Newer
Older
#![allow(clippy::type_complexity)]
use std::{collections::VecDeque, path::PathBuf, time::Duration};
use bevy::{
asset::HandleId,
input::mouse::{MouseScrollUnit, MouseWheel},
prelude::*,
render::{render_resource::Extent3d, texture::DEFAULT_IMAGE_HANDLE},
ui::FocusPolicy,
Action, Attrs, AttrsOwned, Color as CosmicColor, Cursor, Edit, Family, Style as FontStyle,
Weight as FontWeight,
AttrsList, Buffer, BufferLine, Editor, FontSystem, Metrics, Shaping, SwashCache,
#[derive(Clone, Component, PartialEq)]
impl Default for CosmicText {
fn default() -> Self {
Self::OneStyle(String::new())
}
}
/// Enum representing the position of the cosmic text.
#[derive(Clone, Component, Default)]
pub enum CosmicTextPosition {
#[default]
Center,
TopLeft,
}
#[derive(Event, Debug)]
pub struct CosmicTextChanged(pub (Entity, String));
pub struct CosmicMetrics {
pub font_size: f32,
pub line_height: f32,
pub scale_factor: f32,
}
impl Default for CosmicMetrics {
fn default() -> Self {
Self {
font_size: 12.,
line_height: 12.,
scale_factor: 1.,
}
}
pub struct CosmicFontSystem(pub FontSystem);
#[derive(Component)]
pub struct ReadOnly; // tag component
#[derive(Component)]
pub struct CosmicEditor(pub Editor);
&mut self,
text: CosmicText,
attrs: AttrsOwned,
font_system: &mut FontSystem,
) -> &mut Self {
let editor = &mut self.0;
editor.buffer_mut().lines.clear();
match text {
CosmicText::OneStyle(text) => {
// TODO: this is a workaround
// if `set_text` called with text length smaller than the current buffer cosmic-text panics
// due to cursor being out of bounds.
// Should be removed once https://github.com/StaffEngineer/bevy_cosmic_edit/issues/52 fixed.
if text == *"" {
let mut current_cursor = editor.cursor();
current_cursor.line = 0;
current_cursor.index = 0;
editor.set_cursor(current_cursor);
}
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
editor.buffer_mut().set_text(
font_system,
text.as_str(),
attrs.as_attrs(),
Shaping::Advanced,
);
}
CosmicText::MultiStyle(lines) => {
for line in lines {
let mut line_text = String::new();
let mut attrs_list = AttrsList::new(attrs.as_attrs());
for (text, attrs) in line.iter() {
let start = line_text.len();
line_text.push_str(text);
let end = line_text.len();
attrs_list.add_span(start..end, attrs.as_attrs());
}
editor.buffer_mut().lines.push(BufferLine::new(
line_text,
attrs_list,
Shaping::Advanced,
));
}
}
}
self
}
/// Retrieves the cosmic text content from an editor.
///
/// # Arguments
///
/// * none, takes the rust magic ref to self
///
/// # Returns
///
/// A `String` containing the cosmic text content.
pub fn get_text(&self) -> String {
let buffer = self.0.buffer();
let mut text = String::new();
let line_count = buffer.lines.len();
for (i, line) in buffer.lines.iter().enumerate() {
text.push_str(line.text());
if i < line_count - 1 {
text.push('\n');
}
}
text
}
}
/// Adds the font system to each editor when added
fn cosmic_editor_builder(
&CosmicMaxChars,
&CosmicMaxLines,
mut font_system: ResMut<CosmicFontSystem>,
for (entity, text, attrs, metrics, max_chars, max_lines, readonly, node, sprite) in
added_editors.iter_mut()
{
let mut editor = Editor::new(Buffer::new(
&mut font_system.0,
Metrics::new(metrics.font_size, metrics.line_height).scale(metrics.scale_factor),
if let Some(node) = node {
editor
.buffer_mut()
.set_size(&mut font_system.0, node.size().x, node.size().y)
}
if let Some(sprite) = sprite {
if let Some(size) = sprite.custom_size {
editor
.buffer_mut()
.set_size(&mut font_system.0, size.x, size.y)
}
}
// TODO do this seperately, allow for readonly to be toggled
let mut cursor = editor.cursor();
cursor.color = Some(cosmic_text::Color::rgba(0, 0, 0, 0));
editor.set_cursor(cursor);
let mut editor_component = CosmicEditor(editor);
let text = trim_text(text.to_owned(), max_chars.0, max_lines.0);
editor_component.set_text(text, attrs.0.clone(), &mut font_system.0);
commands.entity(entity).insert(editor_component);
// Add edit history
commands.entity(entity).insert(CosmicEditHistory::default());
}
}
/// Updates editor buffer when text component changes
fn update_buffer_text(
mut editor_q: Query<
(
&mut CosmicEditor,
&mut CosmicText,
&CosmicAttrs,
&CosmicMaxChars,
&CosmicMaxLines,
),
Changed<CosmicText>,
>,
mut font_system: ResMut<CosmicFontSystem>,
) {
for (mut editor, text, attrs, max_chars, max_lines) in editor_q.iter_mut() {
let text = trim_text(text.to_owned(), max_chars.0, max_lines.0);
editor.set_text(text, attrs.0.clone(), &mut font_system.0);
}
}
#[derive(Component)]
pub struct CosmicAttrs(pub AttrsOwned);
impl Default for CosmicAttrs {
fn default() -> Self {
CosmicAttrs(AttrsOwned::new(Attrs::new()))
}
}
#[derive(Component, Default)]
pub struct CosmicBackground(pub Option<Handle<Image>>);
#[derive(Component, Default)]
pub struct CosmicMaxLines(pub usize);
#[derive(Component, Default)]
pub struct CosmicMaxChars(pub usize);
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
#[derive(Bundle)]
pub struct CosmicEditUiBundle {
// Bevy UI bits
/// Describes the logical size of the node
pub node: Node,
/// Marker component that signals this node is a button
pub button: Button,
/// Styles which control the layout (size and position) of the node and it's children
/// In some cases these styles also affect how the node drawn/painted.
