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  1. Mar 05, 2022
  2. Feb 24, 2022
  3. Feb 21, 2022
    • Jerome Humbert's avatar
      Fix bug with color lenses · 60a9a8a7
      Jerome Humbert authored
      Fix some bug lerp'ing colored lenses (`TextColorLens`,
      `SpriteColorLens`, `ColorMaterialColorLens`) where the alpha value would
      be too high. This only affects non-opaque colors, in that for opaque
      blending the resulting alpha was `3.0` which was interpreted as opaque.
      60a9a8a7
  4. Feb 16, 2022
    • Jerome Humbert's avatar
      Add event `user_data` and improve docs · 8dcd3d27
      Jerome Humbert authored
      - Add `TweenCompleted::user_data` to help identify the tween which
        raised the event.
      - Improved several docs.
      - Update CHANGELOG.
      - Update README with mention of events and callbacks.
      8dcd3d27
  5. Feb 15, 2022
  6. Feb 13, 2022
    • Jerome Humbert's avatar
      Clarify and increase control on playback state · 38e99394
      Jerome Humbert authored
      Add some new methods and refactor some existing ones to clarify the
      playback state of a tweenable, and give increased control to the
      `Animator` or `AssetAnimator` to rewind a tweenable, set its progress to
      an arbitrary value, or query its current state.
      38e99394
  7. Feb 12, 2022
    • Jerome Humbert's avatar
      Bump version to 0.3.1 · 0b595c41
      Jerome Humbert authored
      0b595c41
    • Jerome Humbert's avatar
      Add `Delay` and the menu example · 4b138ffb
      Jerome Humbert authored
      4b138ffb
    • Jerome Humbert's avatar
      `Tweenable`-based design · d3b5f1be
      Jerome Humbert authored
      Add a `Tweenable<T>` trait describing a generic animatable tween-like
      element.
      
      Expose the three types of tweenables and implement `Tweenable<T>` for
      them:
      - `Tween<T>`, a single animation
      - `Sequence<T>`, a sequence of consecutive animations
      - `Tracks<T>`, a batch of animations running in parallel
      
      Clean-up animators to hold a single top-level `Tweenable<T>` and let the
      user build any kind of animation hierarchy for themselves.
      d3b5f1be
  8. Jan 29, 2022
  9. Jan 28, 2022
  10. Jan 27, 2022
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