- Feb 15, 2022
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
Bevy 0.6.1 was released which fixes nightly builds. Re-add nightly toolchain to CI and remove the disclaimer from the README.
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- Feb 14, 2022
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Jerome Humbert authored
Provide the callback owner with the `Entity` the tween and the animator are attached to, as a parameter to the callback when invoked.
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- Feb 13, 2022
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Jerome Humbert authored
Add some new methods and refactor some existing ones to clarify the playback state of a tweenable, and give increased control to the `Animator` or `AssetAnimator` to rewind a tweenable, set its progress to an arbitrary value, or query its current state.
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- Feb 12, 2022
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
This avoids having those predefined types, which are optional, be in the middle of the core types.
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
Ensure the `TweenState::Ended` is set only for `TweeningType::Once`, which is the only one with a finite duration, so which can end. Other tweening types repeat indefinitely until stopped, so have no end.
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Jerome Humbert authored
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Jerome Humbert authored
Bevy 0.6.0 is broken for nightly, which breaks all `docs.rs` builds. Remove nightly CI and add a README warning until this is fixed in 0.6.1.
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
Add a `Tweenable<T>` trait describing a generic animatable tween-like element. Expose the three types of tweenables and implement `Tweenable<T>` for them: - `Tween<T>`, a single animation - `Sequence<T>`, a sequence of consecutive animations - `Tracks<T>`, a batch of animations running in parallel Clean-up animators to hold a single top-level `Tweenable<T>` and let the user build any kind of animation hierarchy for themselves.
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- Jan 29, 2022
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
Allow querying the active tween of a sequence. Use this to improve the `sequence` example with some text showing the current active tween and its progress.
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
Implement some callbacks invoked when a tween anim starts or ends.
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Jerome Humbert authored
Export publicly the asset and component system to allow an app to manually add them.
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Jerome Humbert authored
Add CI
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
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- Jan 28, 2022
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
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Jerome Humbert authored
- Add `Sequence<T>` for chained tweens - Add `Tracks<T>` for tracks of sequences running in parallel - Move most animation-related properties to the new `Tweens<T>` struct - Add `sequence` example
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- Jan 27, 2022
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Jerome Humbert authored
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Jerome Humbert authored
- Fix license name and color - Add Bevy tracking badge
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Jerome Humbert authored
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Jerome Humbert authored
Seems like `bevy_easings` moved too... :)
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Jerome Humbert authored
Import `bevy_tweening` from its old repository. URL: https://github.com/djeedai/bevy_extra/tree/main/crates/bevy_tweening Commit: 1e13a72
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