pub style: Style,
/// Describes whether and how the button has been interacted with by the input
pub interaction: Interaction,
/// Whether this node should block interaction with lower nodes
pub focus_policy: FocusPolicy,
/// The background color, which serves as a "fill" for this node
pub background_color: BackgroundColor,
/// The color of the Node's border
pub border_color: BorderColor,
/// This is used as the cosmic text canvas
pub image: UiImage,
/// The transform of the node
///
/// This field is automatically managed by the UI layout system.
/// To alter the position of the `NodeBundle`, use the properties of the [`Style`] component.
pub transform: Transform,
/// The global transform of the node
///
/// This field is automatically managed by the UI layout system.
/// To alter the position of the `NodeBundle`, use the properties of the [`Style`] component.
pub global_transform: GlobalTransform,
/// Describes the visibility properties of the node
pub visibility: Visibility,
/// Algorithmically-computed indication of whether an entity is visible and should be extracted for rendering
pub computed_visibility: ComputedVisibility,
/// Indicates the depth at which the node should appear in the UI
pub z_index: ZIndex,
// cosmic bits
/// text positioning enum
pub text_position: CosmicTextPosition,
/// text metrics
pub cosmic_metrics: CosmicMetrics,
/// text attributes
pub cosmic_attrs: CosmicAttrs,
/// bg img
pub background_image: CosmicBackground,
/// How many lines are allowed in buffer, 0 for no limit
pub max_lines: CosmicMaxLines,
/// How many characters are allowed in buffer, 0 for no limit
pub max_chars: CosmicMaxChars,
/// Setting this will update the buffer's text
impl Default for CosmicEditUiBundle {
fn default() -> Self {
Self {
focus_policy: FocusPolicy::Block,
node: Default::default(),
button: Default::default(),
style: Default::default(),
border_color: BorderColor(Color::NONE),
interaction: Default::default(),
background_color: Default::default(),
image: Default::default(),
transform: Default::default(),
global_transform: Default::default(),
visibility: Default::default(),
computed_visibility: Default::default(),
z_index: Default::default(),
text_position: Default::default(),
cosmic_metrics: Default::default(),
cosmic_attrs: Default::default(),
background_image: Default::default(),
max_lines: Default::default(),
max_chars: Default::default(),
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
}
}
}
#[derive(Bundle)]
pub struct CosmicEditSpriteBundle {
// Bevy Sprite Bits
pub sprite: Sprite,
pub transform: Transform,
pub global_transform: GlobalTransform,
pub texture: Handle<Image>,
/// User indication of whether an entity is visible
pub visibility: Visibility,
/// Algorithmically-computed indication of whether an entity is visible and should be extracted for rendering
pub computed_visibility: ComputedVisibility,
//
pub background_color: BackgroundColor,
// cosmic bits
/// text positioning enum
pub text_position: CosmicTextPosition,
/// text metrics
pub cosmic_metrics: CosmicMetrics,
/// text attributes
pub cosmic_attrs: CosmicAttrs,
/// bg img
pub background_image: CosmicBackground,
/// How many lines are allowed in buffer, 0 for no limit
pub max_lines: CosmicMaxLines,
/// How many characters are allowed in buffer, 0 for no limit
pub max_chars: CosmicMaxChars,
/// Setting this will update the buffer's text
pub text: CosmicText,
impl Default for CosmicEditSpriteBundle {
fn default() -> Self {
Self {
sprite: Default::default(),
transform: Default::default(),
global_transform: Default::default(),
texture: DEFAULT_IMAGE_HANDLE.typed(),
visibility: Visibility::Hidden,
computed_visibility: Default::default(),
background_color: Default::default(),
text_position: Default::default(),
cosmic_metrics: Default::default(),
cosmic_attrs: Default::default(),
background_image: Default::default(),
max_lines: Default::default(),
max_chars: Default::default(),
pub cursor: Cursor,
pub lines: Vec<Vec<(String, AttrsOwned)>>,
}
pub edits: VecDeque<EditHistoryItem>,
pub current_edit: usize,
}
/// Plugin struct that adds systems and initializes resources related to cosmic edit functionality.
