb 15, 2022
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Jerome Humbert authored
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- Feb 13, 2022
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Jerome Humbert authored
Add some new methods and refactor some existing ones to clarify the playback state of a tweenable, and give increased control to the `Animator` or `AssetAnimator` to rewind a tweenable, set its progress to an arbitrary value, or query its current state.
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- Feb 12, 2022
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
Add a `Tweenable<T>` trait describing a generic animatable tween-like element. Expose the three types of tweenables and implement `Tweenable<T>` for them: - `Tween<T>`, a single animation - `Sequence<T>`, a sequence of consecutive animations - `Tracks<T>`, a batch of animations running in parallel Clean-up animators to hold a single top-level `Tweenable<T>` and let the user build any kind of animation hierarchy for themselves.
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- Jan 29, 2022
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Jerome Humbert authored
Allow querying the active tween of a sequence. Use this to improve the `sequence` example with some text showing the current active tween and its progress.
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Jerome Humbert authored
Implement some callbacks invoked when a tween anim starts or ends.
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Jerome Humbert authored
Export publicly the asset and component system to allow an app to manually add them.
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- Jan 28, 2022
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Jerome Humbert authored
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Jerome Humbert authored
- Add `Sequence<T>` for chained tweens - Add `Tracks<T>` for tracks of sequences running in parallel - Move most animation-related properties to the new `Tweens<T>` struct - Add `sequence` example
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- Jan 27, 2022
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Jerome Humbert authored
Import `bevy_tweening` from its old repository. URL: https://github.com/djeedai/bevy_extra/tree/main/crates/bevy_tweening Commit: 1e13a72
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