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  1. Aug 04, 2022
  2. Aug 03, 2022
    • Jerome Humbert's avatar
      Fix build (#40) · 722b62ec
      Jerome Humbert authored
      722b62ec
    • Gyrobifastigium's avatar
    • Alex Saveau's avatar
      Support running an animation N times (#19) · 6a871576
      Alex Saveau authored
      Remove `TweeningType` and split its functionalities between a new `RepeatCount`
      controlling the number of repeats of an animation on one hand, and
      `RepeatStrategy` controlling the way an animation restarts after a loop ended
      on the other hand. This allows more granular control on the type of playback.
      
      Remove the `tweening_type` parameter from `Tween<T>::new()` and replace it with
      builder methods `with_repeat_count()` and `with_repeat_strategy()`.
      
      Remove `is_looping()` from all tweenables, which was not implemented for most
      of them anyway.
      6a871576
  3. Jul 10, 2022
  4. Jun 14, 2022
  5. Jun 01, 2022
  6. May 31, 2022
  7. May 17, 2022
  8. May 14, 2022
    • Alex Saveau's avatar
      Add speed modifier (#22) · 454bcd00
      Alex Saveau authored
      It needs to be built-in because otherwise you have to completely recreate the animation to change the speed.
      454bcd00
  9. May 07, 2022
  10. Apr 24, 2022
  11. Apr 23, 2022
  12. Apr 16, 2022
  13. Mar 19, 2022
    • Nathan Wilson's avatar
      Fixed typo; 'eature' to 'feature'. (#10) · 8473330a
      Nathan Wilson authored
      8473330a
    • Jerome Humbert's avatar
      Tighter dependencies with features (#9) · 6619f067
      Jerome Humbert authored
      Enable minimal dependencies with new features `bevu_sprite` and
      `bevy_ui`, removing the `bevy/render` mandatory dependency. Those new
      features are enabled by default, and enable the built-in lenses for the
      related Bevy crates. The core `bevy_tweening` crate itself does not take
      any optional Bevy dependency anymore, allowing for a slim build with
      only the core Bevy functionalities.
      6619f067
  14. Mar 05, 2022
  15. Feb 24, 2022
  16. Feb 21, 2022
    • Jerome Humbert's avatar
      Fix bug with color lenses · 60a9a8a7
      Jerome Humbert authored
      Fix some bug lerp'ing colored lenses (`TextColorLens`,
      `SpriteColorLens`, `ColorMaterialColorLens`) where the alpha value would
      be too high. This only affects non-opaque colors, in that for opaque
      blending the resulting alpha was `3.0` which was interpreted as opaque.
      60a9a8a7
  17. Feb 16, 2022
    • Jerome Humbert's avatar
      Add event `user_data` and improve docs · 8dcd3d27
      Jerome Humbert authored
      - Add `TweenCompleted::user_data` to help identify the tween which
        raised the event.
      - Improved several docs.
      - Update CHANGELOG.
      - Update README with mention of events and callbacks.
      8dcd3d27
    • Jerome Humbert's avatar
      Add `TweenCompleted` event · e31e76dc
      Jerome Humbert authored
      Add a mechanism to `Tween<T>` to raise a Bevy event once the tween
      completed. The event raising can be enabled with `set_completed_event()`
      and `with_completed_event()`. The `TweenCompleted` event contains the
      `Entity` on which the `Animator<T>` or `AssetAnimator<T>` owning the
      tween are attached.
      
      Update the `sequence` example to show how to use that new event
      mechanism.
      e31e76dc
  18. Feb 14, 2022
  19. Feb 13, 2022
    • Jerome Humbert's avatar
      Clarify and increase control on playback state · 38e99394
      Jerome Humbert authored
      Add some new methods and refactor some existing ones to clarify the
      playback state of a tweenable, and give increased control to the
      `Animator` or `AssetAnimator` to rewind a tweenable, set its progress to
      an arbitrary value, or query its current state.
      38e99394
  20. Feb 12, 2022
  21. Jan 29, 2022
  22. Jan 28, 2022
  23. Jan 27, 2022
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