#[derive(Default)]
pub struct CosmicEditPlugin {
pub font_config: CosmicFontConfig,
}
impl Plugin for CosmicEditPlugin {
fn build(&self, app: &mut App) {
let font_system = create_cosmic_font_system(self.font_config.clone());
app.add_systems(PreUpdate, (cosmic_editor_builder, update_buffer_text))
.add_systems(
Update,
(
cosmic_edit_bevy_events,
cosmic_edit_set_redraw,
on_scale_factor_change,
cosmic_edit_redraw_buffer_ui
.before(cosmic_edit_set_redraw)
.before(on_scale_factor_change),
cosmic_edit_redraw_buffer.before(on_scale_factor_change),
.insert_resource(CursorBlinkTimer(Timer::from_seconds(
0.53,
TimerMode::Repeating,
)))
.insert_resource(CursorVisibility(true))
.insert_resource(SwashCacheState {
swash_cache: SwashCache::new(),
})
.insert_resource(CosmicFontSystem(font_system))
.add_event::<CosmicTextChanged>();
}
}
/// Resource struct that keeps track of the currently active editor entity.
#[derive(Resource, Default, Deref, DerefMut)]
pub struct Focus(pub Option<Entity>);
/// Resource struct that holds configuration options for cosmic fonts.
pub struct CosmicFontConfig {
pub fonts_dir_path: Option<PathBuf>,
pub font_bytes: Option<Vec<&'static [u8]>>,
pub load_system_fonts: bool, // caution: this can be relatively slow
}
impl Default for CosmicFontConfig {
fn default() -> Self {
let fallback_font = include_bytes!("./font/FiraMono-Regular-subset.ttf");
font_bytes: Some(vec![fallback_font]),
fonts_dir_path: None,
}
}
}
#[derive(Resource)]
struct SwashCacheState {
swash_cache: SwashCache,
}
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
fn trim_text(text: CosmicText, max_chars: usize, max_lines: usize) -> CosmicText {
if max_chars == 0 && max_lines == 0 {
// no limits, no work to do
return text;
}
match text {
CosmicText::OneStyle(mut string) => {
string.truncate(max_chars);
if max_lines == 0 {
return CosmicText::OneStyle(string);
}
let mut line_acc = 0;
let mut char_pos = 0;
for c in string.chars() {
char_pos += 1;
if c == 0xA as char {
line_acc += 1;
if line_acc >= max_lines {
// break text to pos
string.truncate(char_pos);
break;
}
}
}
CosmicText::OneStyle(string)
}
CosmicText::MultiStyle(lines) => {
let mut char_acc = 0;
let mut line_acc = 0;
let mut trimmed_styles = vec![];
for line in lines.iter() {
line_acc += 1;
char_acc += 1; // count newlines for consistent behaviour
if (line_acc >= max_lines && max_lines > 0)
|| (char_acc >= max_chars && max_chars > 0)
{
break;
}
let mut strs = vec![];
for (string, attrs) in line.iter() {
if char_acc >= max_chars && max_chars > 0 {
break;
}
let mut string = string.clone();
if max_chars > 0 {
string.truncate(max_chars - char_acc);
char_acc += string.len();
}
if max_lines > 0 {
for c in string.chars() {
if c == 0xA as char {
line_acc += 1;
char_acc += 1; // count newlines for consistent behaviour
if line_acc >= max_lines {
break;
}
}
}
}
strs.push((string, attrs.clone()));
}
trimmed_styles.push(strs);
}
CosmicText::MultiStyle(trimmed_styles)
}
}
}
fn create_cosmic_font_system(cosmic_font_config: CosmicFontConfig) -> FontSystem {
let locale = sys_locale::get_locale().unwrap_or_else(|| String::from("en-US"));
let mut db = cosmic_text::fontdb::Database::new();
if let Some(dir_path) = cosmic_font_config.fonts_dir_path.clone() {
db.load_fonts_dir(dir_path);
}
if let Some(custom_font_data) = &cosmic_font_config.font_bytes {
for elem in custom_font_data {
db.load_font_data(elem.to_vec());
}
}
if cosmic_font_config.load_system_fonts {
db.load_system_fonts();
}
cosmic_text::FontSystem::new_with_locale_and_db(locale, db)
}
fn on_scale_factor_change(
mut scale_factor_changed: EventReader<WindowScaleFactorChanged>,
mut cosmic_query: Query<(&mut CosmicEditor, &mut CosmicMetrics)>,
mut font_system: ResMut<CosmicFontSystem>,
) {
if !scale_factor_changed.is_empty() {
let new_scale_factor = scale_factor_changed.iter().last().unwrap().scale_factor as f32;
for (mut editor, metrics) in &mut cosmic_query.iter_mut() {
let font_system = &mut font_system.0;
let metrics =
Metrics::new(metrics.font_size, metrics.line_height).scale(new_scale_factor);
editor.0.buffer_mut().set_metrics(font_system, metrics);
editor.0.buffer_mut().set_redraw(true);
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
}
}
}
pub fn get_node_cursor_pos(
window: &Window,
node_transform: &GlobalTransform,
size: (f32, f32),
is_ui_node: bool,
camera: &Camera,
camera_transform: &GlobalTransform,
) -> Option<(f32, f32)> {
let (x_min, y_min, x_max, y_max) = (
node_transform.affine().translation.x - size.0 / 2.,
node_transform.affine().translation.y - size.1 / 2.,
node_transform.affine().translation.x + size.0 / 2.,
node_transform.affine().translation.y + size.1 / 2.,
);
window.cursor_position().and_then(|pos| {
if is_ui_node {
if x_min < pos.x && pos.x < x_max && y_min < pos.y && pos.y < y_max {
Some((pos.x - x_min, pos.y - y_min))
} else {
None
}
} else {
camera
.viewport_to_world_2d(camera_transform, pos)
.and_then(|pos| {
if x_min < pos.x && pos.x < x_max && y_min < pos.y && pos.y < y_max {
Some((pos.x - x_min, y_max - pos.y))
} else {
None
}
})
}
})
}
/// Returns texts from a MultiStyle buffer
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
pub fn get_text_spans(
buffer: &Buffer,
default_attrs: AttrsOwned,
) -> Vec<Vec<(String, AttrsOwned)>> {
let mut spans = Vec::new();
for line in buffer.lines.iter() {
let mut line_spans = Vec::new();
let line_text = line.text();
let line_attrs = line.attrs_list();
if line_attrs.spans().is_empty() {
line_spans.push((line_text.to_string(), default_attrs.clone()));
} else {
let mut current_pos = 0;
for span in line_attrs.spans() {
let span_range = span.0;
let span_attrs = span.1.clone();
let start_index = span_range.start;
let end_index = span_range.end;
if start_index > current_pos {
// Add the text between the current position and the start of the span
let non_span_text = line_text[current_pos..start_index].to_string();
line_spans.push((non_span_text, default_attrs.clone()));
}
let span_text = line_text[start_index..end_index].to_string();
line_spans.push((span_text.clone(), span_attrs));
current_pos = end_index;
}
if current_pos < line_text.len() {
// Add the remaining text after the last span
let remaining_text = line_text[current_pos..].to_string();
line_spans.push((remaining_text, default_attrs.clone()));
}
}
spans.push(line_spans);
}
spans
}
fn save_edit_history(
editor: &mut Editor,
attrs: &AttrsOwned,
edit_history: &mut CosmicEditHistory,
) {
let current_lines = get_text_spans(editor.buffer(), attrs.clone());
let current_edit = edit_history.current_edit;
let mut new_edits = VecDeque::new();
new_edits.extend(edits.iter().take(current_edit + 1).cloned());
// remove old edits
if new_edits.len() > 1000 {
new_edits.drain(0..100);
}
new_edits.push_back(EditHistoryItem {
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
lines: current_lines,
});
let len = new_edits.len();
*edit_history = CosmicEditHistory {
edits: new_edits,
current_edit: len - 1,
};
}
fn get_text_size(buffer: &Buffer) -> (f32, f32) {
let width = buffer.layout_runs().map(|run| run.line_w).reduce(f32::max);
let height = buffer.layout_runs().count() as f32 * buffer.metrics().line_height;
if width.is_none() || height == 0. {
return (1., 1.);
}
(width.unwrap(), height)
}
pub fn get_y_offset(buffer: &Buffer) -> i32 {
let (_, text_height) = get_text_size(buffer);
((buffer.size().1 - text_height) / 2.0) as i32
}
pub fn get_x_offset(buffer: &Buffer) -> i32 {
let (text_width, _) = get_text_size(buffer);
((buffer.size().0 - text_width) / 2.0) as i32
}
#[allow(clippy::too_many_arguments, clippy::type_complexity)]
// the meat of the input management
keys: Res<Input<KeyCode>>,
mut char_evr: EventReader<ReceivedCharacter>,
buttons: Res<Input<MouseButton>>,
mut cosmic_edit_query: Query<
(
&CosmicAttrs,
&CosmicTextPosition,
mut evw_changed: EventWriter<CosmicTextChanged>,
node_query: Query<&mut Node>,
sprite_query: Query<&mut Sprite>,
mut font_system: ResMut<CosmicFontSystem>,
mut is_deleting: Local<bool>,
mut scroll_evr: EventReader<MouseWheel>,
mut edits_duration: Local<Option<Duration>>,
mut undoredo_duration: Local<Option<Duration>>,
camera_q: Query<(&Camera, &GlobalTransform)>,
) {
let primary_window = windows.single();
let scale_factor = primary_window.scale_factor() as f32;
let (camera, camera_transform) = camera_q.iter().find(|(c, _)| c.is_active).unwrap();
for (
mut editor,
mut edit_history,
node_transform,
attrs,
text_position,
max_lines,
max_chars,
entity,
) in &mut cosmic_edit_query.iter_mut()
let readonly = readonly_query.get(entity).is_ok();
let (width, height, is_ui_node) = match node_query.get(entity) {
Ok(node) => (node.size().x, node.size().y, true),
Err(_) => {
let sprite = sprite_query.get(entity).unwrap();
let size = sprite.custom_size.unwrap();
(size.x, size.y, false)
}
};
let attrs = &attrs.0;
#[cfg(target_os = "macos")]
let command = keys.any_pressed([KeyCode::SuperLeft, KeyCode::SuperRight]);
#[cfg(not(target_os = "macos"))]
let command = keys.any_pressed([KeyCode::ControlLeft, KeyCode::ControlRight]);
let shift = keys.any_pressed([KeyCode::ShiftLeft, KeyCode::ShiftRight]);
#[cfg(target_os = "macos")]
let option = keys.any_pressed([KeyCode::AltLeft, KeyCode::AltRight]);
let already_has_selection = editor.0.select_opt().is_some();
if shift && !already_has_selection {
let cursor = editor.0.cursor();
editor.0.set_select_opt(Some(cursor));
#[cfg(target_os = "macos")]
let should_jump = command && option;
#[cfg(not(target_os = "macos"))]
let should_jump = command;
if should_jump && keys.just_pressed(KeyCode::Left) {
editor.0.action(&mut font_system.0, Action::PreviousWord);
return;
}
if should_jump && keys.just_pressed(KeyCode::Right) {
editor.0.action(&mut font_system.0, Action::NextWord);
return;
}
if should_jump && keys.just_pressed(KeyCode::Home) {
editor.0.action(&mut font_system.0, Action::BufferStart);
// there's a bug with cosmic text where it doesn't update the visual cursor for this action
// TODO: fix upstream
editor.0.buffer_mut().set_redraw(true);
return;
}
if should_jump && keys.just_pressed(KeyCode::End) {
editor.0.action(&mut font_system.0, Action::BufferEnd);
// there's a bug with cosmic text where it doesn't update the visual cursor for this action
// TODO: fix upstream
editor.0.buffer_mut().set_redraw(true);
if keys.just_pressed(KeyCode::Left) {
editor.0.action(&mut font_system.0, Action::Left);
return;
}
if keys.just_pressed(KeyCode::Right) {
editor.0.action(&mut font_system.0, Action::Right);
return;
}
if keys.just_pressed(KeyCode::Up) {
editor.0.action(&mut font_system.0, Action::Up);
return;
}
if keys.just_pressed(KeyCode::Down) {
editor.0.action(&mut font_system.0, Action::Down);
return;
}
if !readonly && keys.just_pressed(KeyCode::Back) {
#[cfg(target_arch = "wasm32")]
editor.0.action(&mut font_system.0, Action::Backspace);
*is_deleting = true;
}
if !readonly && keys.just_released(KeyCode::Back) {
*is_deleting = false;
}
if !readonly && keys.just_pressed(KeyCode::Delete) {
editor.0.action(&mut font_system.0, Action::Delete);
}
if keys.just_pressed(KeyCode::Escape) {
editor.0.action(&mut font_system.0, Action::Escape);
}
if command && keys.just_pressed(KeyCode::A) {
editor.0.action(&mut font_system.0, Action::BufferEnd);
let current_cursor = editor.0.cursor();
editor.0.set_select_opt(Some(Cursor {
line: 0,
index: 0,
affinity: current_cursor.affinity,
color: current_cursor.color,
}));
return;
}
if keys.just_pressed(KeyCode::Home) {
editor.0.action(&mut font_system.0, Action::Home);
return;
}
if keys.just_pressed(KeyCode::End) {
editor.0.action(&mut font_system.0, Action::End);
return;
}
if keys.just_pressed(KeyCode::PageUp) {
editor.0.action(&mut font_system.0, Action::PageUp);
return;
}
if keys.just_pressed(KeyCode::PageDown) {
editor.0.action(&mut font_system.0, Action::PageDown);
return;
}
// redo
#[cfg(not(target_os = "windows"))]
let requested_redo = command && shift && keys.just_pressed(KeyCode::Z);
#[cfg(target_os = "windows")]
let requested_redo = command && keys.just_pressed(KeyCode::Y);
if !readonly && requested_redo {
let edits = &edit_history.edits;
if edits.is_empty() {
if edit_history.current_edit == edits.len() - 1 {
let idx = edit_history.current_edit + 1;
if let Some(current_edit) = edits.get(idx) {
for line in current_edit.lines.iter() {
let mut line_text = String::new();
let mut attrs_list = AttrsList::new(attrs.as_attrs());
for (text, attrs) in line.iter() {
let start = line_text.len();
line_text.push_str(text);
let end = line_text.len();
attrs_list.add_span(start..end, attrs.as_attrs());
}
editor.0.buffer_mut().lines.push(BufferLine::new(
line_text,
attrs_list,
Shaping::Advanced,
));
editor.0.set_cursor(current_edit.cursor);
editor.0.buffer_mut().set_redraw(true);
*undoredo_duration = Some(Duration::from_millis(now_ms as u64));
evw_changed.send(CosmicTextChanged((entity, editor.get_text())));
return;
}
// undo
let requested_undo = command && keys.just_pressed(KeyCode::Z);
if !readonly && requested_undo {
let edits = &edit_history.edits;
if edits.is_empty() {
if edit_history.current_edit <= 1 {
let idx = edit_history.current_edit - 1;
if let Some(current_edit) = edits.get(idx) {
for line in current_edit.lines.iter() {
let mut line_text = String::new();
let mut attrs_list = AttrsList::new(attrs.as_attrs());
for (text, attrs) in line.iter() {
let start = line_text.len();
line_text.push_str(text);
let end = line_text.len();
attrs_list.add_span(start..end, attrs.as_attrs());
editor.0.buffer_mut().lines.push(BufferLine::new(
line_text,
attrs_list,
Shaping::Advanced,
));
editor.0.set_cursor(current_edit.cursor);
editor.0.buffer_mut().set_redraw(true);
*undoredo_duration = Some(Duration::from_millis(now_ms as u64));
evw_changed.send(CosmicTextChanged((entity, editor.get_text())));
let mut is_clipboard = false;
#[cfg(not(target_arch = "wasm32"))]
{
if let Ok(mut clipboard) = arboard::Clipboard::new() {
if command && keys.just_pressed(KeyCode::C) {
if let Some(text) = editor.0.copy_selection() {
clipboard.set_text(text).unwrap();
return;
}
if !readonly && command && keys.just_pressed(KeyCode::X) {
if let Some(text) = editor.0.copy_selection() {
clipboard.set_text(text).unwrap();
is_clipboard = true;
}
if !readonly && command && keys.just_pressed(KeyCode::V) {
if let Ok(text) = clipboard.get_text() {
for c in text.chars() {
if max_chars.0 == 0 || editor.get_text().len() < max_chars.0 {
if c == 0xA as char {
if max_lines.0 == 0
|| editor.0.buffer().lines.len() < max_lines.0
{
editor.0.action(&mut font_system.0, Action::Insert(c));
}
} else {
editor.0.action(&mut font_system.0, Action::Insert(c));
}
}
}
let (offset_x, offset_y) = match text_position {
CosmicTextPosition::Center => (
get_x_offset(editor.0.buffer()),
get_y_offset(editor.0.buffer()),
),
CosmicTextPosition::TopLeft => (0, 0),
};
let point = |node_cursor_pos: (f32, f32)| {
(
(node_cursor_pos.0 * scale_factor) as i32 - offset_x,
(node_cursor_pos.1 * scale_factor) as i32 - offset_y,
)
};
if buttons.just_pressed(MouseButton::Left) {
if let Some(node_cursor_pos) = get_node_cursor_pos(
primary_window,
node_transform,
is_ui_node,
camera,
camera_transform,
) {
let (x, y) = point(node_cursor_pos);
if shift {
editor.0.action(&mut font_system.0, Action::Drag { x, y });
editor.0.action(&mut font_system.0, Action::Click { x, y });
return;
}
if buttons.pressed(MouseButton::Left) {
if let Some(node_cursor_pos) = get_node_cursor_pos(
primary_window,
node_transform,
(width, height),
is_ui_node,
camera,
camera_transform,
) {
let (x, y) = point(node_cursor_pos);
if active_editor.is_changed() && !shift {
editor.0.action(&mut font_system.0, Action::Click { x, y });
editor.0.action(&mut font_system.0, Action::Drag { x, y });
return;
}
for ev in scroll_evr.iter() {
match ev.unit {
MouseScrollUnit::Line => {
&mut font_system.0,
Action::Scroll {
lines: -ev.y as i32,
},
);
}
MouseScrollUnit::Pixel => {
let line_height = editor.0.buffer().metrics().line_height;
editor.0.action(
&mut font_system.0,
Action::Scroll {
lines: -(ev.y / line_height) as i32,
},
);
if readonly {
return;
}
if let Some(select) = editor.0.select_opt() {
if editor.0.cursor().line == select.line && editor.0.cursor().index == select.index
{
editor.0.set_select_opt(None);
let mut is_edit = is_clipboard;
let mut is_return = false;
if keys.just_pressed(KeyCode::Return) {
is_return = true;
if (max_lines.0 == 0 || editor.0.buffer().lines.len() < max_lines.0)
&& (max_chars.0 == 0 || editor.get_text().len() < max_chars.0)
{
// to have new line on wasm rather than E
editor.0.action(&mut font_system.0, Action::Insert('\n'));
}
if !(is_clipboard || is_return) {
for char_ev in char_evr.iter() {
is_edit = true;
if *is_deleting {
editor.0.action(&mut font_system.0, Action::Backspace);
} else if max_chars.0 == 0 || editor.get_text().len() < max_chars.0 {
editor
.0
.action(&mut font_system.0, Action::Insert(char_ev.char));
if !is_edit {
return;
}
evw_changed.send(CosmicTextChanged((entity, editor.get_text())));
if let Some(last_edit_duration) = *edits_duration {
if Duration::from_millis(now_ms as u64) - last_edit_duration
> Duration::from_millis(150)
{
save_edit_history(&mut editor.0, attrs, &mut edit_history);
*edits_duration = Some(Duration::from_millis(now_ms as u64));
}
save_edit_history(&mut editor.0, attrs, &mut edit_history);
*edits_duration = Some(Duration::from_millis(now_ms as u64));
fn cosmic_edit_set_redraw(mut cosmic_edit_query: Query<&mut CosmicEditor, Added<CosmicEditor>>) {
for mut editor in cosmic_edit_query.iter_mut() {
editor.0.buffer_mut().set_redraw(true);
#[allow(clippy::too_many_arguments)]
fn redraw_buffer_common(
images: &mut ResMut<Assets<Image>>,
swash_cache_state: &mut ResMut<SwashCacheState>,
background_image: Option<Handle<Image>>,
background_color: Color,
cosmic_canvas_img_handle: &mut Handle<Image>,
text_position: &CosmicTextPosition,
font_system: &mut ResMut<CosmicFontSystem>,
scale_factor: f32,
original_width: f32,
original_height: f32,
) {
let width = original_width * scale_factor;
let height = original_height * scale_factor;
let swash_cache = &mut swash_cache_state.swash_cache;
editor.shape_as_needed(&mut font_system.0);
if editor.buffer().redraw() {
editor
.buffer_mut()
.set_size(&mut font_system.0, width, height);
let font_color = attrs
.0
.color_opt
.unwrap_or(cosmic_text::Color::rgb(0, 0, 0));
let mut pixels = vec![0; width as usize * height as usize * 4];
if let Some(bg_image) = background_image {
if let Some(image) = images.get(&bg_image) {
let mut dynamic_image = image.clone().try_into_dynamic().unwrap();
if image.size().x != width || image.size().y != height {
dynamic_image = dynamic_image.resize_to_fill(
width as u32,
height as u32,
FilterType::Triangle,
);
}
for (i, (_, _, rgba)) in dynamic_image.pixels().enumerate() {
if let Some(p) = pixels.get_mut(i * 4..(i + 1) * 4) {
p[0] = rgba[0];
p[1] = rgba[1];
p[2] = rgba[2];
p[3] = rgba[3];
}
} else {
let bg = background_color;
for pixel in pixels.chunks_exact_mut(4) {
pixel[0] = (bg.r() * 255.) as u8; // Red component
pixel[1] = (bg.g() * 255.) as u8; // Green component
pixel[2] = (bg.b() * 255.) as u8; // Blue component
pixel[3] = (bg.a() * 255.) as u8; // Alpha component
}
}
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
let (offset_y, offset_x) = match text_position {
CosmicTextPosition::Center => {
(get_y_offset(editor.buffer()), get_x_offset(editor.buffer()))
}
CosmicTextPosition::TopLeft => (0, 0),
};
editor.draw(
&mut font_system.0,
swash_cache,
font_color,
|x, y, w, h, color| {
for row in 0..h as i32 {
for col in 0..w as i32 {
draw_pixel(
&mut pixels,
width as i32,
height as i32,
x + col + offset_x,
y + row + offset_y,
color,
);
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
},
);
editor.buffer_mut().set_redraw(false);
if let Some(prev_image) = images.get_mut(cosmic_canvas_img_handle) {
if *cosmic_canvas_img_handle == bevy::render::texture::DEFAULT_IMAGE_HANDLE.typed() {
let mut prev_image = prev_image.clone();
prev_image.data.clear();
prev_image.data.extend_from_slice(pixels.as_slice());
prev_image.resize(Extent3d {
width: width as u32,
height: height as u32,
depth_or_array_layers: 1,
});
let handle_id: HandleId = HandleId::random::<Image>();
let new_handle: Handle<Image> = Handle::weak(handle_id);
let new_handle = images.set(new_handle, prev_image);
*cosmic_canvas_img_handle = new_handle;
} else {
prev_image.data.clear();
prev_image.data.extend_from_slice(pixels.as_slice());
prev_image.resize(Extent3d {
width: width as u32,
height: height as u32,
depth_or_array_layers: 1,
});
}
}
}
}
fn cosmic_edit_redraw_buffer_ui(
windows: Query<&Window, With<PrimaryWindow>>,
mut images: ResMut<Assets<Image>>,
mut swash_cache_state: ResMut<SwashCacheState>,
mut cosmic_edit_query: Query<(
&mut CosmicEditor,
&CosmicBackground,
&BackgroundColor,
&CosmicTextPosition,
&mut UiImage,
&Node,
&mut Visibility,
)>,
mut font_system: ResMut<CosmicFontSystem>,
background_image,
background_color,
text_position,
mut img,
node,
mut visibility,
) in &mut cosmic_edit_query.iter_mut()
{
// provide min sizes to prevent render panic
let width = node.size().x.max(1.);
let height = node.size().y.max(1.);
redraw_buffer_common(
&mut images,
&mut swash_cache_state,
background_image.0.clone(),
background_color.0,
text_position,
&mut font_system,
primary_window.scale_factor() as f32,
width,
height,
);
if *visibility == Visibility::Hidden
&& img.texture.clone() != bevy::render::texture::DEFAULT_IMAGE_HANDLE.typed()
{
*visibility = Visibility::Visible;
}
}
}
#[derive(Resource)]
struct CursorBlinkTimer(pub Timer);
#[derive(Resource)]
struct CursorVisibility(pub bool);
mut visibility: ResMut<CursorVisibility>,
mut timer: ResMut<CursorBlinkTimer>,
mut cosmic_editor_q: Query<&mut CosmicEditor, Without<ReadOnly>>,
if let Ok(mut editor) = cosmic_editor_q.get_mut(e) {
timer.0.tick(time.delta());
if !timer.0.just_finished() && !active_editor.is_changed() {
// always start cursor visible on focus
if active_editor.is_changed() {
visibility.0 = true;
timer.0.set_elapsed(Duration::ZERO);
Some(cosmic_text::Color::rgba(0, 0, 0, 0))
};
cursor.color = new_color;
editor.0.set_cursor(cursor);
editor.0.buffer_mut().set_redraw(true);
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
fn freeze_cursor_blink(
mut visibility: ResMut<CursorVisibility>,
mut timer: ResMut<CursorBlinkTimer>,
active_editor: Res<Focus>,
keys: Res<Input<KeyCode>>,
char_evr: EventReader<ReceivedCharacter>,
mut editor_q: Query<&mut CosmicEditor>,
) {
let inputs = [
KeyCode::Left,
KeyCode::Right,
KeyCode::Up,
KeyCode::Down,
KeyCode::Back,
KeyCode::Return,
];
if !keys.any_pressed(inputs) && char_evr.is_empty() {
return;
}
if let Some(e) = active_editor.0 {
if let Ok(mut editor) = editor_q.get_mut(e) {
timer.0.set_elapsed(Duration::ZERO);
visibility.0 = true;
let mut cursor = editor.0.cursor();
cursor.color = None;
editor.0.set_cursor(cursor);
editor.0.buffer_mut().set_redraw(true);
}
}
}
mut cosmic_editor_q: Query<(Entity, &mut CosmicEditor)>,
if !active_editor.is_changed() || active_editor.0.is_none() {
for (e, mut editor) in &mut cosmic_editor_q.iter_mut() {
cursor.color = Some(cosmic_text::Color::rgba(0, 0, 0, 0));
editor.0.set_cursor(cursor);
editor.0.buffer_mut().set_redraw(true);
}
fn clear_inactive_selection(
mut cosmic_editor_q: Query<(Entity, &mut CosmicEditor)>,
if !active_editor.is_changed() || active_editor.0.is_none() {
return;
}
for (e, mut editor) in &mut cosmic_editor_q.iter_mut() {
editor.0.set_select_opt(None);
}
}
}
fn cosmic_edit_redraw_buffer(
windows: Query<&Window, With<PrimaryWindow>>,
mut images: ResMut<Assets<Image>>,
mut swash_cache_state: ResMut<SwashCacheState>,
mut cosmic_edit_query: Query<(
&mut CosmicEditor,
&Sprite,
&CosmicBackground,
&BackgroundColor,
&CosmicTextPosition,
&mut Handle<Image>,
&mut Visibility,
)>,
mut font_system: ResMut<CosmicFontSystem>,
sprite,
background_image,
background_color,
text_position,
mut handle,
mut visibility,
) in &mut cosmic_edit_query.iter_mut()
{
// provide min sizes to prevent render panic
let width = sprite.custom_size.unwrap().x.max(1.);
let height = sprite.custom_size.unwrap().y.max(1.);
redraw_buffer_common(
&mut images,
&mut swash_cache_state,
background_image.0.clone(),
background_color.0,
text_position,
&mut font_system,
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
primary_window.scale_factor() as f32,
width,
height,
);
if *visibility == Visibility::Hidden
&& handle.clone() != bevy::render::texture::DEFAULT_IMAGE_HANDLE.typed()
{
*visibility = Visibility::Visible;
}
}
}
fn draw_pixel(
buffer: &mut [u8],
width: i32,
height: i32,
x: i32,
y: i32,
color: cosmic_text::Color,
) {
let alpha = (color.0 >> 24) & 0xFF;
if alpha == 0 {
// Do not draw if alpha is zero
return;
}
if y < 0 || y >= height {
// Skip if y out of bounds
return;
}
if x < 0 || x >= width {
// Skip if x out of bounds
return;
}
let offset = (y as usize * width as usize + x as usize) * 4;
let mut current = buffer[offset + 2] as u32
| (buffer[offset + 1] as u32) << 8
| (buffer[offset] as u32) << 16
| (buffer[offset + 3] as u32) << 24;
if alpha >= 255 || current == 0 {
// Alpha is 100% or current is null, replace with no blending
current = color.0;
} else {
// Alpha blend with current value
let n_alpha = 255 - alpha;
let rb = ((n_alpha * (current & 0x00FF00FF)) + (alpha * (color.0 & 0x00FF00FF))) >> 8;
let ag = (n_alpha * ((current & 0xFF00FF00) >> 8))
+ (alpha * (0x01000000 | ((color.0 & 0x0000FF00) >> 8)));
current = (rb & 0x00FF00FF) | (ag & 0xFF00FF00);
}
buffer[offset + 2] = current as u8;
buffer[offset + 1] = (current >> 8) as u8;
buffer[offset] = (current >> 16) as u8;
buffer[offset + 3] = (current >> 24) as u8;
}
#[cfg(target_arch = "wasm32")]
pub fn get_timestamp() -> f64 {
js_sys::Date::now()
}
#[cfg(not(target_arch = "wasm32"))]
pub fn get_timestamp() -> f64 {
use std::time::SystemTime;
use std::time::UNIX_EPOCH;
let duration = SystemTime::now().duration_since(UNIX_EPOCH).unwrap();
duration.as_millis() as f64
}
#[cfg(test)]
mod tests {
use crate::*;
fn test_spawn_cosmic_edit_system(mut commands: Commands) {
commands.spawn(CosmicEditUiBundle {
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
}
#[test]
fn test_spawn_cosmic_edit() {
let mut app = App::new();
app.add_plugins(TaskPoolPlugin::default());
app.add_plugins(AssetPlugin::default());
app.insert_resource(CosmicFontSystem(create_cosmic_font_system(
CosmicFontConfig::default(),
)));
app.add_systems(Update, test_spawn_cosmic_edit_system);
let input = Input::<KeyCode>::default();
app.insert_resource(input);
let mouse_input: Input<MouseButton> = Input::<MouseButton>::default();
app.insert_resource(mouse_input);
app.add_asset::<Image>();
app.add_event::<ReceivedCharacter>();
app.update();
let mut text_nodes_query = app.world.query::<&CosmicEditor>();
for cosmic_editor in text_nodes_query.iter(&app.world) {
insta::assert_debug_snapshot!(cosmic_editor
.0
.buffer()
.lines
.iter()
.map(|line| line.text())
.collect::<Vec<_>>());
}
}
}